Gekisou Sentai Carranger
Moderator: ZSNES Mods
Gekisou Sentai Carranger
I am having trouble loading this file Gekisou Sentai Car Ranger - Zenkai! Racer Senshi (Japan) (ST).sfc, it just doesn't want to seem to load.
I've also tried the srm versions from goodsnes, but no luck.
Can anyone please help?
Thanks
I've also tried the srm versions from goodsnes, but no luck.
Can anyone please help?
Thanks
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- ZSNES Developer
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Also, please ask Cowering (his website is www.allgoodthings.us) to use proper extensions. SMC is an old, obscure copier extension from the 90s.
SNES cartridges: .sfc
BS-X flash cartridges: .bs
Sufami Turbo cartridges: .st
Nintendo Super System cartridges: .nss
SNES cartridges: .sfc
BS-X flash cartridges: .bs
Sufami Turbo cartridges: .st
Nintendo Super System cartridges: .nss
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- ZSNES Shake Shake Prinny
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.jamitin
皆黙って俺について来い!!
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
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- ZSNES Shake Shake Prinny
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Nach's been working on it and is considering many options. Patience my friend.
皆黙って俺について来い!!
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
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- ZSNES Shake Shake Prinny
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i meant actual work on jma due to lzma updates, but heh
皆黙って俺について来い!!
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
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- Devil's Advocate
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Problem only applies to 64-bit *builds* of the JMA library. ZSNES, as far as I know, has never been anything but 32-bit.
Also, I fixed the problem by replacing the LZMA decompression code with the latest C version from the LZMA SDK. Now it just works on 64-bit systems, as well as 32-bit. Which matters for Linux, but not so much for Windows yet, because nobody has made a 64-bit build of bsnes yet.
Further, why would you burn your SNES ROMs to a CD? They're perfectly fine on a hard drive. Unless that was, like, from back when it was more convenient to burn files to optical media and delete them than it was to just slap in another 2TB hard drive. Oh wait, Mexico. Never mind then.
Also, I fixed the problem by replacing the LZMA decompression code with the latest C version from the LZMA SDK. Now it just works on 64-bit systems, as well as 32-bit. Which matters for Linux, but not so much for Windows yet, because nobody has made a 64-bit build of bsnes yet.
Further, why would you burn your SNES ROMs to a CD? They're perfectly fine on a hard drive. Unless that was, like, from back when it was more convenient to burn files to optical media and delete them than it was to just slap in another 2TB hard drive. Oh wait, Mexico. Never mind then.
Someones been integrating a SPC ripper into BSNES and been released x64 compiled builds as well as x86 builds. I believe it was creaothceann?
Last edited by franpa on Sun Mar 14, 2010 6:13 am, edited 1 time in total.
Core i7 920 @ 2.66GHZ | ASUS P6T Motherboard | 8GB DDR3 1600 RAM | Gigabyte Geforce 760 4GB | Windows 10 Pro x64
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franpa wrote:Mmm, I thought it was him

No.
vSNES | Delphi 10 BPLs
bsnes launcher with recent files list
bsnes launcher with recent files list
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- ZSNES Shake Shake Prinny
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franpa wrote:I should have been cutting down on the drugs.
皆黙って俺について来い!!
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)