Both were configured with:
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$ ./configure --enable-release --disable-cpucheck --disable-debugger --enable-libao force_arch=i686
Can anyone make any suggestions on what to try next?
Thanks,
Kirk Bocek
Moderator: ZSNES Mods
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$ ./configure --enable-release --disable-cpucheck --disable-debugger --enable-libao force_arch=i686
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export __GL_SYNC_TO_VBLANK=1
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Section "Device"
...
Option "TripleBuffer" "true"
EndSection
I'm trying to recall if I added this pre or post 1.51.kbocek wrote:I thought the snes vsync option was Windows-only. I don't see any such option in the generated configuration files. Where is it located?
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
I'm running zsnes on two different hosts. One is CentOS 4 with SDL 1.2.7. I don't know if I can upgrade without breaking other X apps.Deathlike2 wrote:What version of SDL are you using? Consider updating it or use an older stable version.
AFAIK, VSync is enforced at all times, prior to SDL 1.2.10.kbocek wrote:I'm running zsnes on two different hosts. One is CentOS 4 with SDL 1.2.7. I don't know if I can upgrade without breaking other X apps.Deathlike2 wrote:What version of SDL are you using? Consider updating it or use an older stable version.
The other is CentOS 5 with SDL 1.2.10. It still displays the tearing artifacts.
I am still unclear whether or not there is a vsync switch within the linux version. Some seem to say yes, but can't tell me where it is located.
Hey, I never complain when people are giving freely of their time for cool projects like zsnes.Deathlike2 wrote: A GUI+cfg toggle option was added post ZSNES 1.51 (r4808), which can be obtained via SVN, however, don't complain to us if the audio is borked (assuming you paid no attention to any of the existing threads). Check ~/.zsnes/zsnesl.cfg for the option.