extracting sounds?

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Clox
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extracting sounds?

Post by Clox »

is there any ways to extract sounds from roms and save them as wav or whatever? i know its possible to save the music as spc, but i want the sounds.

and yeah, i know its possible to record all the sounds the computer is playing at the moment and save as wav, but.. then it'll record both the music and the sound.

any way to fix this?
zidanax
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Post by zidanax »

You want sound effects? If that's the case try SNESSOR (SNes SOund Ripper):
http://www.zophar.net/utilities/download/ssor9521.zip
Clox
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Post by Clox »

thanks for the tip.
i tried the program, and some of the sounds i wanted showed up, not all of them tho.

and most of them sounded really weird but i managed to fix that on some of them by changing the Frequency.

anyone know of some oigram to edit sounds btw?
Sir Camehan
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Post by Sir Camehan »

I know of 1 audio editing program that might be of use to you. It is GoldWave and you can get it here : http://www.goldwave.com

It's shareware, but the registration cost is not bad considering its feature list. I use it all the time for audio restoration and sound conversion.
kevman
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Post by kevman »

What you could do is use the keys(F5-F12? I can't check now) to disable certain sound channels in ZSNES. You would experiment a little and disable the channels that are playing music, leaving only the sound effects behind. Then use a recording program to record Zsnes's output.
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BootGod
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Post by BootGod »

ugh I really ought to release a program I made ages ago to replace the horrid SNESSOR. It's search results are substantially better, usually it will find 100% of the sounds and 0 false-positives. It has some other misc. features as well. AFAIK, I was pretty much done with it. I was working on stuff like loop point detection and then I got sick of it and quit working on it :roll: If I get a little spare time, I should dust off the code and finish it up.
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Post by illegal eagle »

That would be much appreciated. :)
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Post by grinvader »

If you can get an utility to load all sound effects from ToP or SO, that would be fantastic.
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BootGod
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Post by BootGod »

Yeah it gets every last one or peice I should say. For some reason SO and ToP (and some others) store sounds in a bunch chunks but the program also has a combine function that will join them back together.
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