Add Memory Browser?
Moderator: ZSNES Mods
Add Memory Browser?
I was wondering if it would be viable to add one more option to the cheats menu, or possibly another menu. What would be most convenient (at least for me) is an option to set a base address and X bytes/words/longs to display. Would that be a viable option?
Not in a huge rush. Didn't know it was mostly in assembler... I know how that is... I wrote in 16 bit asm back in high school... only remember about 5% of it... pretty much summed up in:
mov ax 13h
int 10h
Yay 320x200x8!
~crash~
It was just a suggestion on something for someone to spend their spare time on when their minds go blank. I know when I program a lot on one subject, my mind gets kinda numb until I find something else to do. Then programming seems that much easier! At least for me anyways. Take your time, folks. ASM is a killer.
mov ax 13h
int 10h
Yay 320x200x8!
~crash~
It was just a suggestion on something for someone to spend their spare time on when their minds go blank. I know when I program a lot on one subject, my mind gets kinda numb until I find something else to do. Then programming seems that much easier! At least for me anyways. Take your time, folks. ASM is a killer.
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- ZSNES Developer
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Technically, you can browse memory with the cheat menu.
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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Insane Coding
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Insane Coding
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- ZSNES Shake Shake Prinny
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Practically, during emulation:
1 - bring up the GUI
2 - > Cheat > Search
3 - > Comparative Search + options
Meaning, the results will display 1, 2, 3 or 4 bytes from the offset, in hex or decimal.
4 - > Start > View
5 - > There you go, all memory from 0x7E000000 to (0x7FFFFFFF - sizeof(result))
1 - bring up the GUI
2 - > Cheat > Search
3 - > Comparative Search + options
Meaning, the results will display 1, 2, 3 or 4 bytes from the offset, in hex or decimal.
4 - > Start > View
5 - > There you go, all memory from 0x7E000000 to (0x7FFFFFFF - sizeof(result))
皆黙って俺について来い!!
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)