Sonic on Nintendo???
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Sonic on Nintendo???
Okay, so what can anybody tell me about this ROM?
"Sonic The Hedgehog (UNL)" for the SNES. It seems kinda incomplete (backgrounds are gone and the scoring stats don't appear right at the end of the levels). It's a Sonic game (sorta) where instead of checkpoints you rescue Mario out of cages. Sonic doesn't have any moves such as his spin attack or anything. Really all you can do is run and jump. It's actually kind of amusing to play. Is this an unreleased/ unfinished game, a hack or what? It's really strange seeing Mario and Sonic in the same game together and I'd kinda like to know how it came about.
"Sonic The Hedgehog (UNL)" for the SNES. It seems kinda incomplete (backgrounds are gone and the scoring stats don't appear right at the end of the levels). It's a Sonic game (sorta) where instead of checkpoints you rescue Mario out of cages. Sonic doesn't have any moves such as his spin attack or anything. Really all you can do is run and jump. It's actually kind of amusing to play. Is this an unreleased/ unfinished game, a hack or what? It's really strange seeing Mario and Sonic in the same game together and I'd kinda like to know how it came about.
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- Locksmith of Hyrule
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yes, that's the hack of the speedy gonzales game
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.
NSRT here.
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yeah it's an old pirated game from ages ago, I love how the checkpoints are marios. "Mario!" they could have done a better job too, Sonic doesn't really operate like sonic.
[quote="byuu"]Seriously, what kind of asshole makes an old-school 2D emulator that requires a Core 2 to get full speed? [i]>:([/i] [/quote]
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- Buzzkill Gil
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Ummmm, they only did one or two ads with their superior CPU buzzword. Blast Processing died fairly rapidly.snkcube wrote:I'm assuming it's a PD rom? I mean, Sega hated Nintendo during the 16-bit war, with all their commercials about the bullshit "blast processing" power.
Their Nintendon't ads are a far better example, though they sustained the directly confrontational approach through the entire system's life, and probably would've continued it on the Saturn if there was a Nintendo competitor.
By the time they realized Sony was a problem, SCEA'd already taken the initiative, and Sega was on the defensive(and Sega America was being repeatedly sabotaged by Sega Japan).
yeah, wouldn't have mattered if SoA was wearing the pants but they were depending on SoJ for software.Gil_Hamilton wrote:(and Sega America was being repeatedly sabotaged by Sega Japan).
[quote="byuu"]Seriously, what kind of asshole makes an old-school 2D emulator that requires a Core 2 to get full speed? [i]>:([/i] [/quote]