comments on state saving and wav

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korbendallas

comments on state saving and wav

Post by korbendallas »

Some games like Top Gear 2 and Blackthorne .spc files doesnt work. So zsnes could have a .wav logging for such cases. And while you save through all 10 state slots, its impossible to recognize it after a long time not played. So it could be possible to add a few lines comments on each slot.. Would be nice and would not erase "sacred" states by accident anynmore.
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Post by snkcube »

I remember Top Gear 2 having problems being dumped into SPC files, but I'm not sure about Blackthorne. Adding a WAV output into ZSNES could be hard to do.
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kode54
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Post by kode54 »

How about we devise an insane new format that requires enough system emulation to run a cartridge ROM image which does nothing but play music? And is only necessary for a handful of games. And requires real hacking skillz to rip for, like good ol' SID. Only this sytem is more complicated.

Sounds like a good idea to me.
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Post by Noxious Ninja »

And call it Highly Worthless?
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Post by illegal eagle »

kode54 wrote:How about we devise an insane new format that requires enough system emulation to run a cartridge ROM image which does nothing but play music? And is only necessary for a handful of games. And requires real hacking skillz to rip for, like good ol' SID. Only this sytem is more complicated.

Sounds like a good idea to me.
Go ahead, I'd use it. :o Better than keeping ZSNES in the background.

But you might want to consider this first:
- one could add SPC logging to ZSNES (or another emulator)
- SNESAmp (or another APU emulator) could be modified to use these logs
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korbendallas

Post by korbendallas »

i liked that programa. kinda cool. :)
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Post by grinvader »

Noxious Ninja wrote:And call it Highly Worthless?
Now it just has to be done.
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