hey,
I tried playing SoE (2player hack) with a friend via netplay but it still became asynch. why does this happen?
tried different roms pal/ntsc, with and without header but it still does not work. latency is fine. It is a pity.
SoE and the legend of mystical ninja 3 (not the first one) are the only games which don't work.
has someone any ideas? do we need specific settings?
Thanks a lot!
Secret of Evermore asynch
Moderator: ZSNES Mods
Re: Secret of Evermore asynch
wait for 2.0. desyncs are an issue due to core randomness.
Why yes, my shift key *IS* broken.
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- Locksmith of Hyrule
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Re: Secret of Evermore asynch
and to expand on this, don't ask when it's out. It's out when it's out and no sooner.odditude wrote:wait for 2.0. desyncs are an issue due to core randomness.
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.
NSRT here.
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- Buzzkill Gil
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Re: Secret of Evermore asynch
Will it be out when it's ready?adventure_of_link wrote:and to expand on this, don't ask when it's out. It's out when it's out and no sooner.odditude wrote:wait for 2.0. desyncs are an issue due to core randomness.
KHDownloadsSquall_Leonhart wrote:DirectInput represents all bits, not just powers of 2 in an axis.You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
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Re: Secret of Evermore asynch
Maybe before.Gil_Hamilton wrote:Will it be out when it's ready?
A better question is, will you be ready when it's out ?
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Re: Secret of Evermore asynch
zsnes 1.337 
