Super Metroid help

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berger34

Super Metroid help

Post by berger34 »

After I beat the game, i noticed when I start from my last save point (which is the last save closest to the end of the game) I can't go back and explore the game (the door is grey). is there a way around it ?
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Post by creaothceann »

Savestates.
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Post by DancemasterGlenn »

creaothceann wrote:Savestates.
Specifically, the ones you would have needed to make prior to that point in the game.
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Post by odditude »

I just never use that save point. Admitted, it's a little late for that to help you, but it's good for next time through.

That's the one thing that disappointed me about SM... the Metroids are seriously no threat whatsoever. MZM Metroids on Hard mode are more like it.
Why yes, my shift key *IS* broken.
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Post by DancemasterGlenn »

odditude wrote:I just never use that save point. Admitted, it's a little late for that to help you, but it's good for next time through.

That's the one thing that disappointed me about SM... the Metroids are seriously no threat whatsoever. MZM Metroids on Hard mode are more like it.
For me they were more scary than anything... freaked the crap out of me when I first saw them. I think that was more the point in this game.
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Post by Gil_Hamilton »

DancemasterGlenn wrote:
odditude wrote:I just never use that save point. Admitted, it's a little late for that to help you, but it's good for next time through.

That's the one thing that disappointed me about SM... the Metroids are seriously no threat whatsoever. MZM Metroids on Hard mode are more like it.
For me they were more scary than anything... freaked the crap out of me when I first saw them. I think that was more the point in this game.
Yeah. The metroids have always carried a certain bit of "Oh shit get it off get it off get it OFF!" ever since the NES.


Personally, I thought the Zero Metroids were overdone. I don't see any rocket thrusters on them, why are they spinning and rocketing.
If you want turbocharged death machines, well, that's what Omega Metroids are for.

Unless you're playing Fusion. But I'm not saying another word about THAT, because I'm still pretending it never happened.
Seriously, that game fucks the series continuity SO hard. How did the GBA team manage to invalidate EVERY OTHER GAME IN THE SERIES with just 2 releases?
It shouldn't have been THAT hard to consider prior art, especially given the minimal story present in all but Prime.




On the other hand, I WAS disappointed by Prime's metroids. The 1-missile kill on frozen enemies made them a LOT less interesting. Especially since they attack in a straight line like the Zero metroids. It's pretty much impossible to miss with the ice.
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Post by odditude »

That thing at the end of Fusion hurts my feelings. How the mighty have fallen...
Why yes, my shift key *IS* broken.
berger34

Post by berger34 »

so I didn't get a clear answer out of that. Once I get to the rooms before mother brain, i can't go back ( a door is grey ). Would it not be grey if i used an earlier save point and not the last ?
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Post by DancemasterGlenn »

That is precisely what we alluded to, yes. unless it just goes grey as soon as you enter, rather than getting to a certain point.

Really, you shouldn't have gone to the last area if you wanted to keep exploring, but I wouldn't have thought I couldn't go back if it was my first time through.
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Post by Rydian »

You know, the metriod series were not released in order.

Super metriod is supposed to be the final one of the series, storyline-wise.
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Post by PHoNyMiKe »

it was some time ago I wrote a metroid 3 saveram editor. it shows and edits the starting save point, amongst many other attributes, in the saveram.
[url=http://www.alexchiu.com/affiliates/clickthru.cgi?id=phonymike]ultimate immortality[/url]
[url=http://www.sloganizer.net/en/][img]http://www.sloganizer.net/en/image,zsnes,white,purple.png[/img][/url]
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Post by Gil_Hamilton »

berger34 wrote:so I didn't get a clear answer out of that. Once I get to the rooms before mother brain, i can't go back ( a door is grey ). Would it not be grey if i used an earlier save point and not the last ?
No.
The door is always gray, but you'd be able to reload and back out of Tourian if you hadn't used that last save point.

I always ignore it for that very reason.


Rydian wrote:You know, the metriod series were not released in order.

