Code: Select all
---------------------Internal ROM Info----------------------
File: SUPER MARIO ALL-STARS & WORLD (U).SMC
Name: ALL_STARS + WORLD Company: Nintendo
Header: None Bank: LoROM
Interleaved: No SRAM: 64 Kb
Type: Normal + Batt ROM: 20 Mb
Country: USA Video: NTSC
ROM Speed: 200ns (SlowROM) Revision: 1.0
Checksum: Good 0x60D8 CRC32: F84305B1
--------------------------Database--------------------------
Name: Super Mario All-Stars + Super Mario World
Country: USA Revision: 1.0
Port 1: Gamepad Port 2: Gamepad
Genre 1: Action Genre 2: Platform
The bug:
I'm pretty sure it occurs in every one of the games... I'll just explain the one that is currently most prevalent.
At some point, when you reach a high level in the Lost Levels game (it's probably past level 4, but verified at level 7 and

Let's say you have saved at level 8-3 (saved in Slot 1 of Lost Levels ), in Slot 1 of Super Mario Bros 2 , the level has changed to level 3, regardless of what was there before .
There is just a damned saving problem in general with the All Stars ROMs (all variants, with good checksums) where it either doesn't save and/or it affects other saved game data .
I'm not sure how to explain it better. I can provide a savestate+srm file if needed.
Edited for clarity and emphasis