Don't lie. We all know you've been using ZSNES 2.3 for ages.odditude wrote:there is no development activity taking place - real life (including careers that limit participation in outside projects) has intervened.
if that changes, we'll let you know.
ZSNES is no longer in active development.
Moderator: ZSNES Mods
-
- Buzzkill Gil
- Posts: 4295
- Joined: Wed Jan 12, 2005 7:14 pm
Re: ZSNES is no longer in active development.
KHDownloadsSquall_Leonhart wrote:DirectInput represents all bits, not just powers of 2 in an axis.You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
Re: ZSNES is no longer in active development.
You guys aren't on 3.0 yet?
[size=75][b]Procrastination.[/b]
Hard Work Often Pays Off After Time, but Laziness Always Pays Off Now.[/size]
Hard Work Often Pays Off After Time, but Laziness Always Pays Off Now.[/size]
-
- Sir Robin the Not-Quite-So-Brave-As-Sir-Lancelot
- Posts: 446
- Joined: Mon May 11, 2009 4:44 am
- Location: USA
- Contact:
Re: ZSNES is no longer in active development.
Real life things are more vital, you do you, it's okay.
"Just because I don't LISTEN doesn't mean I don't CARE!" -Homer Simpson
-
- "Your thread will be crushed."
- Posts: 1236
- Joined: Wed Jul 28, 2004 1:49 am
- Location: Not in Winnipeg
- Contact:
Re: ZSNES is no longer in active development.
Rumours abound that zsnes will return to active development.
Such thing has also brought about my return.
Threads shall be crushed again.
Such thing has also brought about my return.
Threads shall be crushed again.
<pagefault> i'd break up with my wife if she said FF8 was awesome
-
- Regular
- Posts: 267
- Joined: Thu Aug 05, 2004 12:07 am
- Location: NH, USA
- Contact:
Re: ZSNES is no longer in active development.
lol... we shall see...badinsults wrote:Rumours abound that zsnes will return to active development.
Such thing has also brought about my return.
Threads shall be crushed again.
(PC Specs)
CPU: AMD Ryzen 9 3900X 12-Core Processor
Motherboard: Asus PRIME X570-PRO
GPU: nVidia/EVGA RTX 3070 Ti 8GB
GFX Drivers: Nvidia v551.76
OS: Windows 11 Pro (x64)
RAM: 32GB, 2x G.Skill 16GB DDR4
Favorite Emulators:
PS2(x64): PCSX2 (Downloads)
SNES : ZSNES
N64 : Project64
ZSNES:
v1.51 (FuSoYa's 8MB fix R2)(Compiled Myself)
CPU: AMD Ryzen 9 3900X 12-Core Processor
Motherboard: Asus PRIME X570-PRO
GPU: nVidia/EVGA RTX 3070 Ti 8GB
GFX Drivers: Nvidia v551.76
OS: Windows 11 Pro (x64)
RAM: 32GB, 2x G.Skill 16GB DDR4
Favorite Emulators:
PS2(x64): PCSX2 (Downloads)
SNES : ZSNES
N64 : Project64
ZSNES:
v1.51 (FuSoYa's 8MB fix R2)(Compiled Myself)
-
- Buzzkill Gil
- Posts: 4295
- Joined: Wed Jan 12, 2005 7:14 pm
Re: ZSNES is no longer in active development.
First post of the new year, and it brings such excitement.badinsults wrote:Rumours abound that zsnes will return to active development.
Such thing has also brought about my return.
Threads shall be crushed again.
OUR FROTHING DEMAND FOR THIS UPDATE INCREASES!
KHDownloadsSquall_Leonhart wrote:DirectInput represents all bits, not just powers of 2 in an axis.You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
-
- ZSNES Shake Shake Prinny
- Posts: 5632
- Joined: Wed Jul 28, 2004 4:15 pm
- Location: PAL50, dood !
Re: ZSNES is no longer in active development.
Please keep your pants on for a few months.Gil_Hamilton wrote:OUR FROTHING DEMAND FOR THIS UPDATE INCREASES!
皆黙って俺について来い!!
