ZSNES 1.42: Save slots INOP
Moderator: ZSNES Mods
-
- Rookie
- Posts: 16
- Joined: Tue Jun 27, 2006 7:20 pm
- Location: Prince George, BC, Canada
- Contact:
ZSNES 1.42: Save slots INOP
[I've posted this here because the bugzilla site doesn't seem to be able to send me email so I can't open an account there.]
Save slots do not seem to be working:
1. Select any save slot >0 (F3) and snapshot (F2) the game.
2. Use key shortcuts or the dialog to change the save slot
to 0 (F3) and save the game in a different place.
3. Move somewhere else in the game different from the saves in steps 1 and 2 above.
4. Go back to the slot used in step 1 above and load the state (F4). Game loads state saved in slot 0.
I think the slot number is being ignored. :(
Also saving in slots >0 does not turn the background behind the slot saved to orange in the Slot Select menu (F3).
Game used at time of discovery:
TOP ENGLISH (C) DEJA
TYPE:NORMAL
INTERLEAVED:NO
BANK:EHI
CHKSUM:OK
VIDEO: NTSC
CRC32:14612848
My system:
AMD AthlonXP 2900
1GB SDRAM
Linux nall 2.6.8-2-k7 #1
Tue Aug 16 14:00:15 UTC 2005 i686
GNU/Linux
Debian SARGE Linux
build: ZSNES V1.42 (2006.06.21)
output (when not run as: zsnes ... &>/dev/null &)
ZSNES v1.42 (c) 1997-2005, ZSNES Team
Be sure to check http://www.zsnes.com/ for the latest version.
Please report crashes to zsnes-devel@lists.sourceforge.net.
ZSNES is written by the ZSNES Team (See AUTHORS.TXT)
ZSNES comes with ABSOLUTELY NO WARRANTY. This is free software,
and you are welcome to redistribute it under certain conditions;
please read 'LICENSE' thoroughly before doing so.
Use ZSNES -? for command line definitions.
MMX support found and enabled.
File opened successfully!
ZSNES could not find any joysticks.
Save slots do not seem to be working:
1. Select any save slot >0 (F3) and snapshot (F2) the game.
2. Use key shortcuts or the dialog to change the save slot
to 0 (F3) and save the game in a different place.
3. Move somewhere else in the game different from the saves in steps 1 and 2 above.
4. Go back to the slot used in step 1 above and load the state (F4). Game loads state saved in slot 0.
I think the slot number is being ignored. :(
Also saving in slots >0 does not turn the background behind the slot saved to orange in the Slot Select menu (F3).
Game used at time of discovery:
TOP ENGLISH (C) DEJA
TYPE:NORMAL
INTERLEAVED:NO
BANK:EHI
CHKSUM:OK
VIDEO: NTSC
CRC32:14612848
My system:
AMD AthlonXP 2900
1GB SDRAM
Linux nall 2.6.8-2-k7 #1
Tue Aug 16 14:00:15 UTC 2005 i686
GNU/Linux
Debian SARGE Linux
build: ZSNES V1.42 (2006.06.21)
output (when not run as: zsnes ... &>/dev/null &)
ZSNES v1.42 (c) 1997-2005, ZSNES Team
Be sure to check http://www.zsnes.com/ for the latest version.
Please report crashes to zsnes-devel@lists.sourceforge.net.
ZSNES is written by the ZSNES Team (See AUTHORS.TXT)
ZSNES comes with ABSOLUTELY NO WARRANTY. This is free software,
and you are welcome to redistribute it under certain conditions;
please read 'LICENSE' thoroughly before doing so.
Use ZSNES -? for command line definitions.
MMX support found and enabled.
File opened successfully!
ZSNES could not find any joysticks.
Nall and Ruby's Anime Mayhem: http://www.animemayhem.com
-
- ZSNES Shake Shake Prinny
- Posts: 5632
- Joined: Wed Jul 28, 2004 4:15 pm
- Location: PAL50, dood !
Bug reports from a 18-month-old version aren't considered, especially since we're almost done fixing the directory hell.
皆黙って俺について来い!!
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
Code: Select all
<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
-
- Rookie
- Posts: 16
- Joined: Tue Jun 27, 2006 7:20 pm
- Location: Prince George, BC, Canada
- Contact:
There is still issues when the ROM is specified on the command linegrinvader wrote:Bug reports from a 18-month-old version aren't considered, especially since we're almost done fixing the directory hell.
This is a real bummer since KDE can only run associations by passing the file over the command line.
Nall and Ruby's Anime Mayhem: http://www.animemayhem.com
-
- Rookie
- Posts: 16
- Joined: Tue Jun 27, 2006 7:20 pm
- Location: Prince George, BC, Canada
- Contact:
PS: Using SVN Revision 3415gauveldt wrote:There is still issues when the ROM is specified on the command linegrinvader wrote:Bug reports from a 18-month-old version aren't considered, especially since we're almost done fixing the directory hell.
This is a real bummer since KDE can only run associations by passing the file over the command line.
Nall and Ruby's Anime Mayhem: http://www.animemayhem.com
-
- ZSNES Developer
- Posts: 6747
- Joined: Tue Dec 28, 2004 6:47 am
-
- ZSNES Developer
- Posts: 6747
- Joined: Tue Dec 28, 2004 6:47 am
-
- ZSNES Developer
- Posts: 6747
- Joined: Tue Dec 28, 2004 6:47 am
-
- Rookie
- Posts: 16
- Joined: Tue Jun 27, 2006 7:20 pm
- Location: Prince George, BC, Canada
- Contact:
I was more referring to the part about the report not being considered, which was why I checked out from SVN and when I still had the problem I posted updated information so that I wasn't using "an 18-month old version".Deathlike2 wrote:Please reread what he said. What he meant was that it is almost fixed.
I understand that the problem is not fixed and I only ammended the report to indicate the indicated SVN revision still had the issue only to address the "using an 18-month old version" point.
Actually it's worse in that the cursor boxes on the pick state window draw out of the window and other nonsense occurs when the ROM is specified on the command line. Are there like some unchecked pointers going on when the ROM is specified on the command line (perhaps becuase the GUI doesn't get a chance to start up). The uninitialization thing is speculation but there are some real wierd stuff going on in ZSNES when the ROM is on the command line.
Maybe the GUI should activate momentarily, then the config loaded and the command line options parsed?
Nall and Ruby's Anime Mayhem: http://www.animemayhem.com
-
- ZSNES Shake Shake Prinny
- Posts: 5632
- Joined: Wed Jul 28, 2004 4:15 pm
- Location: PAL50, dood !
Not possible, since a command line param disables the gui altogether.gauveldt wrote:Maybe the GUI should activate momentarily, then the config loaded and the command line options parsed?
皆黙って俺について来い!!
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
Code: Select all
<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)