Infinite Mario Bros

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casualsax3
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Infinite Mario Bros

Post by casualsax3 »

DEFIANT
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Post by DEFIANT »

Nice distraction... but I wish I could configure the "a" and "s" buttons to something else.
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whicker
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Post by whicker »

deeply flawed level generation. with the source code I'd want to fix that.
snkcube
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Post by snkcube »

The damage detection sucks, but it's not that bad overall.
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adventure_of_link
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Post by adventure_of_link »

It was still fun though
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.
Neo Kaiser
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Post by Neo Kaiser »

I hate playing with a keyboard.
Yes I know that my grammar sucks!
PHoNyMiKe
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Post by PHoNyMiKe »

yeah keyboards are for typing, and this ain't mario teaches typing. I love this thing, it feels new. I also fell down a gap and wall jumped.
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Stifu
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Post by Stifu »

phOnYmIkE wrote:I love this thing, it feels new.
I strongly disagree... It's basically just ripped graphics, a new inferior game engine, and randomly generated levels. Maybe the fact I've played many Super Mario hacks makes it harder for me to feel like any games like that is new...
That one game may get worth it if it gets improved some more, though.
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