Regen for Linux and Windows
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Well, it should be in another topic... since it has nothing to do with Regen at all. 
As for me, I got wind of a possible issue that can cause a crash, so I'm going to see if I can hunt it down and reproduce it.

As for me, I got wind of a possible issue that can cause a crash, so I'm going to see if I can hunt it down and reproduce it.

[url=http://www.eidolons-inn.net/tiki-index.php?page=Kega]Kega Fusion Supporter[/url] | [url=http://byuu.cinnamonpirate.com/]bsnes Supporter[/url] | [url=http://aamirm.hacking-cult.org/]Regen Supporter[/url]
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Not antagonizing you for the hell of it.SmartOne wrote:Not an attack.
I sure hope you won't regret that.
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
Hi,
Got a bit free time today so might as well post some answers.
) which was mainly added to increase bass in the output to simulate filtering done by "my" TV (and what I heared from it). But again, since TV has the option to set bass (and treble) you may have set it for crispy sound so the result can vary.
.
@ Kega vs. Regen talk:
Seriously, I am not trying to compete with Kega or any other emulator for that matter. I am trying to achieve maximum accuracy. Thats it.
stay safe,
AamirM
Got a bit free time today so might as well post some answers.
Yes there will be, but not any time soon. All the Sega consoles before Saturn will be there too hopefully (including SF7000 addon).Metatron wrote: I'm busy recommending this emulator to people, and I'm wondering if Sega CD/32X support will ever be added in the future?
The idea is good but I want to remain as far away from databases as possible for now. Maybe in future.85cocoa wrote: A related feature request: Could we consider maintaining a database of ROMs which require specific Autofix Checksum settings (for inclusion with a future version of Regen)?
What Regen is outputing is the sound which comes directly out of the chip without any filtering (which is later applied by other things). If you listen to the same thing using the VGM plugin which uses GME which in turn applies filtering, the crackliness disappears. There is a Lowpass filtering option given (if you didn't noticeSmartOne wrote: Rocket Knight Adventures doesn't sound crystal clear like it does in Kega. Listen to the Konami screen and the title screen sounds.
Hear all the cracklies. Hairy, even.
Is this "more accurate" than Kega, or just not quite there yet?

Its not much important that Kega uses 44100Hz but more that how it resamples to that. When you log WAV in Regen in SHQ mode it will be in 53Khz. Download foobar2000 and the SRC(Secret Rabit Code) DSP plugin for it. Choose 44100 from its configuration and different resampling algorithms (linear/sinc interpolation) and compare with Regen and Kega and if you find any differences then tell meKing Of Chaos wrote: I wonder if the things we hear is because of the 48000Mz rate Regen uses for SuperHQ mode over the 44100Mz rate Kega uses.

@ Kega vs. Regen talk:
Seriously, I am not trying to compete with Kega or any other emulator for that matter. I am trying to achieve maximum accuracy. Thats it.
stay safe,
AamirM
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Some ROMS are supposed to have a bad checksum to run. If you run into a red screen with auto-fix checksum enabled, it's one of those games.
Just like some games need SRAM to be disabled to run correctly (Pugsy for example).
Just like some games need SRAM to be disabled to run correctly (Pugsy for example).
[url=http://www.eidolons-inn.net/tiki-index.php?page=Kega]Kega Fusion Supporter[/url] | [url=http://byuu.cinnamonpirate.com/]bsnes Supporter[/url] | [url=http://aamirm.hacking-cult.org/]Regen Supporter[/url]
Yeah, so in those cases the rom is wrong and the emulator is correct. Auto-checksumfixing should not be needed.(could be used as a compatibility feature if the other pcb code fails)King Of Chaos wrote:Some ROMS are supposed to have a bad checksum to run. If you run into a red screen with auto-fix checksum enabled, it's one of those games.
Just like some games need SRAM to be disabled to run correctly (Pugsy for example).
Official Genesis roms seem to have headers to have all the information needed for correct mappers.(not all programmers actually filled the entire headed with the correct information)
This means that things like databases and checksum fixes and pcb guessers should not be needed for correct dumps(although some would need updated headers to supply the information the programmers forgot to add).
Hi,
All in all, I never saw any need for a database. The headers in Genesis are enough.
stay safe,
AamirM
Some games have extra on-cartridge hardware (like SVP for VirtuaRacing, Super Street fighters banking, many unlicensed games with protections, games with EEPROMs and some other things) which is not mentioned in the headers so we have to resort to CRC and header matching to make those games work properly. So a little database is there in Regen to detect those things only and I want it to keep it to that only.tetsuo55 wrote: Official Genesis roms seem to have headers to have all the information needed for correct mappers.(not all programmers actually filled the entire headed with the correct information)
All in all, I never saw any need for a database. The headers in Genesis are enough.
stay safe,
AamirM
Regen doesn't let VGM_PLAY automatically load its rom build. http://www.spritesmind.net/_GenDev//for ... .php?t=442
Intead, Regen thinks it's the first time starting up, and there's an error.
Intead, Regen thinks it's the first time starting up, and there's an error.
Hi,
Thats a problem with the command line code. Will fix that
.
EDIT:
For those who don't know, a dedicated Regen board is now located here. It is recommended that all Regen related things be discussed there from now on so that this thread does not exceed memory limits anymore. Mods may want to lock this thread.
stay safe,
AamirM
Thats a problem with the command line code. Will fix that

EDIT:
For those who don't know, a dedicated Regen board is now located here. It is recommended that all Regen related things be discussed there from now on so that this thread does not exceed memory limits anymore. Mods may want to lock this thread.
stay safe,
AamirM