Hi. I haven't been involved with anything SNES in a while *hangs head in shame* but I recently decided to play through Super Mario RPG again... so I fired up ZSNES, loaded the game, and played for a while. Everything was fine until I got into the first town and started talking to people. Whenever a dialog box was displayed a wierd graphical glitch would appear and flicker violently as did the upper and lower screen edges while the dialog box was being animated. I have included a screenshot, but it does not effectively show how annoying this problem is at all. I was just wondering if there was any way to fix this or atleast improve it. I have tried many different ZSNES settings but to no avail. It drives me nuts for whatever reason and
any help would be greatly appreciated. Thanks in advance.
[EDIT: I also just noticed that all sprites on screen occasionally disappear when i enter a new area or when a cutscene appears.]
My specs and ZSNES settings are as follows:
PC:
AMD Athlon 64 3000+
512MB PC3200 400Mhz DDR
128MB AGP8X ATI Radeon 9800 Pro
Windows XP Prefessional w/ SP2
ZSNES Video:
1024x768 DR Full
HQ2X
Hi-Res Mode 7
VSync
ZSNES Audio:
Stereo
44100Hz
Gaussian
Screenshot taken at 640x480 DR Full:
http://www.theforsakenones.com/mrpgglitch.JPG
