game: Donkey Kong Country 1
type of bug: gfx (maybe HDMA)
ZSNES version(port): ZSNESW WIP 2004/10/24
OS: Win2k
description: In Cranky's Cabin the text is not displayed correctly.
picture
Code: Select all
---------------------Internal ROM Info----------------------
File: Donkey Kong Country (U) (V1.2) [!].smc
Name: DONKEY KONG COUNTRY Company: Nintendo
Header: None Bank: HiROM
Interleaved: No SRAM: 16 Kb
Type: Normal + Batt ROM: 32 Mb
Country: USA Video: NTSC
ROM Speed: 120ns (FastROM) Version: 1.2
Checksum: Good 0x2BCC CRC32: 762AF827
--------------------------Database--------------------------
Name: Donkey Kong Country
Country: USA Version: 1.2
Port 1: Gamepad Port 2: Gamepad
The cabin should be reachable after playing the first two levels of the game.
-------------------------------------------------------------------------
game: Super Mario World 2 - Yoshi's Island
type of bug: gfx (offset-per-tile modes)
description: In the first boss stage of world 6, the platforms don't scroll correctly.
picture
Code: Select all
---------------------Internal ROM Info----------------------
File: Yoshi's_Island_(V1.1)_(U).smc
Name: YOSHI'S ISLAND Company: Nintendo
Header: Exists (type?) Bank: LoROM
Interleaved: No SRAM: 256 Kb
Type: Super FX2 + Batt ROM: 16 Mb
Country: USA Video: NTSC
ROM Speed: 200ns (SlowROM) Version: 1.1
Checksum: Good 0x5E32 CRC32: CF98DDAA
--------------------------Database--------------------------
Name: Super Mario World 2 - Yoshi's Island
Country: USA Version: 1.1
Port 1: Gamepad Port 2: Gamepad
You can use
this SRAM file to access all levels.
Btw. SNES9x displays it correctly.
"Other people can give you more suggestions as I just lost all my motivation to respond further to this post."
[i] - Nightcrawler[/i]
[url=http://www.geocities.com/illegal_eagle_2003/]vSNES v2.00[/url]: My SNES savestate viewer.