Current Status FAQ
Moderator: ZSNES Mods
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- Rookie
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Re: Current Status FAQ
long live z_nes!!
Re: Current Status FAQ
zsnes was written in assembler!?grinvader wrote:whicker wrote: not dead as in "~1700 lines of tedious asm were ported to c last week" not dead
cant imagine how mindbreaking hard it must be to work with the code ^^
remember my assembler course and i was ready to dance everytime i wrote 5 lines of code without the program crashing xD
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- ZSNES Shake Shake Prinny
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Re: Current Status FAQ
It wouldn't be that hard if it was straightened, clear asm. The main problem comes from the imbroglio that it ended as due to initial development being largely made of trial and error.
皆黙って俺について来い!!
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
Re: Current Status FAQ
Is it going to end up 64 bits linux/arm/whatever portable or are you giving up on that?
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- Buzzkill Gil
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Re: Current Status FAQ
Duke Nukem Forever, apparently.VietBitter wrote:I'm not sure which is going to come out first, DNF, next zsnes (btw i'm too stupid to learn the name of the emulator) version or Dre's Detox album. It's funny that all 3 are at the climax of its development. We'll see who wins this battle.
KHDownloadsSquall_Leonhart wrote:DirectInput represents all bits, not just powers of 2 in an axis.You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
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- ZSNES Shake Shake Prinny
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Re: Current Status FAQ
You don't really understand what portability is, do you.i30817 wrote:64 bits linux/arm/whatever portable
皆黙って俺について来い!!
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
Re: Current Status FAQ
I understand that zsnes is not on the ubuntu 64 bit repositories.
ICE BURN
ICE BURN
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- ZSNES Shake Shake Prinny
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Re: Current Status FAQ
Does the burn being made of ice means that it sucks hard at burning ?
coz it sorta does
A 32bit application has nothing to do in any self-respecting 64bit repository.
coz it sorta does
A 32bit application has nothing to do in any self-respecting 64bit repository.
皆黙って俺について来い!!
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
Re: Current Status FAQ
Awesome.
snes9x it is.
Intermediate representation - It works.
snes9x it is.
Intermediate representation - It works.
Re: Current Status FAQ
Magus` wrote:THE STUPID, OH GOD IT BURNS
Yes, I came back from the dead to zing you.
[quote="asfan42069"]now that i think about it... the rev is just an emulator itself with a couple rev only titles[/quote][quote="Magus`"]THE STUPID, OH GOD IT BURNS[/quote][quote="Joe Camacho"]I'm going to print this thread and tape it on my fridge.[/quote]I missed you guys.
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- "Your thread will be crushed."
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Re: Current Status FAQ
I haven't seen any sign of Magus` in probably 4 years.
So, yeah.
So, yeah.
<pagefault> i'd break up with my wife if she said FF8 was awesome
Re: Current Status FAQ
god stop reminding me how old I'm getting 

[size=75][b]Procrastination.[/b]
Hard Work Often Pays Off After Time, but Laziness Always Pays Off Now.[/size]
Hard Work Often Pays Off After Time, but Laziness Always Pays Off Now.[/size]
Re: Current Status FAQ
Please stop bumping this topic.
Also, nope. Only 22 months closer to release.
Also, nope. Only 22 months closer to release.
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- Buzzkill Gil
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Re: Current Status FAQ
To be perfectly fair, I don't think general "bump" etiquette applies to sticky threads, since they're on top regardless.
KHDownloadsSquall_Leonhart wrote:DirectInput represents all bits, not just powers of 2 in an axis.You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
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- Locksmith of Hyrule
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Re: Current Status FAQ
Same can be said for announcements as well, but whatever.Gil_Hamilton wrote:To be perfectly fair, I don't think general "bump" etiquette applies to sticky threads, since they're on top regardless.
But yes, random people posting in here and spamming does get annoying, especially for those waiting for a status report on the ZSNES project.
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.
NSRT here.
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Re: Current Status FAQ
Awful long time, don't you think? I want to use Zsnes again, I really do, but there's one major bug that prevents me from doing so.kode54 wrote:Please stop bumping this topic.
Also, nope. Only 22 months closer to release.
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- ZSNES Shake Shake Prinny
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Re: Current Status FAQ
We have a major bug preventing us from working on the major bug preventing you from using zsnes.
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Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
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Re: Current Status FAQ
No biggie. I still have Snes9x 1.53 to keep me occupied. (And yes, I was referring to Zsnes' current SPC700/S-SMP emulation).
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Re: Current Status FAQ
ZSNES and Nesticle where the first two emulators I ever used so for nostalgia's sake I'd really like ZSNES to make a comeback. For SNES I've been using BSNES v0.73 since its the last version before Byuu changed to a GUI that is completely horrid IMO.