The graphics I had added load perfectly fine up in SNES9X which leads me to believe it's an emulator issue, but this is what happens in ZSNES 1.51 and any other verison for that matter.

For what I've seen above and talked to a couple others, it seems to be an emulator issue but I'm not entirely sure. Any of the experts want to take a whack at this? Can I truly NOT expand the rom and load graphics from this bank? (I think I even had issues with code as well :/ ) I hope that isn't the case because that's really going to throw a huge project into the trash.
Edit: I used Lunar Expand in case that information is needed.
Edit 2: The Chksum is bad but that's most likely due to the rom expansion. But that shouldn't even effect it in this manner..
System Specs
=================
OS: Windows 7 Ultimate 32-Bit
Model: Inspiron 531
Processor: AMD Athlon(tm) 64 X2 Dual Core Processor+ (2 CPUs), ~2.3ghz
Memory: 2048 RAM
Direct X 11
Video: NVIDIA GeForce 9500 GT