Super metriod is supposed to be the final one of the series, storyline-wise.
Incorrect.
Fusion is the final game, chronologically.
...
Unless Hunters is after Fusion, which I doubt(but I haven't played it or read anything about it).



Continuity is
Metroid/Zero Mission, Prime, Prime 2, Prime 3, Metroid 2, Super Metroid, Metroid Fusion.


Zero Mission's vaporization of Tourian and Wrecked Ship breaks Super Metroid(for obvious reasons).
Sticking Samus in a tiny-ass escape pod breaks Prime(since she flew directly from Zebes to Tallon 4).


Fusion's redesign of the Omega Metroid and insistence that evolved metroids are missile-immune breaks 2. It breaks the FUCK out of 2.

The insistence that metroids are inherently weak against cold and the ice beam breaks the entire series. Fusion is the ONLY game in the series where a beam can kill a "normal" metroid(several of the phazon-mutated strains of metroid in the Prime subseries are beam-sensitive, but that's hardly a typical sample of the species).

Arguably, the introduction of the X parasite breaks the fuck out of 2, since they should've been present SOMEWHERE if they were the metroid's food source. You stormed through the entire planet and failed to uncover a SINGLE X, so where did they all come from?
But I'll let this slide. Especially in light of the OTHER issues.



Metroid Prime breaks Metroid Prime. At least, the US version does.
Read the pirate datascans. There's about 4 conflicting backstories for the Prime how it got where it is and how it is. I gather the Euro/Japan versions had the offending scans altered to create a single consistent Prime backstory, but can't confirm it.

Major conflicts are:
1. Prime is a metroid the pirates exposed to large quantities of phazon VS Prime was in the crater when the pirates arrived and is the source of phazon.
2. Nothing can get in or out of the crater due to the chozo barrier VS the pirates discovered Prime in the crater and took it back to the lab VS Prime was placed in the crater by the pirates to absorb more and better phazon.
3. The Prime got a badass shell, barriers, and neato toys through phazon-induced mutations VS the Prime got a badass shell, barriers, and lots of neato toys by assimilating pirate equipment when it escaped from containment.


Given the crater barrier, the logical story is that Prime is the source of the phazon, was already in the crater when the pirates got there, and has never left the crater or interacted with the pirates in any way other than shitting phazon.
The argument that the Prime is both the source of phazon AND consumes phazon for energy is wrong on SO many levels I can't even begin to describe it. It's a bizarre organic perpetual motion machine fueled by it's own shit.



Metroid Pinball is almost certainly non-canon, and can be safely ignored.





Yes, I know it's "just a game" and I'm "taking things too seriously."
I like my fiction coherent. Once they start telling a story beyond "Pirates bad. Kill. Metroids bad. Kill." they should attempt to maintain MORE continuity, not less.

I strongly believe Fusion was designed by a group of people that had never PLAYED a Metroid game and had no interest in learning even the basics of the game universe.
That these same people were later placed in charge of the entire franchise makes me very depressed.


Prime US was a final beta. The last bits of polish were added to the E/J version and only some of that polish was backported to the US Player's Choice version.
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Post by Tallgeese »

Actually, the EU Prime version pulls the same 'eats its own shit' stunt. I quote an EU logbook guide. So yeah. Your first two major conflicts don't exist, not even in the US version.
-----------------
15. Impact Crater
-----------------
-- --
*Log Book Entry*
-- --
Log 11.156.9

Investigations into a possible ingress point for the impact crater continue to
meet with failure. The shield of strange energy that protects it is
impermeable, and all attempts to tunnel past it have proved fruitless. Our
continued futility in this matter is made all the more significant in light of
recent life form readings we've discovered emanating from deep within the
crater. Analysis of the readings indicates that a massive creature is gestating
in there, absorbing enormous amounts or Phazon from the Phazon core at the
heart of the impact crater. This discovery makes accessing the crater doubtly
important - not only will it open the door to the vast deposits of Phazon
within, but it will also lead us to this creature, whatever it may be.

