TAS especific requests
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TAS especific requests
- The on-screen messages should be updated even if the emulator is paused (picked savestate slot, saving, loading, speed changes, etc). This is very important so the player won't get lost while doing stuff with the emulator paused.
- The current emulated speed should be shown for a short while when changed (100%, 90%, etc).
- A movie recording read-only toggle hotkey would be good. Read-only toggling saves so much time while TASing that it's a big waste of time to do a TAS without it. Maybe it has one but I couldn't find one. Even if it does have one, it's not configurable. It should be configurable. It's state should also be shown on a screen message.
- The current emulated speed should be shown for a short while when changed (100%, 90%, etc).
- A movie recording read-only toggle hotkey would be good. Read-only toggling saves so much time while TASing that it's a big waste of time to do a TAS without it. Maybe it has one but I couldn't find one. Even if it does have one, it's not configurable. It should be configurable. It's state should also be shown on a screen message.
Last edited by UoBtEx_FODA on Thu Jan 11, 2007 5:24 am, edited 1 time in total.
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Re: TAS especific requests
Doubtful that will change.UoBtEx_FODA wrote:- The on-screen messages should be updated even if the emulator is paused (picked savestate slot, saving, loading, speed changes, etc). This is very important so the player won't get lost while doing stuff with the emulator paused.
Doubtful that will change either.- The current emulated speed should be shown for a short while when changed (100%, 90%, etc).
This is effectively done already. Go obtain ZSNES from SVN - http://board.zsnes.com/phpBB2/viewtopic.php?t=7371- A movie recording read-only toggle hotkey would be good. Read-only toggling saves so much time while TASing that it's a big waste of time to do a TAS without it. Maybe it has one but I couldn't find one. Even if it does have one, it's not configurable. It should be configurable.
The feature is listed in Config->Saves as "Do Not Save SRAM".
Hold on a moment..a read-only toggle?... How about making a copy of the record just in case for your own sake before you play it back? In any case, ZSNES will prompt you if you want to override the movie if one exists in the current slot if you accidently hit record. So, if you fail at this extra step, then there's no helping extra user error.
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I'm not sure you got what I meant.
Read only toggle hotkey would be good for making a savestate work as a re-recording savestate, or making it just a rewind to watch the movie from that savestate point. Explaining:
I'm recording a movie using savestates rerecording (TAS). And I want to rewatch what I just recorded, so I hit the read-only toggle hotkey and load the savestate. I pause before the movie ends and hit the hotkey again, save and load so I can continue recording.
That way I can watch what I just recorded without having to stop the movie, choose movie playback in read-only mode, make a savestate just before the movie ends, then stoping the movie again, choosing playback in recording mode, and load the savestate.
Too bad about the other features, they are kinda important for TASing...
Read only toggle hotkey would be good for making a savestate work as a re-recording savestate, or making it just a rewind to watch the movie from that savestate point. Explaining:
I'm recording a movie using savestates rerecording (TAS). And I want to rewatch what I just recorded, so I hit the read-only toggle hotkey and load the savestate. I pause before the movie ends and hit the hotkey again, save and load so I can continue recording.
That way I can watch what I just recorded without having to stop the movie, choose movie playback in read-only mode, make a savestate just before the movie ends, then stoping the movie again, choosing playback in recording mode, and load the savestate.
Too bad about the other features, they are kinda important for TASing...

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it's a Tool-Assisted SpeedrunJoe Camacho wrote:What the hell is TAS?
basically, those impossible gameplay movies such as this
Last edited by UoBtEx_FODA on Thu Jan 11, 2007 5:21 am, edited 1 time in total.
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I believe that was in the works. I'm not sure of its current status. You will have to obtain ZSNES from SVN and try the option "Record on Movie State Load" out.UoBtEx_FODA wrote:I'm not sure you got what I meant.
Read only toggle hotkey would be good for making a savestate work as a re-recording savestate, or making it just a rewind to watch the movie from that savestate point. Explaining:
I'm recording a movie using savestates rerecording (TAS). And I want to rewatch what I just recorded, so I hit the read-only toggle hotkey and load the savestate. I pause before the movie ends and hit the hotkey again, save and load so I can continue recording.
That way I can watch what I just recorded without having to stop the movie, choose movie playback in read-only mode, make a savestate just before the movie ends, then stoping the movie again, choosing playback in recording mode, and load the savestate.
The first request is not that simple, since the execution and rendering are at the same point. I could be wrong, but this is what I believe it is. You should be aware of what you are doing in the first place though unless you have really bad short term memory.Too bad about the other features, they are kinda important for TASing...
The second request is probably easier to implement, but I dunno if it would happen (hence my use of doubtful).
Joe, TAS == Tool Assisted Speedrun.
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I was going to ask the same basic question(s), but they may have already been answered.
When emulation is paused, returning from the menu makes zsnes "appear" to be frozen, which can be remedied by resuming emulation. If the menu could show/hide even while paused, it would fix this. Also, some kind of message display to indicate the state of emulation onscreen is beneficial to TASers, but I think FODA mentioned all this already
When emulation is paused, returning from the menu makes zsnes "appear" to be frozen, which can be remedied by resuming emulation. If the menu could show/hide even while paused, it would fix this. Also, some kind of message display to indicate the state of emulation onscreen is beneficial to TASers, but I think FODA mentioned all this already

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Are there plans to show the player's keys? (pic)
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The plans are to do everything, more than everything, and better than all else.creaothceann wrote:Are there plans to show the player's keys? (pic)
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