Xbox Linux Zsnes Install problems

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Tsudzumi

Xbox Linux Zsnes Install problems

Post by Tsudzumi »

I've recently managed to install linux on my xbox, for this i'm quite happy. My next step is to get zsnes installed on my xbox. I'm quite unfamiliar with the linux system, and am having many problems getting zsnes140src.tar.gz to install or whatever it does in linux. Obviously i'm quite clueless to what i'm doing, but i would genuinely appreciate any help with my situation.
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Post by adventure_of_link »

That would be the source code for ZSnes. Sadly, with 90-95% of Linux software, you have to compile it from source, and ZSnes is no exception. :cry:
PS: Can anyone help me with compiling please, thanks!
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Post by Agozer »

adventure_of_link wrote:Sadly, with 90-95% of Linux software, you have to compile it from source, and ZSnes is no exception. :cry:
PS: Can anyone help me with compiling please, thanks!
I've always wondered why is that so, since I've never (except a few times in school) used any Linux variant...
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Post by grinvader »

Usually the whole linux trend is to make source available so that you can compile everything (even the compiler itself) with lots of optimizations.

So, your system is uber-personalized and therefore elite. That's also why several linux users dislike binary releases. They didn't compile it themselves, and thus don't "trust" the resulting binary.

To install zsnes for xbox, either compile it directly on your xbox, or compile it on a computer then copy the resulting binary.
However, I don't remember if the xbox' cpu (isn't it a modified celeron or something ?) is x86 enough to run zsnes...
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Post by adventure_of_link »

T'would be a Pentium III, sir. 733MHz.
PS: Thanks for elaborating on why Linux software needs to be compiled, grinvader. I've been too used to either an install.exe script, *.zip which you can unzip and get direct access to binary, or just the binary itself. :P
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Post by Clements »

The Xbox CPU is actually a hybrid of a Pentium III and Celeron, since it features characteristics of both.
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Post by grinvader »

Ahh, I was sure there was some kind of celeron aspect to it. Thanks for the details Clements.
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Post by ratix »

grinvader:
The idea about free and open source is that everyone can build on the system and develop new stuff with a free license that allows you to share the source freely, most people use binary distro's because the dont want to compile everything, they just compile when they want something new or customized, also the OS is called GNU/Linux (GNU is the os, Linux is the kernel), like Windows/kernel32.dll ;)

Tsudzumi:
You must compile the zsnes source: open a terminal/console/shell/whatever and type this in the folder that contains zsnes140src.tar.gz:

tar -xvzf zsnes140src.tar.gz
cd zsnes_1_40/src
less ../docs/install.txt # (read the "linux" section)

Then install the depended libraries and type the commands as listed in the install.txt

btw. the bbcode buttons is not working :/
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Post by Nach »

ratix wrote:also the OS is called GNU/Linux (GNU is the os, Linux is the kernel), like Windows/kernel32.dll ;)
Speak for yourself. I'd call it KDE/X/Linux. There is nothing remotely GNU about my OS.
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Post by ratix »

Nach wrote: Speak for yourself. I'd call it KDE/X/Linux. There is nothing remotely GNU about my OS.
Heh, what about ls? :p
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Post by Nach »

ratix wrote:
Nach wrote: Speak for yourself. I'd call it KDE/X/Linux. There is nothing remotely GNU about my OS.
Heh, what about ls? :p
I use BSD core utils. Also, I would hardly call ls a core OS component. For the most part, I use my own custom version.
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Post by adventure_of_link »

ratix wrote:tar -xvzf zsnes140src.tar.gz
cd zsnes_1_40/src
less ../docs/install.txt # (read the "linux" section)
Thanks for telling me how to compile ZSnes in Linux. Maybe I'll try it pretty soon? :wink:
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
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Post by ratix »

Nach wrote:I use BSD core utils. Also, I would hardly call ls a core OS component. For the most part, I use my own custom version.
Yeah, that works too, but most linux distro's contains alot of GNU software, not mentoning/(mentioning? :p) every program that is GPL'ed.

My english is bad when im tired :/
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Post by Nach »

ratix wrote: Yeah, that works too, but most linux distro's contains alot of GNU software, not mentoning/(mentioning? :p) every program that is GPL'ed.
Just because it's GPL'd that doesn't mean it's a GNU project.
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Post by ratix »

Nach wrote:Just because it's GPL'd that doesn't mean it's a GNU project.
You're right, but you are making my point very veak, its really a reason why its called GNU/Linux, 90% of all distro's come with GNU software and im tired.
edit: AND GPL is GNU GPL so it would be unlogical to call the os something else, like bsd...
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Post by Nach »

I see no reason to call the OS GNU. If HURD was my Kernel, I'd consider it.

Linux is my OS. X is my Windowing server, KDE my Window manager, along with a collection of GUI tools I use. BSD coreutils is a collection of command line utils. GCC my compiler. Mozilla my browser. The rest is random software.
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Post by ratix »

I guess i can't force people to use the proper name, but the word "Linux" opens for alot of confusion because its the name of two things, even more for newbies. :)

btw. KDE is your desktop environment, kwin is your windowmanager ;p
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Post by funkyass »

GNU is a acronym, Don't buy RMS' bull its more than that. People have called the whole OS linux for the last 15 years because Linus made it work.

Sure, its uses FSF software in the kernel's development, and for convinence, most distrubtes vital FSF-based software with the kernel to make a functional system, RMS' vaunted GPL lets people do this.

If RMS had made this argument to Linus 15 years ago, we'd all be agreeing that its GNU/Linux, but RMS only started making noise about this when Linux started to take off.

This is an issue of trademark, and the FSF falied to defend theirs.
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