-- --
*Location*
-- --
Phazon Mines - Elite Control

-----------------
73. Metroid Prime
-----------------
-- --
*Log Book Entry*
-- --
Morphology: Metroid Prime
Highly evolved, Phazon-producing life form.

The aberration known as Metroid Prime is the source of Phazon, making it
immensely powerful.
Last edited by Tallgeese on Mon Jan 21, 2008 9:14 am, edited 1 time in total.
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Post by Gil_Hamilton »

Metatron wrote:Actually, the EU Prime version pulls the same 'eats its own shit' stunt. I quote an EU logbook guide.
-----------------
15. Impact Crater
-----------------
-- --
*Log Book Entry*
-- --
Log 11.156.9

Investigations into a possible ingress point for the impact crater continue to
meet with failure. The shield of strange energy that protects it is
impermeable, and all attempts to tunnel past it have proved fruitless. Our
continued futility in this matter is made all the more significant in light of
recent life form readings we've discovered emanating from deep within the
crater. Analysis of the readings indicates that a massive creature is gestating
in there, absorbing enormous amounts or Phazon from the Phazon core at the
heart of the impact crater. This discovery makes accessing the crater doubtly
important - not only will it open the door to the vast deposits of Phazon
within, but it will also lead us to this creature, whatever it may be.

-- --
*Location*
-- --
Phazon Mines - Elite Control

-----------------
73. Metroid Prime
-----------------
-- --
*Log Book Entry*
-- --
Morphology: Metroid Prime
Highly evolved, Phazon-producing life form.

The aberration known as Metroid Prime is the source of Phazon, making it
immensely powerful.

:(


Does it at least eliminate the "we made Prime/We found Prime" issue?
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Post by Tallgeese »

No, they never made Prime in the US version. They always found it... unless I'm misreading these logs from the US version that are missing from the EU.
---------------
Metroid Prime
---------------
Found in: Elite Control, Phazon Mines

Test subject Z-d, hereafter referred to as Metroid Prime, was recently
discovered in a cavern by mining crews. It quickly dispatched the miners,
but was eventually contained by security units and drones. (1) Once
contained, we were able to begin studies on Metroid Prime. The results
have been astonishing. It is genetically similar to Metroids, albeit on
a highly evolved level. It displays a limitless capacity for Phazon
infusion and shows no Phazon-based degeneration whatsoever. It continues
to grow in size, and while it has manifested some psychotic behavior,(2)
the cold fields we use to pacify remain effective. Authorization for
advanced studies on Metroid Prime have been approved.

----------------
Prime Mutations
----------------
Found in: Elite Control, Phazon Mines

Metroid Prime continues to feed and grow ever larger in the impact crater
caves. Its hunger knows no bounds, and it has begun to manifest unusual
mutations since its breach. These include armor plating on its epidermis
and mechanical outgrowths that generate defense screens. (1) These screens
render it invulnerable to most weapon systems, but a flaw in the mutation
leads to increased vulnerability to certain weapons. It compensates for
this by shifting the screens quickly. (2) This latest development concerns
Security units greatly: they feel it's a matter of time before Prime
corrects this defect and renders itself invulnerable to all weaponry.
Containment would be nigh impossible if this were to occur. (3)

---------------
Prime Breach
---------------
Found in: Elite Control, Phazon Mines

Subject Metroid Prime's breach has been contained. Reports indicate that
it sensed a large batch of raw Phazon in the lab from within its stasis
tank and broke through the glass, using previously unsuspected strength.
(1) Besides consuming all of the Phazon, Metroid Prime assimilated
several weapons and defense systems from fallen security units. It has
suffered no ill effects from said assimilation: indeed, it began to use
its newly acquired weapons against us. Once we pacified it, we were unable
to remove the assimilated gear without threat to Metroid Prime-the gear
is now an integral part of its body. (2) Command is intrigued by this
newfound ability, and has ordered further study to commence at once.
Unless there's a log I'm missing, it says nowhere that they made Metroid Prime.
Last edited by Tallgeese on Mon Jan 21, 2008 9:22 am, edited 2 times in total.
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Post by Gil_Hamilton »

