1) I know the Zsnes developers will probably never do this, but would it be possible to add language support to Zsnes, so people could talk in non-western languages during netplay?
(If this was already done, ignore this question)
2) Also, as far as Western Languages go, does Zsnes support typing out letters like like ñ and é when chatting in netplay?
Chatting During Netplay ... in Non-Western Languages
Moderator: ZSNES Mods
Chatting During Netplay ... in Non-Western Languages
[quote="PhobosDK"]I see only
you are not serious
you'll get ignored
I think bad emulation that will be ignored...
We have choice about emulators.
Close your eyes and keep minor bugs update only.[/quote]
Fail....
you are not serious
you'll get ignored
I think bad emulation that will be ignored...
We have choice about emulators.
Close your eyes and keep minor bugs update only.[/quote]
Fail....
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- ZSNES Developer
- Posts: 6747
- Joined: Tue Dec 28, 2004 6:47 am
The answer is very unlikely unless many things are redone internally.
Refer to this thread: http://board.zsnes.com/phpBB2/viewtopic.php?t=8466
Refer to this thread: http://board.zsnes.com/phpBB2/viewtopic.php?t=8466
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
I would actually think this is more related to keyboard inputs rather than a translated GUI.
In other words, even the English version of ZSNES could support that, in my opinion.
In other words, even the English version of ZSNES could support that, in my opinion.
-
- ZSNES Developer
- Posts: 6747
- Joined: Tue Dec 28, 2004 6:47 am
When you compound the keyboard inputs issue (scancode->displayed char), that makes this rather annoying.Stifu wrote:I would actually think this is more related to keyboard inputs rather than a translated GUI.
In other words, even the English version of ZSNES could support that, in my opinion.
However, this gave me a crazy idea.
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
Oh no, a crazy idea.... What have I indirectly done?Deathlike2 wrote:When you compound the keyboard inputs issue (scancode->displayed char), that makes this rather annoying.Stifu wrote:I would actually think this is more related to keyboard inputs rather than a translated GUI.
In other words, even the English version of ZSNES could support that, in my opinion.
However, this gave me a crazy idea.
[quote="PhobosDK"]I see only
you are not serious
you'll get ignored
I think bad emulation that will be ignored...
We have choice about emulators.
Close your eyes and keep minor bugs update only.[/quote]
Fail....
you are not serious
you'll get ignored
I think bad emulation that will be ignored...
We have choice about emulators.
Close your eyes and keep minor bugs update only.[/quote]
Fail....