VBA-M
Moderator: General Mods
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- Trooper
- Posts: 369
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Overview
The Microsoft Visual C++ 2008 Redistributable Package (x86) installs runtime components of Visual C++ Libraries required to run applications developed with Visual C++ on a computer that does not have Visual C++ 2008 installed.
System Requirements
Supported Operating Systems: Windows 2000 Service Pack 4; Windows Server 2003; Windows Vista; Windows XP
Required Software:
o Windows Installer 3.0 Windows Installer 3.1 or later is recommended.
Disk Space Requirements: 6 MB (x86)
Your problem evades me.
The Microsoft Visual C++ 2008 Redistributable Package (x86) installs runtime components of Visual C++ Libraries required to run applications developed with Visual C++ on a computer that does not have Visual C++ 2008 installed.
System Requirements
Supported Operating Systems: Windows 2000 Service Pack 4; Windows Server 2003; Windows Vista; Windows XP
Required Software:
o Windows Installer 3.0 Windows Installer 3.1 or later is recommended.
Disk Space Requirements: 6 MB (x86)
Your problem evades me.
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- ZSNES Developer
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The Microsoft Visual C++ 2008 SP1 Redistributable Package (x86) installs runtime components of Visual C++ Libraries required to run applications developed with Visual C++ SP1 on a computer that does not have Visual C++ 2008 SP1 installed.
System Requirements
Supported Operating Systems: Windows Server 2003; Windows Server 2008; Windows Vista; Windows XP
Minimum: 6 MB (x86)
Required Software: Windows Installer 3.0 Windows Installer 3.1 or later is recommended.
Let me know when you've paid attention to your own documentation.VBA-M Readme wrote:Microsoft Visual C++ 2008 SP1 Redistributable Package (x86):
http://www.microsoft.com/downloads/deta ... layLang=en
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
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- Trooper
- Posts: 369
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VBA-M works fine on the non sp1 version as far as i've seen.
you can just download the missing dll's and drop them in the folder anyway.
you can just download the missing dll's and drop them in the folder anyway.
Bugs fixed in MFC in Visual Studio 2008 SP1
Hello, everyone. This is Pat Brenner. I’m an SDE on the Visual C++ Libraries team.
We’ve just released Visual Studio 2008 SP1, and it includes about 55 fixes to the MFC library. Many of these fixes are for the new features that were added in the Feature Pack, but others were bugs in the RTM version of Visual Studio 2008 that we have fixed. Here is a partial list of the issues that we addressed:
· Some accessibility issues in toolbar and ribbon components were fixed.
· Running MFC applications on Windows 2000 (with or without GDIPlus.dll) is supported.
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- ZSNES Developer
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I'm having problems finding the dlls to work around this (but I'll eventually try downloading the redist and see if it'll be happy, though I don't recall if I have the required Windows Installer version).
In any case, it helps if that stuff is provided on your file server and/or provide a link to the non-SP1 distrubutable in the readme (or something along those lines) to make life easier. You can't assume everyone's just going to figure it out automatically. People read the readme after all (well, maybe not).
In any case, it helps if that stuff is provided on your file server and/or provide a link to the non-SP1 distrubutable in the readme (or something along those lines) to make life easier. You can't assume everyone's just going to figure it out automatically. People read the readme after all (well, maybe not).
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
Err, squall, I think you need to check the SVN...Spacy upgraded to MSVS2008 SP1. As a result, targeted OSes changed, thanks to MS >.>VBA-M works fine on the non sp1 version as far as i've seen.
Sorry about the issues you are having.I'm having problems finding the dlls to work around this (but I'll eventually try downloading the redist and see if it'll be happy, though I don't recall if I have the required Windows Installer version).
In any case, it helps if that stuff is provided on your file server and/or provide a link to the non-SP1 distrubutable in the readme (or something along those lines) to make life easier. You can't assume everyone's just going to figure it out automatically. People read the readme after all (well, maybe not).

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- Trooper
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That explains things, i'll tell him to compile with support for Win2kmudlord wrote:Err, squall, I think you need to check the SVN...Spacy upgraded to MSVS2008 SP1. As a result, targeted OSes changed, thanks to MS >.>VBA-M works fine on the non sp1 version as far as i've seen.
Sorry about the issues you are having.I'm having problems finding the dlls to work around this (but I'll eventually try downloading the redist and see if it'll be happy, though I don't recall if I have the required Windows Installer version).
