ripping soundfonts from games
Moderator: ZSNES Mods
ripping soundfonts from games
is there any way to rip soundfonts from Super Nintendo roms??? if so, what utility do I need or can it be done with ZSNES???
Re: ripping soundfonts from games
THAT IS JUST A SOUND RIPPER NOT A SOUNDFONT CREATOR!!!!!!!!! DO NOT RESPOND IF YOU AREN'T GOING TO HELP ME PROPERLY!!!!!!
Re: ripping soundfonts from games
Sorry, that's the best there is. You may have some luck with OpenSPC, but that only produces .IT files from .SPC files, and it doesn't use envelopes but instead uses tons of volume commands.
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- Buzzkill Gil
- Posts: 4295
- Joined: Wed Jan 12, 2005 7:14 pm
Re: ripping soundfonts from games
Bad news, buddy. The SNES doesn't use SoundFont®s, so you can't rip a SoundFont® directly. You HAVE to make one yourself.
Which means you just screamed at the person who helped you like the spoiled jackass you are. Good on you!
Correction: I just checked your post history, and you just screamed at the person helping you like the spoiled jackass you are AGAIN.
Which means you just screamed at the person who helped you like the spoiled jackass you are. Good on you!
Correction: I just checked your post history, and you just screamed at the person helping you like the spoiled jackass you are AGAIN.
KHDownloadsSquall_Leonhart wrote:DirectInput represents all bits, not just powers of 2 in an axis.You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
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- ZSNES Shake Shake Prinny
- Posts: 5632
- Joined: Wed Jul 28, 2004 4:15 pm
- Location: PAL50, dood !
Re: ripping soundfonts from games
Naaaah, just that delicate mix of self-entitlement and ignorance hitting the right spot.
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
Re: ripping soundfonts from games
Must be American, LOL
Re: ripping soundfonts from games
we're all not that bad, i swear!
Why yes, my shift key *IS* broken.