Metatron wrote:No, they never made Prime in the US version. They always found it... unless I'm misreading these logs from the US version that are missing from the EU.
---------------
Metroid Prime
---------------
Found in: Elite Control, Phazon Mines

Test subject Z-d, hereafter referred to as Metroid Prime, was recently
discovered in a cavern by mining crews. It quickly dispatched the miners,
but was eventually contained by security units and drones. (1) Once
contained, we were able to begin studies on Metroid Prime. The results
have been astonishing. It is genetically similar to Metroids, albeit on
a highly evolved level. It displays a limitless capacity for Phazon
infusion and shows no Phazon-based degeneration whatsoever. It continues
to grow in size, and while it has manifested some psychotic behavior,(2)
the cold fields we use to pacify remain effective. Authorization for
advanced studies on Metroid Prime have been approved.

----------------
Prime Mutations
----------------
Found in: Elite Control, Phazon Mines

Metroid Prime continues to feed and grow ever larger in the impact crater
caves. Its hunger knows no bounds, and it has begun to manifest unusual
mutations since its breach. These include armor plating on its epidermis
and mechanical outgrowths that generate defense screens. (1) These screens
render it invulnerable to most weapon systems, but a flaw in the mutation
leads to increased vulnerability to certain weapons. It compensates for
this by shifting the screens quickly. (2) This latest development concerns
Security units greatly: they feel it's a matter of time before Prime
corrects this defect and renders itself invulnerable to all weaponry.
Containment would be nigh impossible if this were to occur. (3)

---------------
Prime Breach
---------------
Found in: Elite Control, Phazon Mines

Subject Metroid Prime's breach has been contained. Reports indicate that
it sensed a large batch of raw Phazon in the lab from within its stasis
tank and broke through the glass, using previously unsuspected strength.
(1) Besides consuming all of the Phazon, Metroid Prime assimilated
several weapons and defense systems from fallen security units. It has
suffered no ill effects from said assimilation: indeed, it began to use
its newly acquired weapons against us. Once we pacified it, we were unable
to remove the assimilated gear without threat to Metroid Prime-the gear
is now an integral part of its body. (2) Command is intrigued by this
newfound ability, and has ordered further study to commence at once.
Unless there's a log I'm missing, it says nowhere that they made Metroid Prime.
Ah. Slight misrembering.

They didn't create the Prime, just enhanced it.
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Post by Tallgeese »

I think what people are getting caught on is that 'the barrier blocks access'. Not true. It blocks 'FULL' access, implying that there is some limited access, namely via the Phazon Mines which are geographically close to the Crater. They distinctly say 'full' in the Chozo Artifacts log. So, I would surmise the Pirates dug the wrong tunnel and basically found Prime.

The only real problem I'm seeing is how Metroid Prime got back in the crater. I would surmise it simply broke out again and this time wasn't contained, and nobody made a record because those who'd bother are dead.
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Post by Gil_Hamilton »

Metatron wrote:I think what people are getting caught on is that 'the barrier blocks access'. Not true. It blocks 'FULL' access, implying that there is some limited access, namely via the Phazon Mines which are geographically close to the Crater. They distinctly say 'full' in the Chozo Artifacts log. So, I would surmise the Pirates dug the wrong tunnel and basically found Prime.
But the whole point of the barrier was to keep the source of phazon(Prime) contained. And the pirates find it impenetrable.
... and nobody made a record because those who'd bother are dead.
Metroids are not pets.
Do not tease the metroids.
Metroids are not for target practice.
Unauthorized feeding of the metroids is strictly prohibited.
...
Yeah. I think the fact there were any pirates alive to find Prime in the first place is the astonishing part. :P
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Post by funkyass »

Space pirates were never the smart species...
Does [Kevin] Smith masturbate with steel wool too?

