Is the game any good?
I see that a few people had made up their minds and gave it a 10 before it was even released.

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Release date from another country, this is randal.randal wrote:before it was even released.
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
Only slowdown on PS1 version I saw was the effect that happens when you beat a boss and the HP Max Up is being generated.Gil_Hamilton wrote:So does the PS one. Pretty much if you use mist, it slows down.I.S.T. wrote:the saturn version has a fair bit of slowdown, so it is not included.Gil_Hamilton wrote:That WOULD be one of my stack.I.S.T. wrote:Castlevania: SOTN. it's also worth owning a 360, psp or PS3, if you wish.Gil_Hamilton wrote:You're an idiot, randal.
I've got a stack of about 30 PS1 games I consider "must-have" titles. And I'm missing at least as many.
I'd like to know what the "one" game that makes a PS1 worth having is.
And it damn well better NOT be Final Fantasy 7.
Also: You forgot Saturn.
Saturn version may go a tad beyond "fair bit." I've never actually played it(but I'm building a comp RIGHT NOW that can handle Saturn emu!).
DancemasterGlenn wrote:What does that have to do with HD-DVD? What does that even have to do with the ps1? Where did that come from?randal wrote:I'm waiting on Super Mario Galaxy.
Is the game any good?
I see that a few people had made up their minds and gave it a 10 before it was even released.
DancemasterGlenn wrote:NICE.
DVD is interlaced material to begin with, so right away you've got the player's deinterlace hardware to worry about. Then you've got the decoding hardware that could screw up because CPUs weren't powerful enough to decode via software just quite yet. Blu-ray, in comparison, is native progressive-scan, and I believe the PS3 uses mainly software decoding that is easily updated with its internet connection. It also has perfect digital video output which the PS2 didn't. Overall, it just seems like a lot of the possibilities for something screwing up have been squashed this time around, which ends up making the PS3 quite comparable to stand-alones instead of the typical quality disparity you came to expect with DVD.Deathlike2 wrote: You aren't going to buy it just to have a Bluray player (I get the feeling that the dedicated player is doing a better job anyways.. I've seen the PS2 play DVDs in action.. and it was not impressive at all). I don't think the PS3 is a great "multimedia solution" at all...
DVD is actually optional interlace. Progressive DVDs are available. Sadly, it's not usually indicated on the packaging.FitzRoy wrote: DVD is interlaced material to begin with, so right away you've got the player's deinterlace hardware to worry about.
How is a dedicated hardware decoder more prone to error than a software decoder?Then you've got the decoding hardware that could screw up because CPUs weren't powerful enough to decode via software just quite yet.
It's more a case of Sony spending the time to write a decent player this time. The PS2 player was shoddy and incomplete and by the time they had it updated to a reasonable level, the damage was done.Overall, it just seems like a lot of the possibilities for something screwing up have been squashed this time around, which ends up making the PS3 quite comparable to stand-alones instead of the typical quality disparity you came to expect with DVD.
Not a fan of lossy compression?It's nice not having to worry about letterbox/anamorphic, that's for damn sure. DVD was a bit of a mess. I wish we could have finally ditched the DTS/DD nonsense and forced PCM, but alas, we didn't quite get it.
Even so, you have interlaced and progressive content, interlaced and progressive players. Progressive DVD players with digital outputs weren't cheap and prevalent until very late in the format's life. The PS2 never really got updated to compete with these. The ability to output digitally and convert interlaced content to progressive would have added some kind of hardware cost that probably wasn't worth adding as the PS2 became positioned in the value segment.Gil_Hamilton wrote:DVD is actually optional interlace. Progressive DVDs are available. Sadly, it's not usually indicated on the packaging.FitzRoy wrote: DVD is interlaced material to begin with, so right away you've got the player's deinterlace hardware to worry about.
It’s important to understand at the outset that DVDs are designed for interlaced displays. There’s a persistent myth that DVDs are inherently progressive, and all a DVD player needs to do to display a progressive signal is to grab the progressive frames off the disc and show them. This is not exactly true. First of all, a significant amount of DVD content was never progressive to begin with. Anything shot with a typical video camera, which includes many concerts, most supplementary documentaries, and many TV shows, is inherently interlaced. (Some consumer digital video cameras can shoot in progressive mode, and a handful of TV programs are shot in progressive, particularly sports events.) By comparison, content that was originally shot on film, or with a progressive TV camera, or created in a computer, is progressive from the get-go. But even for such content, there is no requirement that it be stored on the DVD progressively.
DVDs are based on MPEG-2 encoding, which allows for either progressive or interlaced sequences. However, very few discs use progressive sequences, because the players are specifically designed for interlaced output.
