Snes controller progress:
You're not even using your own colors from the scan. Your blue is way darker relative to other colors in the render than what you scanned. Also, not diffusing light across the surface made your buttons seem more reflective before, now they seem matte.FirebrandX wrote:That's your opinion Fitz. Those older buttons are quite off on the colors. I like the newer ones better.
For an object of such size and depth at this distance, this doesn't appear to be applicable theory. Go ahead and hold a controller out 2ft from your face, the effect will not manifest.FirebrandX wrote:Also, there's too much shoulder button showing in the first one because its an orthographic view. I don't like orthographic views because they are flat and unrealistic. You can keep the old one for yourself if you prefer, but the current version stays as it is.
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As I said before, I'm not finished with the case holes, so I can't do a top-down view of the shoulder buttons.gllt wrote:Am I just stupid, or do you not render two views of it
one slightly tilted as is
and another that is top-down of L and R placed directly above the first
or both orthographic and tilted which alternate on hover/click
whatever
whatever? So are you just stupid?
NES NTSC palette file:
http://www.firebrandx.com/downloads/fbx2pal.zip
http://www.firebrandx.com/downloads/fbx2pal.zip
I didn't know, and you don't have to do it now or ever.FirebrandX wrote:As I said before, I'm not finished with the case holes, so I can't do a top-down view of the shoulder buttons.gllt wrote:Am I just stupid, or do you not render two views of it
one slightly tilted as is
and another that is top-down of L and R placed directly above the first
or both orthographic and tilted which alternate on hover/click
whatever
whatever? So are you just stupid?
It's a suggestion. ;]
It's your paddle anyway.
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I think he oughta drill a few holes into that paddlegllt wrote:It's your paddle anyway.
bonus points for a wood body

but hey, it's his art.
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.
NSRT here.
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I like the highlight on the cord, definitely consider bending it some - but I agree, this is a bit much. I think the fade out is only necessary when there's no border - in bsnes, the border can just cut it off and it'll look fine. What bothered me was that the cord looked totally black to me, and that made it look flat.
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I've made a 1680 wallpaper version for those using that size screen. Here's the link to the zip file:
http://www.firebrandx.com/downloads/sne ... ll1680.zip
http://www.firebrandx.com/downloads/sne ... ll1680.zip
NES NTSC palette file:
http://www.firebrandx.com/downloads/fbx2pal.zip
http://www.firebrandx.com/downloads/fbx2pal.zip