- Yes, but don’t change the subject.
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Post by creaothceann »

Y'all obsessed over little details. :roll:

...

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Post by grinvader »

Oooohhh, metroid continuity thread ! Time to add my ~900 zimbabwean dollars to the topic.

I mostly agree with Gil here, it's closer to hell than ever.
Although I like to try and salvage the rare parts that were consistent and leave the crap out of the plate, so to say. Every retcon gathered, it gives something barely acceptable...

Origins are really vague. Cope with me here.
- Planet Phaaze becomes sentient and like pretty much any living thing, wants company. Throws pieces of itself along with guardian monsters in space.
- Space pirates are cool. They kill people and steal shit. Zebesian(?) lifeform Ridley leads them from awesome to whatever's above that. Famous ridleyian quote: "A clone a day keeps the hunters away.". Seriously.
- SR388 Chozo colony made the resilient living weapons known as metroid in order to eradicate the X. Kinda radical, but some colonies were probably not as nice as others.
- Zebesian Chozo colony built Chozodia and Mother brain to manage the stuff that an advanced AI manages.
- Samus' family is killed in a pirate raid. Boo. She's rescued by chozos from Zebes. They pull the craziest stuff on her *coughguinea pigcough*, including and might not be limited to alter her genetically and cybernetically. The genetic part was probably needed to support the cybernetic extension (hello power suit). She grows up and eventually leaves Zebes, presumably to find a job that doesn't smell like bird dung. Women...
- Zebesian colony is overthrown by pirates. They keep Mother brain and tweak it to fit their needs. They get some info on metroids from the chozo archives, start looking for them, and get their hands on some. Presumably the SR388 colony was either raided then or abandonned earlier. Sheesh, chozos really.
- Talonian Chozo colony thrives all zen and stuff until hit by a leviathan. The phazon seed starts corrupting the planet, the plants, the animals, and the chozo. They seal it with some technology they had up their sleeves, but leave the spot. With nothing to fight, Prime, the guardian, eats phazon for breakfast(s).
- Pirate science team starts trying random shit with metroids and try to find new toys. Galactic federation gets scared, and sends all bounty hunters to remove the menace.
- Pirates start finding energy peaks in space and investigate. Talon 4 is scouted, phazon is discovered. Science team frolics in pleasure.
[MZM]
- Samus gets in with a crappy ship and kicks ass. Kills Kraid, hairy 3-eyed cactus potato. Probably some pirate experiment with vegetables. Kills a ridley clone. Destroys Mother brain, triggering the halfassed explosion of Tourian. Minor structural damage ensues.
- Samus gets owned on the way off the planet and crashes, her suit circuits damaged. Still gets in and kicks more ass. Restores her suit's functions, and even gets an upgrade (probably developped after she left). Destroys a ridleybot, steals a pirate pod and scrams before the ship booms.
[/MZM]
- Talon pirates find the chozo barrier and try to go through, without success. They develop phazon metroids, phazon pirates, and phazon carrots from hell. Metroids are widely spread over all pirate bases as power cells.
- Aether gets a Phaaze cadbury surprise too. Nasty dimensional rifts appear. Aetherians use their technology to stabilise the planet, with success. The seed guardian, korean Emperor Ing, spawns zerglings to rush the hapless morons.
- Typical phase where Samus sells/loses/eats most her stuff as quickly as possible, then buys a new ship. Women...
[MP1]
- After previous phase, a distress beacon leads her to a pirate frigate that left Zebes while she raided there. Info points to Talon.
- Pirates go back to Zebes and start fixing the mess. They don't exactly care about the wrecked ship and focus on restoring the old base. Remake Kraid, pull another ridley clone to water the plants, and rebuild Mother brain, with a twist (and a fucking hyper beam).
- Pirates find Aether. It's difficult to exploit phazon there, but pirates have a way with difficult. Imported metroids mutate and become a new species.
- Samus drops on Talon in a new ship and does her thing. Meets another ridley clone, kills some corrupted stuff, including rocks and plants. Gets her suit corrupted by some phazon, not enough for harmful effects but enough to get an edge out of the energy source. Kicks metaridley in the nuts, unlocks the barrier, and fights off Primy.
- Primy's a tough bitch, and doesn't like to die. I'll just assume that the very long exposure to phazon gave her mighty regenerative powers. The repercussions of Prime almost-dying get the seed unstable enough to explode, but she absorbs the suit-shaped phazon, finds it mighty cool, and gets out hungry for more.
- Worth of note, like batman, primy can breathe in space.
[/MP1]
- Typical phase where Samus sells/loses/eats most of her stuff as quickly as possible, and mods her ship with the obtained cash.
- Pirate 'homeworld' gets a Phaaze egg. A Ridley clone kills the guardian monster, but ends up corrupted and becomes the guardian. IRONY, lol. Local teams tries to improve the situation, but the real HQ just cuts all communications after telling them to fuck off.
[MP2:E]
