I found svn.zsnes.com but it hasn't been updated in 4 years. IS that your latest?! CMON! NO WAY!
I'm really interested in net play features.
I wouldn't mind helping out
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- Buzzkill Gil
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Re: I wouldn't mind helping out
As I recall, primary development was moved off the public server while the code was in the midst of a basically ground-up rewrite to prevent people trying to run completely broken code.
While slow due to the dreaded afflictiona known as real life, progress in said rewrite is still ongoing. Allegedly. We WERE promised it would see a release before Duke Nukem Forever came out.
While slow due to the dreaded afflictiona known as real life, progress in said rewrite is still ongoing. Allegedly. We WERE promised it would see a release before Duke Nukem Forever came out.
KHDownloadsSquall_Leonhart wrote:DirectInput represents all bits, not just powers of 2 in an axis.You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
Re: I wouldn't mind helping out
IS there any way I could gain access to said off-site repo?
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- ZSNES Shake Shake Prinny
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Re: I wouldn't mind helping out
Private stuff is offline. You could gain access by stalking us down and breaking&entering.
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
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- Regular
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Re: I wouldn't mind helping out
lol.....grinvader wrote:Private stuff is offline. You could gain access by stalking us down and breaking&entering.
I know I can access the old ish svn at repo at
http://svn.zsnes.com
but TortoiseSVN doesn't like the new link...
the last time I had my local copy of the repo online...
SVN-Info__r4838__jbo__8-39-08 PM, Thursday, March 01, 2007__
is before the UI change... v1.52
the link attached to my local copy is still:
https://svn.bountysource.com/zsnes