compiling question

General area for talk about ZSNES. The best place to ask for related questions as well as troubleshooting.

Moderator: ZSNES Mods

Post Reply
franpa
Gecko snack
Posts: 2374
Joined: Sun Aug 21, 2005 11:06 am
Location: Australia, QLD
Contact:

compiling question

Post by franpa »

Code: Select all

make -f makefile.ms PLATFORM=win32 RELEASE=no CPU=nocona clean
make -f makefile.ms PLATFORM=win32 RELEASE=no CPU=nocona
how do i compile without the debugger?
Core i7 920 @ 2.66GHZ | ASUS P6T Motherboard | 8GB DDR3 1600 RAM | Gigabyte Geforce 760 4GB | Windows 10 Pro x64
funkyass
"God"
Posts: 1128
Joined: Tue Jul 27, 2004 11:24 pm

Post by funkyass »

my guess:

DEBUG=NO
Does [Kevin] Smith masturbate with steel wool too?

- Yes, but don’t change the subject.
grinvader
ZSNES Shake Shake Prinny
Posts: 5632
Joined: Wed Jul 28, 2004 4:15 pm
Location: PAL50, dood !

Post by grinvader »

funkyass wrote:my guess:

DEBUG=NO
Wrong. That's for building a debug-grade binary (or in this case, not doing so).

You want DEBUGGER=no.
皆黙って俺について来い!!

Code: Select all

<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
franpa
Gecko snack
Posts: 2374
Joined: Sun Aug 21, 2005 11:06 am
Location: Australia, QLD
Contact:

Post by franpa »

cool, thanks guys, now it compiles again ;P
Core i7 920 @ 2.66GHZ | ASUS P6T Motherboard | 8GB DDR3 1600 RAM | Gigabyte Geforce 760 4GB | Windows 10 Pro x64
momotaro
Rookie
Posts: 32
Joined: Tue May 09, 2006 8:39 pm

Post by momotaro »

I use RELEASEGRADE instead RELEASE. What is the difference?
Post Reply