It's not, but if there is a bug in the hardware, it's not as easy to update. Most players had no method of update, including the PS2. What you buy is what you get. The PS3, in comparison, is very easy to update. I'm sure decoding errors have already been found and fixed.Gil_Hamilton wrote:How is a dedicated hardware decoder more prone to error than a software decoder?FitzRoy wrote:Then you've got the decoding hardware that could screw up because CPUs weren't powerful enough to decode via software just quite yet.
It wasn't all that bad compared to other players at the time of its release. But since progressive scan display technology wasn't really primetime yet, the spec wasn't really designed around progressive scan.Gil_Hamilton wrote:It's more a case of Sony spending the time to write a decent player this time. The PS2 player was shoddy and incomplete and by the time they had it updated to a reasonable level, the damage was done.FitzRoy wrote:Overall, it just seems like a lot of the possibilities for something screwing up have been squashed this time around, which ends up making the PS3 quite comparable to stand-alones instead of the typical quality disparity you came to expect with DVD.
No, I think with 50gb of disc space, the licensing and added player complexity that new DD/DTS formats adds is a mistake. It was confusing to have two formats on DVD, and now we have even more versions within this duality. There have already been authoring and player issues with all this added decoding to have to support. Enough is enough. I can't wait to see what gimmicks these companies come up with when the next format rolls around in order to justify their continued existence.Gil_Hamilton wrote:Not a fan of lossy compression?FitzRoy wrote:It's nice not having to worry about letterbox/anamorphic, that's for damn sure. DVD was a bit of a mess. I wish we could have finally ditched the DTS/DD nonsense and forced PCM, but alas, we didn't quite get it.
Kinda sad... a lot of international releases on DVD HAD PCM. But US was DD only, pretty much.
And BluRay and HD-DVD both support lossless compression(Dolby TrueHD and DTS-HD Master Audio). LPCM is certainly still an option, but it's not the best one anymore.
But cheap players with progressive ANALOG outputs were prevalent for quite a while before that.FitzRoy wrote:Even so, you have interlaced and progressive content, interlaced and progressive players. Progressive DVD players with digital outputs weren't cheap and prevalent until very late in the format's life.Gil_Hamilton wrote:DVD is actually optional interlace. Progressive DVDs are available. Sadly, it's not usually indicated on the packaging.FitzRoy wrote: DVD is interlaced material to begin with, so right away you've got the player's deinterlace hardware to worry about.
I think the firewire-less one was the first to have progressive DVD playback.The PS2 never really got updated to compete with these.
A digital AV port would've required a complete hardware redesign. As-is, it doesn't have digital AV points to tap. And by the time HDMI really became relevant, the PS3 was coming.The ability to output digitally and convert interlaced content to progressive would have added some kind of hardware cost that probably wasn't worth adding as the PS2 became positioned in the value segment.
I believe I said it was optional. So you just verified what I said.It’s important to understand at the outset that DVDs are designed for interlaced displays. There’s a persistent myth that DVDs are inherently progressive, and all a DVD player needs to do to display a progressive signal is to grab the progressive frames off the disc and show them. This is not exactly true. First of all, a significant amount of DVD content was never progressive to begin with. Anything shot with a typical video camera, which includes many concerts, most supplementary documentaries, and many TV shows, is inherently interlaced. (Some consumer digital video cameras can shoot in progressive mode, and a handful of TV programs are shot in progressive, particularly sports events.) By comparison, content that was originally shot on film, or with a progressive TV camera, or created in a computer, is progressive from the get-go. But even for such content, there is no requirement that it be stored on the DVD progressively.
DVDs are based on MPEG-2 encoding, which allows for either progressive or interlaced sequences. However, very few discs use progressive sequences, because the players are specifically designed for interlaced output.
I think the fixes have been in terms of updating it from 1.0 to 1.1.It's not, but if there is a bug in the hardware, it's not as easy to update. Most players had no method of update, including the PS2. What you buy is what you get. The PS3, in comparison, is very easy to update. I'm sure decoding errors have already been found and fixed.Gil_Hamilton wrote:How is a dedicated hardware decoder more prone to error than a software decoder?FitzRoy wrote:Then you've got the decoding hardware that could screw up because CPUs weren't powerful enough to decode via software just quite yet.
Yes, it was.It wasn't all that bad compared to other players at the time of its release.
But.... most of that extra space goes to video. Even with the newer codecs, it's still pretty tight.No, I think with 50gb of disc space, the licensing and added player complexity that new DD/DTS formats adds is a mistake. It was confusing to have two formats on DVD, and now we have even more versions within this duality. There have already been authoring and player issues with all this added decoding to have to support. Enough is enough. I can't wait to see what gimmicks these companies come up with when the next format rolls around in order to justify their continued existence.
