Using pc mouse in Eye of the Beholder
Moderator: ZSNES Mods
Using pc mouse in Eye of the Beholder
I''m using v1.51 - when I click devices and choose mouse it doesn't allow me to use it in game. Furthermore, when I close the program and go back in, the setting is lost. Should I have input 1 set up a certain way? Is the mouse option in devices only for games that originally used a SNES mouse (Mario Paint, etc.) or can ZSNES use the mouse as an input for up/down/lt/rt? If so, how? Thank you.
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- Buzzkill Gil
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Re: Using pc mouse in Eye of the Beholder
Yes. And Eye of the Beholder is not such a game.flayer6 wrote:Is the mouse option in devices only for games that originally used a SNES mouse (Mario Paint, etc.)
Nope. If you want mouse input for Eye of the Beholder, you'll have to play a PC version.or can ZSNES use the mouse as an input for up/down/lt/rt?
KHDownloadsSquall_Leonhart wrote:DirectInput represents all bits, not just powers of 2 in an axis.You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
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- New Member
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Re: Using pc mouse in Eye of the Beholder
According to the official game manual, Eye of the Beholder supports the SNES mouse. However, it does not really work in ZSNES (or SNES9X for that matter). I just tried it on SNES9X on my MacBook Air running Mountain Lion, and while the mouse cursor moves, but I can't get it to respond to a left or right click. In ZSNES, I can't move the cursor, but I can get it to return to the startup screen when it goes back to the logo screens/storyline video after idling with a left click, but the right click does not seem to work. In summation ZSNES: No cursor movement or right click, SNES9X: Mouse buttons don't work
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- ZSNES Shake Shake Prinny
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Re: Using pc mouse in Eye of the Beholder
Probably another fancy timing custom irq poll. :/
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- Buzzkill Gil
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Re: Using pc mouse in Eye of the Beholder
I'd've sworn Eye of the Beholder came out before Mario Paint. Oh well.Doppelheim wrote:According to the official game manual, Eye of the Beholder supports the SNES mouse.
Gil Hamilton is an idiot. Film at eleven.
KHDownloadsSquall_Leonhart wrote:DirectInput represents all bits, not just powers of 2 in an axis.You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.