Strictly for discussing ZSNES development and for submitting code. You can also join us on IRC at irc.libera.chat in #zsnes.
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Moderator: ZSNES Mods
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grinvader
- ZSNES Shake Shake Prinny
- Posts: 5632
- Joined: Wed Jul 28, 2004 4:15 pm
- Location: PAL50, dood !
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by grinvader »
... when i eat too much sugar and work on snes stuff
If you don't get it, you're mostly sane. Go away.
皆黙って俺について来い!!
Code: Select all
<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
Pantheon:
Gideon Zhi | CaitSith2 | Nach | kode54
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Nach
- ZSNES Developer

- Posts: 3904
- Joined: Tue Jul 27, 2004 10:54 pm
- Location: Solar powered park bench
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Contact:
Post
by Nach »
nop punch!
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byuu
Post
by byuu »
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Rashidi
- Trooper
- Posts: 515
- Joined: Fri Aug 18, 2006 2:45 pm
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by Rashidi »
isn't supposed become 'c' ?!
why not: 0x ?
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kieran_
- Mugwump
- Posts: 824
- Joined: Fri Jul 30, 2004 9:05 pm
Post
by kieran_ »
Rashidi wrote:isn't supposed become 'c' ?!
why not: 0x ?
i'd insult you if your avatar wasn't so fucking awesome!
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grinvader
- ZSNES Shake Shake Prinny
- Posts: 5632
- Joined: Wed Jul 28, 2004 4:15 pm
- Location: PAL50, dood !
Post
by grinvader »
Rashidi wrote:isn't supposed become 'c' ?!
why not: 0x ?
wut
oh wait, i actually deciphered it
wow
皆黙って俺について来い!!
Code: Select all
<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
Pantheon:
Gideon Zhi | CaitSith2 | Nach | kode54