Why does HD-DVD support both VC-1 and H.264, then?Microsoft's VC1 was not really necessary in light of AVC, but blu-ray pretty much had to support it because of HD-DVD, as dual format studios were quite fond of not having to do two kinds of authoring.
Tight for a 25-30gb disc, but not 50. Transformers for HD-DVD couldn't even fit a losslessly compressed track on the disc because it was competing for space with bonus content.But.... most of that extra space goes to video. Even with the newer codecs, it's still pretty tight.
Well, I don't know, there isn't really a way to know if they've done more. But I would expect the decoding for lossy algorithms like VC1 and AVC to receive slight improvements over time as MPEG2, DD, and DTS did with DVD.I think the fixes have been in terms of updating it from 1.0 to 1.1.
There were all kinds of color decoding issues, banding issues, etc with early players. The color red was particularly troublesome.The only big glitches I recall in DVD MPEG2 decoding were due to fucked-up mastering.
I think HD-DVD was leaning VC1 and Blu-Ray was leaning AVC, and the formats supported both to appease every possible studio's "one-author" demands. Neither wanted to risk forcing these cost-sensitive studios to choose a side for that reason. Paramount was preferential to AVC and they were dual format at first. That's where most of the HD-DVD AVC releases come from. And surprise, the blu-ray versions of those releases are AVC as well. 86% of HD-DVD releases were VC1, though.Why does HD-DVD support both VC-1 and H.264, then?
I think both codecs had strong arguments for and against, so they put both in to let the market sort it out.
transformers on HD-DVD is a two disc affair. all that's on the first disc is the movie, a commentary, and a HUD thing. the movie has three 5.1 DD+ tracks.Fitzroy wrote: Transformers for HD-DVD couldn't even fit a losslessly compressed track on the disc because it was competing for space with bonus content.
I'm familiar with what you're talking about. A lot of it was encoding. The standard encoder for a long time on had a nasty bug in it that resulted in it alternating the progressive/interlaced flag every frame. This sent a lot of DVD players into fits. Several other mastering processes used or ignored the mode bits in varying degrees of retardedness.FitzRoy wrote:There were all kinds of color decoding issues, banding issues, etc with early players. The color red was particularly troublesome.The only big glitches I recall in DVD MPEG2 decoding were due to fucked-up mastering.
WTF were they doing with a single-layer HD-DVD disk anyways?I.S.T. wrote:IIRC, it was also a 15 gig disc.FitzRoy wrote: Tight for a 25-30gb disc, but not 50. Transformers for HD-DVD couldn't even fit a losslessly compressed track on the disc because it was competing for space with bonus content.
I haven't been able to find any backing for this on google. I found a couple of review sites that talk about the set and they seem to believe that both discs are HD-30.I.S.T. wrote:IIRC, it was also a 15 gig disc.FitzRoy wrote: Tight for a 25-30gb disc, but not 50. Transformers for HD-DVD couldn't even fit a losslessly compressed track on the disc because it was competing for space with bonus content.
Of course, an obvious question arises, but the only thing I can think of is that the bonus features on the first disc couldn't have been offloaded onto the second because they were dependent on the film material in some way (commentaries, PiP).Indeed, I had the opportunity to attend a special 'Transformers' media event with Paramount late last week, and the question was asked almost immediately -- why no Dolby TrueHD or uncompressed PCM? The studio's answer was that due to space limitations on the disc, the decision was made to limit the audio to Dolby Digital-Plus 5.1 Surround only (here at 1.5mbps). Unfortunately, this confirms the long-held theory that the 30Gb capacity of an HD-30 dual-layer HD DVD disc has forced studios to choose between offering a robust supplements package (as they've done here) and the very best in audio quality.
Actually, I think most BR disks are dual-layer now.I.S.T. wrote:It would depend on any number of factors, really. I believe the DTS lossless format is smaller, however, due to the way it works.
As for the excuse they gave... I don't buy it. A 30 gig disc is actually bigger than 99% of all blu-rays out right now(25 vs 30). Why would they have so much trouble?
You are correct. I got that mixed up with something else blu-ray related.Gil_Hamilton wrote:Actually, I think most BR disks are dual-layer now.I.S.T. wrote:It would depend on any number of factors, really. I believe the DTS lossless format is smaller, however, due to the way it works.
As for the excuse they gave... I don't buy it. A 30 gig disc is actually bigger than 99% of all blu-rays out right now(25 vs 30). Why would they have so much trouble?