bug that can make u realy pissed off!!

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Deathscythe
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bug that can make u realy pissed off!!

Post by Deathscythe »

this bug realy pisses me off, for example:

I play bahamut lagoon, and when i walk not only i move one spot but im walking to the other side of the screen.

Just like with naming a character, i want to click the "A' letter then its going nuts !!! the pointer is going beserk and is going to every letter on the selection screen !!!

Is there a cure to this bug?

Please, this bug is with more games and realy pisses me off, and then i dont have fun playing

Greetz Deathscythe
Full Time Gamer;):P MUAHAHHAHAHA


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Deathlike2
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Post by Deathlike2 »

Do you realize you have the most incoherent post?

I believe this is fixed in SVN anyways.
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Annihilated
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Post by Annihilated »

Are you using a controller or something?
Panzer88
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Post by Panzer88 »

sometimes I think people are like seriously going for acclaim, like "THE BEST WORST POST OF THE YEAR"

if english isn't your first language man then I apologize.

I do understand what you are saying though, turn off your video filters and syncronizers and put it on auto frame skip and you shouldn't have as much trouble with the emu playing catch up. Either that or upgrade your PC.

I don't think it is a game specific problem, more like a settings issue for your system
[quote="byuu"]Seriously, what kind of asshole makes an old-school 2D emulator that requires a Core 2 to get full speed? [i]>:([/i] [/quote]
Deathlike2
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Post by Deathlike2 »

Well, weird cursor flickering can be a symptom of frame skipping and slow systems. Some games like FF series are very sensitive to frame skipping, so sometimes selecting multiple targets that normally generate a blinking cursors may appear as solid cursors or they simply disappear (or not properly blink at normal intervals).
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Deathscythe
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Post by Deathscythe »

no englisch is not my language, but what is incoherent :?:
Full Time Gamer;):P MUAHAHHAHAHA


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Deathlike2
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Post by Deathlike2 »

Deathscythe wrote:no englisch is not my language, but what is incoherent :?:
In other words, whatever you said made no sense.
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Deathscythe
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Post by Deathscythe »

sure it made sense, why woudn't it?
i post because i have problems and i need help

so why woudn't it make any sense?
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Deathlike2
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Post by Deathlike2 »

Deathscythe wrote:sure it made sense, why woudn't it?
i post because i have problems and i need help

so why woudn't it make any sense?
What you wrote does not provide enough information to anyone other than yourself, hence what I said what I said.

Besides, you did not follow the bug posting guidelines.
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sweener2001
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Post by sweener2001 »

Deathscythe wrote:sure it made sense, why woudn't it?
i post because i have problems and i need help

so why woudn't it make any sense?
it made sense to YOU

no one else knows what you're talking about
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SquareHead
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Post by SquareHead »

I want to venture a random guess that he's using a controller, and it might not be calibrated correctly. (Though I haven't had calibration troubles myself since I used the old game port for connecting joysticks and game pads.)

That or hes using frame skip 0 instead of say auto?
xarqu
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Post by xarqu »

Actually, I think I know precisely what he means. The problem I had involved the movement keys 'hanging' for a while after being pressed. So for example tapping the left key in Chrono Trigger could cause the player to move to the left for several seconds instead of 1 square. This was using some post 1.42 windows wip, haven't tried 1.5 or later yet.

This only happened on the slow 1ghz pc my sister uses. I think disabling high priority mode (enabling gave a pretty big performance increase) fixed the problem. There were no controllers involved, only a standard keyboard, and frameskip set to auto.
Deathlike2
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Post by Deathlike2 »

Sounds like input lag. Disabling Vsync/Triple Buffering is a more realistic solution.
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Post by Panzer88 »

Deathlike2 wrote:Sounds like input lag. Disabling Vsync/Triple Buffering is a more realistic solution.
this is what I've been saying -_-
[quote="byuu"]Seriously, what kind of asshole makes an old-school 2D emulator that requires a Core 2 to get full speed? [i]>:([/i] [/quote]
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