bahumut lagoon
Moderator: ZSNES Mods
bahumut lagoon
I patched bahumut lagoon and it freezes right after the first battle when you are prompted to save.
tried different roms and emulators can't get it to go past it.
tried different roms and emulators can't get it to go past it.
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http://nsrt.edgeemu.com/rage46 wrote:NSRT one of the other members can give you a link.
It's in Nach's sig, so it's easy to find.
It is my job to teach the dumb.
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NEW BAHAMUT PROBLEM!!!
screen goes crazy making playing very hard (Nearly impossible)
I got a jap version of Bahamut, and an ips file
i soft patched it and got pretty far
now however, the screen goes crazy and playing becomes almost impossible
after a battle the screen goes back to normal until a couple more moves then it goes crazy again
I need help
please
chsm was fine until i patched the rom
now it fails
I got a jap version of Bahamut, and an ips file
i soft patched it and got pretty far
now however, the screen goes crazy and playing becomes almost impossible
after a battle the screen goes back to normal until a couple more moves then it goes crazy again
I need help
please
chsm was fine until i patched the rom
now it fails
When blood has spilled
and life is lost
those who died happy
arehappy forever
and life is lost
those who died happy
arehappy forever
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- Lumberjack
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make sure you have a good dump with NSRT
post the output here
post the output here
It is my job to teach the dumb.
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here i guess not sure
This is the info for the last game you ran.
File: Bahamut Lagoon.smc Header: Yes
Bahamut Lagoon Eng v TYPE:NORMAL
INTERLEAVED:No BANK:Hi CHKSUM:OK
VIDEO:NTSC CRC32:48922837
uh is this it
i have no idea what this is suposed to do
i opened the nsrt and it ran for a second and then shut off
later i found this in a notebook file hope it helps
File: Bahamut Lagoon.smc Header: Yes
Bahamut Lagoon Eng v TYPE:NORMAL
INTERLEAVED:No BANK:Hi CHKSUM:OK
VIDEO:NTSC CRC32:48922837
uh is this it
i have no idea what this is suposed to do
i opened the nsrt and it ran for a second and then shut off
later i found this in a notebook file hope it helps
When blood has spilled
and life is lost
those who died happy
arehappy forever
and life is lost
those who died happy
arehappy forever
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Re: NEW BAHAMUT PROBLEM!!!
This is a known emulator bug. At least it doesn't happen on the real console. If you use save states you can prevent this from ocurring as it seems timing-dependant (and zsnes' timing isn't perfect).Jue Eddervant wrote:screen goes crazy making playing very hard (Nearly impossible)
[...]
now however, the screen goes crazy and playing becomes almost impossible
after a battle the screen goes back to normal until a couple more moves then it goes crazy again
I need help
please
chsm was fine until i patched the rom
now it fails
皆黙って俺について来い!!
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
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uhm about that
i have actually found that it is not exactly timed
it was happening every time one of my characters moved
I think it was scenerio 13 whatever the scenerio with the "secret weapon" with persona as the boss
i found that going to the party screen on a character when the screen messed up fixed it............. until I went to move someone else.
I got past that level and it hasn't done it since
however i would still like to fix it in case it begins to do it again
sorry for the complete annoying idiocy of me
thank you for responding any way
it was happening every time one of my characters moved
I think it was scenerio 13 whatever the scenerio with the "secret weapon" with persona as the boss
i found that going to the party screen on a character when the screen messed up fixed it............. until I went to move someone else.
I got past that level and it hasn't done it since
however i would still like to fix it in case it begins to do it again
sorry for the complete annoying idiocy of me
thank you for responding any way
When blood has spilled
and life is lost
those who died happy
arehappy forever
and life is lost
those who died happy
arehappy forever
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Patch corrupts the rom


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Re: Patch corrupts the rom
Applying a rom will result as a checksum fail... As long as it was Ok before the patch, you got nothing to worry about. I guess.No fear boy wrote:I downloaded 3 bahamut lagoon roms from different sites - the checksum is ok when I load them, but as soon as I patch them with the ips patch the checksum fails
- what can I do to fix that?
*Sometimes I edit my posts just to correct mistakes.
That is normal. No need to fix. If you are hard-patching them, I suggest you soft-patch instead so you can keep the clean rom.
Use NSRT to scan the roms and the one in the database you keep, the others you can delete. GoodSNES can do this too. No point having multiple copies of roms that are unidentified.
Use NSRT to scan the roms and the one in the database you keep, the others you can delete. GoodSNES can do this too. No point having multiple copies of roms that are unidentified.
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.. or better, fix them, or trim them, or butter your toasts with them.Clements wrote:Use NSRT to scan the roms and the one in the database you keep, the others you can delete.
Ah, sorry, the latter option only exists in Nach's special build.
皆黙って俺について来い!!
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
Code: Select all
<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
And that's one awesome option, I might add.grinvader wrote:.. or better, fix them, or trim them, or butter your toasts with them.Clements wrote:Use NSRT to scan the roms and the one in the database you keep, the others you can delete.
Ah, sorry, the latter option only exists in Nach's special build.
