pagefault wrote:
ZSNES was always known for being fast so we would like to keep that,
but we would also like to improve on the emulation as much as changed since it was originally written.
and ZSNES will always be the best of the best in my book ;^_^;
TY Pagefault and all other Devs that have contributed!!!
pagefault wrote:
There will be an x86 and x86-64 version. We won't be offering MMX as far as I know at this point since we would like to steer away from using assembly but I think on even old computers this shouldn't be much of a problem.
COOL 64bit here we come soo long 32bit you brought us much joy and many headaches ;D
as for MMX if you don't plan to support it anymore will u move up to say [SSE, SSE2, SSE3] in order to keep ZSNES very fast?
CPUz Report for my desktop PC:
http://valid.canardpc.com/fakxfs
CPUz Report for my laptop PC:
http://valid.canardpc.com/vfz8pk
my PC supports at max: SSE3 <-- cool?
my laptop supports at max: SSSE3 <-- obscure?
pagefault wrote:
We are all very experienced programmers at this point and we know what works and doesn't work, backed with over 40 years combined industry experience doing this sort of thing. So you can be sure we will at least have a well performing product.
I can't thank you and the other enough ZSNES has brought me much happiness over the years and even $100,000 would not be enough to express my gratitude ;^_^;
over 40 years huh? =D
pagefault wrote:
I can't really give any exact figures since we are still in an early stage but probably any dual core CPU running at at least 2 ghz should run most things at 60 fps. When other things like SA-1 are being used probably this requirement will go up a bit since the nature of those processors being faster.
well my 3.4GHz Intel Pentium D should be able to handle it no prob and running with a future build running native as x64 on my XP64 it should run as smooth as lightning! =D
pagefault wrote:
We are still far off from a release, but will keep you posted as we progress. The main issue right now is I need to obtain some new hardware so it puts a stick in some of my plans but hopefully I can get a hold of some soon. I still like running things on the real thing to make sure we are still sane code wise.
well I can do that donation April 1st
I have my old SNES never failed me ;^_^;