wireless controller
Moderator: ZSNES Mods
wireless controller
I am trying to use a "play and charge" cable w/ my wireless controller, but when I go to INPUT zsnes does nothing. I press up like it says, but nothing happens. windows claims my controller is working fine. I think I downloaded all the necessary drivers. I am using Zsnes 1.51 on a computer with windows vista. any help would appreciated
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- Buzzkill Gil
- Posts: 4295
- Joined: Wed Jan 12, 2005 7:14 pm
Play&Charge cable means it's probably a wireless 360 controller.
I will proceed with that assumption unless he says otherwise.
shramen: Does it actually show up in the gaming devices control panel? Or are you just checking the USB devices icon in the system tray?
Because the P&C cable DOES NOT CARRY CONTROLLER INPUT.
The 360 pad will ONLY communicate enough to request that the USB host provide it with current to charge.
Unlike far too many devices that just TAKE the power in violation of the USB spec, the 360 charger will actually participate in the USB network and have it's current draw properly allocated and reported in the system.
But it WON'T pass controller data down that cable, just charge status.
To use a wireless 360 controller on the PC, you'll have to buy the appropriate wireless receiver.
I will proceed with that assumption unless he says otherwise.
shramen: Does it actually show up in the gaming devices control panel? Or are you just checking the USB devices icon in the system tray?
Because the P&C cable DOES NOT CARRY CONTROLLER INPUT.
The 360 pad will ONLY communicate enough to request that the USB host provide it with current to charge.
Unlike far too many devices that just TAKE the power in violation of the USB spec, the 360 charger will actually participate in the USB network and have it's current draw properly allocated and reported in the system.
But it WON'T pass controller data down that cable, just charge status.
To use a wireless 360 controller on the PC, you'll have to buy the appropriate wireless receiver.
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- Inmate
- Posts: 1751
- Joined: Mon Dec 06, 2004 7:47 am
- Location: WA
INstead of creating another Xbox 360 thread, I have a question:
I have my 360 controller via wireless play my other PC games just fine (Gears of War, Burnout - Paradise, etc.) with no hickup.
But with Zsnes I can control everything, except two buttons, the L & R. BUT i did figure I can control it, kinda. Let me explain better with a game.
So Playing Contra 3,
In the beginning stage, I cannot use the L & R buttons whatsoever - no tilting of the guns or anything. In the "Input" of the controller, I can set the L & R just fine, and I check it by reversing it just to make sure it was reading the buttons okay. Which it is.
So, continuing on...
As I beat level 1, and play from the top-view section (where you have to destroy the guys in the bunkers - like 4 of 5 of them), and you steer by L & R to look left or right - the L & R buttons work just fine!
Is this a bug or something else?
I have my 360 controller via wireless play my other PC games just fine (Gears of War, Burnout - Paradise, etc.) with no hickup.
But with Zsnes I can control everything, except two buttons, the L & R. BUT i did figure I can control it, kinda. Let me explain better with a game.
So Playing Contra 3,
In the beginning stage, I cannot use the L & R buttons whatsoever - no tilting of the guns or anything. In the "Input" of the controller, I can set the L & R just fine, and I check it by reversing it just to make sure it was reading the buttons okay. Which it is.
So, continuing on...
As I beat level 1, and play from the top-view section (where you have to destroy the guys in the bunkers - like 4 of 5 of them), and you steer by L & R to look left or right - the L & R buttons work just fine!
Is this a bug or something else?
zSnes member since 1998
It is a design flaw in the Xbox360 controller, both wired and wireless. The analog triggers are reported as a single analog axis, rather than as two separate axes. Therefore, programs can only register one button or the other as pressed.
The only way to register both buttons at the same time is to use the XInput API, which is designed exclusively for Xbox360 controllers. ZSNES would need to add support for this so you can map and press both buttons at the same time. So far as I know, the only SNES emulator which supports XInput is bsnes.
The only way to register both buttons at the same time is to use the XInput API, which is designed exclusively for Xbox360 controllers. ZSNES would need to add support for this so you can map and press both buttons at the same time. So far as I know, the only SNES emulator which supports XInput is bsnes.