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
Code: Select all
<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
-
- Buzzkill Gil
- Posts: 4295
- Joined: Wed Jan 12, 2005 7:14 pm
Re: ZSNES is no longer in active development.
My pants are always affixed, except when it is appropriate for them to be otherwise.grinvader wrote:Please keep your pants on for a few months.Gil_Hamilton wrote:OUR FROTHING DEMAND FOR THIS UPDATE INCREASES!
KHDownloadsSquall_Leonhart wrote:DirectInput represents all bits, not just powers of 2 in an axis.You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
Re: ZSNES is no longer in active development.
Oh damn i still have that case somewhere. Good times.Gil_Hamilton wrote:OUR FROTHING DEMAND FOR THIS UPDATE INCREASES!
[size=75][b]Procrastination.[/b]
Hard Work Often Pays Off After Time, but Laziness Always Pays Off Now.[/size]
Hard Work Often Pays Off After Time, but Laziness Always Pays Off Now.[/size]
-
- Sir Robin the Not-Quite-So-Brave-As-Sir-Lancelot
- Posts: 446
- Joined: Mon May 11, 2009 4:44 am
- Location: USA
- Contact:
Re: ZSNES is no longer in active development.
Joke's on you, I'm not wearing pants!grinvader wrote:Please keep your pants on for a few months.Gil_Hamilton wrote:OUR FROTHING DEMAND FOR THIS UPDATE INCREASES!

"Just because I don't LISTEN doesn't mean I don't CARE!" -Homer Simpson
-
- Buzzkill Gil
- Posts: 4295
- Joined: Wed Jan 12, 2005 7:14 pm
Re: ZSNES is no longer in active development.
Man, we gonna have to dust off our Scitech Display Doctor serialz to get everything ready.
KHDownloadsSquall_Leonhart wrote:DirectInput represents all bits, not just powers of 2 in an axis.You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
Re: ZSNES is no longer in active development.
UniVBE FTW!Gil_Hamilton wrote:Man, we gonna have to dust off our Scitech Display Doctor serialz to get everything ready.
Why yes, my shift key *IS* broken.
-
- Regular
- Posts: 267
- Joined: Thu Aug 05, 2004 12:07 am
- Location: NH, USA
- Contact:
Re: ZSNES is no longer in active development.
It's nice to see u all still alive after all these years!
(PC Specs)
CPU: AMD Ryzen 9 3900X 12-Core Processor
Motherboard: Asus PRIME X570-PRO
GPU: nVidia/EVGA RTX 3070 Ti 8GB
GFX Drivers: Nvidia v551.76
OS: Windows 11 Pro (x64)
RAM: 32GB, 2x G.Skill 16GB DDR4
Favorite Emulators:
PS2(x64): PCSX2 (Downloads)
SNES : ZSNES
N64 : Project64
ZSNES:
v1.51 (FuSoYa's 8MB fix R2)(Compiled Myself)
CPU: AMD Ryzen 9 3900X 12-Core Processor
Motherboard: Asus PRIME X570-PRO
GPU: nVidia/EVGA RTX 3070 Ti 8GB
GFX Drivers: Nvidia v551.76
OS: Windows 11 Pro (x64)
RAM: 32GB, 2x G.Skill 16GB DDR4
Favorite Emulators:
PS2(x64): PCSX2 (Downloads)
SNES : ZSNES
N64 : Project64
ZSNES:
v1.51 (FuSoYa's 8MB fix R2)(Compiled Myself)
Re: ZSNES is no longer in active development.
Just a question.
Is ZSNES still in GitHub or some other website (I think CI Veyor or whatever name that I am not sure.)?
If so, tell me specifically.
Is ZSNES still in GitHub or some other website (I think CI Veyor or whatever name that I am not sure.)?
If so, tell me specifically.
Nintendo rules!
-
- Buzzkill Gil
- Posts: 4295
- Joined: Wed Jan 12, 2005 7:14 pm
Re: ZSNES is no longer in active development.
Has TEH KHRONA shutdown accelerated or delayed this?grinvader wrote:Please keep your pants on for a few months.Gil_Hamilton wrote:OUR FROTHING DEMAND FOR THIS UPDATE INCREASES!