In any case, it helps if that stuff is provided on your file server and/or provide a link to the non-SP1 distrubutable in the readme (or something along those lines) to make life easier. You can't assume everyone's just going to figure it out automatically. People read the readme after all (well, maybe not).I will try and upload the non SP1 redists when I can.
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I can't execute QT build 606, yes I updated the QT files too.
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E:\Emulators\gameboy advance\VisualBoyAdvance.exe
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E:\Emulators\gameboy advance\VisualBoyAdvance.exe
This application has failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem.
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OK
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E:\Emulators\gameboy advance\VisualBoyAdvance.exe
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E:\Emulators\gameboy advance\VisualBoyAdvance.exe
This application has failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem.
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OK
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Core i7 920 @ 2.66GHZ | ASUS P6T Motherboard | 8GB DDR3 1600 RAM | Gigabyte Geforce 760 4GB | Windows 10 Pro x64
http://vba-m.ngemu.com/vbam/vbacompiles ... ance634.7z
Fails to run for me, I have tried the included DLL files And the ones found in the same spot on the site.
Fails to run for me, I have tried the included DLL files And the ones found in the same spot on the site.
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E:\Emulators\gameboy advance\VisualBoyAdvance.exe
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E:\Emulators\gameboy advance\VisualBoyAdvance.exe
This application has failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem.
---------------------------
OK
---------------------------
Core i7 920 @ 2.66GHZ | ASUS P6T Motherboard | 8GB DDR3 1600 RAM | Gigabyte Geforce 760 4GB | Windows 10 Pro x64
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- ZSNES Developer
- Posts: 6747
- Joined: Tue Dec 28, 2004 6:47 am
franpa, I have zero idea how you even get those errors. A screenshot would be better served.. unless that's a log. Even then... there's something probably wrong with your setup... maybe you should reinstall DX... but it seems like a bigger problem at work.
Start here: http://tinyurl.com/63jo8z
mudlord, it's still looking for the new stuff (mfc90.dll and probably some more).
Start here: http://tinyurl.com/63jo8z
mudlord, it's still looking for the new stuff (mfc90.dll and probably some more).
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
For some reason, in my head, those 2 words bring a whole world of hurt. Though, it could be something simple on our end, like with mixing QPainter and OGL.but for some reason, the Qt build crashes in ATI's OpenGL module.
Checked out the latest stuff? If not, I might have to make matters into my own hands.mudlord, it's still looking for the new stuff (mfc90.dll and probably some more).
franpa wrote:Yea deathlike, I did update directX, no difference. I looked at the eventlogs and found it was indeed refrencing VC90.CRT which I don't have.
Simea wrote:I had the same error as franpa and escapee. Try installing the Visual C++ 2008 redist. That solved the problem for me.
link
Why yes, my shift key *IS* broken.
Do you think I can be bothered downloading/installing something from microsoft that is hundreds of megabytes in size, just for one program?
is what I would be saying, but I checked the link and it is only 4mb, and it indeed worked
is what I would be saying, but I checked the link and it is only 4mb, and it indeed worked

Core i7 920 @ 2.66GHZ | ASUS P6T Motherboard | 8GB DDR3 1600 RAM | Gigabyte Geforce 760 4GB | Windows 10 Pro x64
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- ZSNES Developer
- Posts: 6747
- Joined: Tue Dec 28, 2004 6:47 am
Stuff should be statically linked.
In other news, I quit working on this thing. I know spacy, chrono, blargg, nach, jonas and co will do a good job. chrono made some patches for UPS/PPF support if people even give a fuck for this code. plus fixed some memory leaks in the core. So, if someone can remove my "VBA Developer" tag, that would be great.
Thanks.
In other news, I quit working on this thing. I know spacy, chrono, blargg, nach, jonas and co will do a good job. chrono made some patches for UPS/PPF support if people even give a fuck for this code. plus fixed some memory leaks in the core. So, if someone can remove my "VBA Developer" tag, that would be great.
Thanks.
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- Locksmith of Hyrule
- Posts: 3634
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No problem, for the time being I guess this can be crunched, till a new head dev steps in.
It's been a good run.
also sorry to hear that Mudlord. Hope you'll be able to come back one day.
It's been a good run.
also sorry to hear that Mudlord. Hope you'll be able to come back one day.
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.
NSRT here.