Alright! Pikmin 2! The original Gamecube game USED costs about $30... so I would much rather get the Wii version.

Does anyone know of whether these games will have updated graphics or not?
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
You already said you don't carry a GB currently, so YOU fail!odditude wrote:gb micro can't play metroid 2 either, so fail either way.Gil_Hamilton wrote:Trade your SP in for a GBMicro while you're at it?odditude wrote:if i trade my old ds in for this, then i'd be taking up extra room by carrying my sp around with me as well as the dsi.
Besides, your DS can't play Metroid 2, so you need a GameBoy anyways.
Yeah, the Wii is basically 2X the GC due to clockspeeds, much more RAM and some sort of minor enhancement ot the graphics chip(it's been measured, and as it turns out it's a little too big to just be a straight shrink of the GC's graphics chip. No one knows WTF they did to it.).sweener2001 wrote:doubt it
there's not much to update, anyway, except 16x9 and progressive.
the wii isn't that much stronger. at least not enough to warrant the extra work it would take.
and given nintendo's track record of re-releases, like the NES on GBA action, i doubt it even more
They added Blast Processing to enable Genesis support in the Virtual Console.I.S.T. wrote:Yeah, the Wii is basically 2X the GC due to clockspeeds, much more RAM and some sort of minor enhancement ot the graphics chip(it's been measured, and as it turns out it's a little too big to just be a straight shrink of the GC's graphics chip. No one knows WTF they did to it.).sweener2001 wrote:doubt it
there's not much to update, anyway, except 16x9 and progressive.
the wii isn't that much stronger. at least not enough to warrant the extra work it would take.
and given nintendo's track record of re-releases, like the NES on GBA action, i doubt it even more
I hate you.Gil_Hamilton wrote:They added Blast Processing to enable Genesis support in the Virtual Console.I.S.T. wrote:Yeah, the Wii is basically 2X the GC due to clockspeeds, much more RAM and some sort of minor enhancement ot the graphics chip(it's been measured, and as it turns out it's a little too big to just be a straight shrink of the GC's graphics chip. No one knows WTF they did to it.).sweener2001 wrote:doubt it
there's not much to update, anyway, except 16x9 and progressive.
the wii isn't that much stronger. at least not enough to warrant the extra work it would take.
and given nintendo's track record of re-releases, like the NES on GBA action, i doubt it even more
That's not quite what that says.snkcube wrote:http://www.nintendoworldreport.com/prev ... rtid=16852
Overall, Cave Story on the Wii is a small graphical update.
New weapons would:Gil_Hamilton wrote:Also: no new weapons.
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
Is that a joke <.<Gil_Hamilton wrote:They added Blast Processing to enable Genesis support in the Virtual Console.I.S.T. wrote:Yeah, the Wii is basically 2X the GC due to clockspeeds, much more RAM and some sort of minor enhancement ot the graphics chip(it's been measured, and as it turns out it's a little too big to just be a straight shrink of the GC's graphics chip. No one knows WTF they did to it.).sweener2001 wrote:doubt it
there's not much to update, anyway, except 16x9 and progressive.
the wii isn't that much stronger. at least not enough to warrant the extra work it would take.
and given nintendo's track record of re-releases, like the NES on GBA action, i doubt it even more
Don't forget Morphmation, for Yoshi's Island on the virtual Super NES.Gil_Hamilton wrote:They added Blast Processing to enable Genesis support in the Virtual Console.I.S.T. wrote:Yeah, the Wii is basically 2X the GC due to clockspeeds, much more RAM and some sort of minor enhancement ot the graphics chip(it's been measured, and as it turns out it's a little too big to just be a straight shrink of the GC's graphics chip. No one knows WTF they did to it.).
It's like the PSX was to the PS2: An upgraded model sold at a higher price, with the "old" model still being manufactured and sold.Franky wrote:Hold on a minute, I'm now under the impression (from reading a few comments here) that the DSi is actually a new console, not just a revision of the DS. Is it just a DS? Or is it a new console (like how the PS2 was a new console, and not just a revision of the PS1)?
I'm confused.
I was just observing that they stated the new one has ten weapons, so there's no new gunseses. Or swordseses, or whipseses, or magicseses.grinvader wrote:New weapons would:Gil_Hamilton wrote:Also: no new weapons.
1- need post-game subquests
2- break the game
3- be ridiculously powerful
↑
choose two.
Take a wild guess.Metatron wrote:Is that a joke <.<Gil_Hamilton wrote:They added Blast Processing to enable Genesis support in the Virtual Console.I.S.T. wrote:Yeah, the Wii is basically 2X the GC due to clockspeeds, much more RAM and some sort of minor enhancement ot the graphics chip(it's been measured, and as it turns out it's a little too big to just be a straight shrink of the GC's graphics chip. No one knows WTF they did to it.).sweener2001 wrote:doubt it
there's not much to update, anyway, except 16x9 and progressive.
the wii isn't that much stronger. at least not enough to warrant the extra work it would take.
and given nintendo's track record of re-releases, like the NES on GBA action, i doubt it even more
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)