- Shit goes awry on Aether. Primy went there attracted by phazon, and reams through pirate ranks to claim their booty. Samus heads there attracted by the mess (women...), and gets tentacle-raped off her equipment. A wild goose chase ensues, with primy hunting phazon, samus hunting her stuff, and pirates crying for mercy. Hell, they never said anything about that when I sign*BOOM*.
- Anyway... after cleaning the mess she made by losing all her stuff, and getting a few pieces of new eq for kicks (robocop woo) she does what's to do and ends up mopping the floor with tentacley-whatshisface's head. On the way out, Primy, still a bitch, tries to slow her down, but heh, gets owned again - "wisely moves on" and mists away from the hellhole before it collapses.
- Samus returns most of the new gadgets she found there, leaving with minimal overgear.
[/MP2:E]
- Primy arrives on the pirate 'homeworld' and bops enough heads to become the big guy. Schemes a way to disable if not defeat Samus once and for all. Gets ahold of a federation-made Mother brain, and establishes a phaaze-pirateworld warphole. Sets a big plan (tm) into motion.
- Typical phase where Samus gets drunk over the lack of stuff to sell/lose/eat as quickly as possible. In a fit, she mods her ship with a black market loan.
[MP3:C]
- The federation gets moving. Like the french army, shit ensues. Samus saves the day at Norion, preventing an egg from landing. Primy then owns her bad. Not dead yet, and feeling better, and producing phazon, Samus goes all over fighting hordes of evil monsters (and cannot even fucking swim ? no water in MP3...), destroys Phaaze's offsprings and their guardians, dropkicks her ex-colleagues in the face, rushes the pirateworld, punches a hole in corrupted ridley clone's face, investigates a federation frigate's shell, lands on phaaze, chews bubblegum, faces off Primy for the last time ever, and -boom-
- Start of the mighty era. Era in which, when Samus lands somewhere, there's a really high chance there won't be a 'where' to land on shortly after she lifts off. Oh, and all the universe's phazon disintegrated with Phaaze. Lame. So lame. Cope with it, as I did: hard liquors.
[/MP3:C]
- Typical phase where Samus sells/loses/eats most of her stuff as quickly as possible, and, after realising how fucking ugly her last mod was, reverts to a sane backup.
[M2:RoS]
- Being pissed off for some reason (women), she decides to hunt down everything that could stir shit up. Being clueless as to where Pirate HQ really are, she gets number 2 on the list: metroids. Godspeed to SR388, where she mercilessly mutilates innocent fauna until her bloodlust is quenched. After missiling the shit out of the queen, and believing a metroid counter that is as trustworthy as a smiling pedophile, she leaves, followed by the luckiest metroid larva ever: lack of ammo saved its fangs (don't lie, we all emptied our missiles on the thing).
Note - it probably followed you because you were covered in queen metroid drool.
[/M2:RoS]
- Typical phase where Samus sells/loses/eats most of her stuff as quickly as possible, and, after realising the damn larva was still stuck to her face, goes to the closest lab to get rid of it.
- The feds work fast, and get a lot of info from the larva. Several labs start making clones and try various growth factors, reluctant on sacrifying live beings.
- Meanwhile on SR388, the X get out of hiding and thrive back again, since most of the nuisances are gone.
[M3:SM]
- Zebesian ridley clone rolls over ceres lab and gets away with the larva, just to piss you off. Can't let them get the good stuff, after all. Also, the disappearance of phazon made Metroids the best source of energy once again.
- Samus returns to Zebes, gathers all her old stuff, and puts holes in everything that moves and most that doesn't. Ridley_clone--; After a touching scene where the larva drains a hyperbeam and passes it on to you after it dies (yay smart energy suit), zebes goes boom. On the way out, canon wants you to free some weird planetary travelers, etecoons and dachoras. Then poof, planet--; Good riddance.
[/M3:SM]
- Samus decided to keep her stuff, for once. And wow, now we see why she shouldn't have.
- Federation-grown metroids suck. Their skin is soft and easy to damage, even more than larvaes they're grown from. Even more weird, they keep the bouncy property of the larval stage, making them immune to missiles. They also never reach the queen stage. Oh well, can try and scare people with omegas and hope they don't fight back.
[M4:MF]
- Stupidhead accepts a federation job to get enough cash for her desintoxication treatment, but gets X-infected in the line of work and crashes her ship (Nooooo!). Grabbing the opportunity to see Samus naked, surgeons remove as much of the suit as they can, but sadly she overflows with yellow blobs of goo, and they stop before seeing too much for brain bleach to erase it.
- Metroid DNA's mixed in. Samus gets even less human than she was, and the suit reacts accordingly - she looks like a hunchback and walljumps like a paralytic cow on crack. Also she got a vulnerability to cold because the federation wanted an easy way to control her, nothing to do with the metroids. Propaganda, woo.
- SA-X frees itself from containment and kills everybody on the station, then starts duplicating.
- Samus accepts the cleanup job in exchange for a new ship. Women...
- She deals with it relatively adequately given her state. Eventually she gets all her stuff back, but she still and only survives thanks to etecoons. Etecoons ? Geh, just shoot me now.
- Anyway, SR388--; station--; However, there's a high chance another escape pod was used, with unknown beings inside...
[/M4:MF]

... is what I think.
皆黙って俺について来い!!

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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
Rydian
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Post by Rydian »

Oh yea, fusion was the last. >_>; The three prime games threw me off completely.

... I loved reading the logs, though.
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Took me, what, a year to update this info?
And meh, screw legs.
Oh... puns. I get it. Shame on me.
Tallgeese
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Post by Tallgeese »

Gil_Hamilton wrote:
Metatron wrote:I think what people are getting caught on is that 'the barrier blocks access'. Not true. It blocks 'FULL' access, implying that there is some limited access, namely via the Phazon Mines which are geographically close to the Crater. They distinctly say 'full' in the Chozo Artifacts log. So, I would surmise the Pirates dug the wrong tunnel and basically found Prime.
But the whole point of the barrier was to keep the source of phazon(Prime) contained. And the pirates find it impenetrable.
Say I have a barrier around my front door. No matter what you do, you cannot directly get past this barrier.

Now assume I have a back door the barrier doesn't extend to. Since there's no actual hole or anything in the barrier itself, I would say it's still technically impenetrable in and of itself.
Nach
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Post by Nach »

Thanks grinvader, that has got to be one of the best things I ever read on this forum.

I now have to go calm down from all that laughing, and try to repay in kind with my Bowser needs a Fireflower too later.
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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odditude
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Post by odditude »

Nach wrote:Thanks grinvader, that has got to be one of the best things I ever read on this forum..
Seriously. That shit was hysterical.

..how long did it take you to type all that? :D
Why yes, my shift key *IS* broken.
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