KHDownloadsSquall_Leonhart wrote:DirectInput represents all bits, not just powers of 2 in an axis.You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
Re: ZSNES is no longer in active development.
i've found that a nice tripel is far more effective at accelerating development than Corona.Gil_Hamilton wrote:Has TEH KHRONA shutdown accelerated or delayed this?grinvader wrote:Please keep your pants on for a few months.Gil_Hamilton wrote:OUR FROTHING DEMAND FOR THIS UPDATE INCREASES!
Why yes, my shift key *IS* broken.
-
- ZSNES Shake Shake Prinny
- Posts: 5632
- Joined: Wed Jul 28, 2004 4:15 pm
- Location: PAL50, dood !
Re: ZSNES is no longer in active development.
The current lockdown has delayed everything by its couple of months. Of course further loads of crap hitting our local sanitary emergency fan may affect that similarly.Gil_Hamilton wrote:Has TEH KHRONA shutdown accelerated or delayed this?grinvader wrote:Please keep your pants on for a few months.Gil_Hamilton wrote:OUR FROTHING DEMAND FOR THIS UPDATE INCREASES!
皆黙って俺について来い!!
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
Code: Select all
<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
-
- Buzzkill Gil
- Posts: 4295
- Joined: Wed Jan 12, 2005 7:14 pm
Re: ZSNES is no longer in active development.
DEATH TO THE VIRUS!grinvader wrote:The current lockdown has delayed everything by its couple of months. Of course further loads of crap hitting our local sanitary emergency fan may affect that similarly.Gil_Hamilton wrote:Has TEH KHRONA shutdown accelerated or delayed this?grinvader wrote:Please keep your pants on for a few months.Gil_Hamilton wrote:OUR FROTHING DEMAND FOR THIS UPDATE INCREASES!
KHDownloadsSquall_Leonhart wrote:DirectInput represents all bits, not just powers of 2 in an axis.You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
-
- Buzzkill Gil
- Posts: 4295
- Joined: Wed Jan 12, 2005 7:14 pm
Re: ZSNES is no longer in active development.
Okay, plague's over. Back to work.grinvader wrote: ↑Sat May 09, 2020 10:55 pmThe current lockdown has delayed everything by its couple of months. Of course further loads of crap hitting our local sanitary emergency fan may affect that similarly.Gil_Hamilton wrote:Has TEH KHRONA shutdown accelerated or delayed this?grinvader wrote:Please keep your pants on for a few months.Gil_Hamilton wrote:OUR FROTHING DEMAND FOR THIS UPDATE INCREASES!
KHDownloadsSquall_Leonhart wrote:DirectInput represents all bits, not just powers of 2 in an axis.You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
-
- Buzzkill Gil
- Posts: 4295
- Joined: Wed Jan 12, 2005 7:14 pm
Re: ZSNES is no longer in active development.
KHDownloadsSquall_Leonhart wrote:DirectInput represents all bits, not just powers of 2 in an axis.You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
Re: ZSNES has a split personality
hrm. intriguing. it's been patched up to build on x64 linux systems.Gil_Hamilton wrote: ↑Mon Jan 23, 2023 11:31 am https://github.com/xyproto/zsnes
Someone's forked teh Z.NES and is working on a new release.
Why yes, my shift key *IS* broken.
-
- Regular
- Posts: 267
- Joined: Thu Aug 05, 2004 12:07 am
- Location: NH, USA
- Contact:
Re: ZSNES has a split personality
nice!odditude wrote: ↑Tue Jan 24, 2023 4:14 amhrm. intriguing. it's been patched up to build on x64 linux systems.Gil_Hamilton wrote: ↑Mon Jan 23, 2023 11:31 am https://github.com/xyproto/zsnes
Someone's forked teh Z.NES and is working on a new release.
to bad they are not updating or maintaining for Windows OS.
(PC Specs)
CPU: AMD Ryzen 9 3900X 12-Core Processor
Motherboard: Asus PRIME X570-PRO
GPU: nVidia/EVGA RTX 3070 Ti 8GB
GFX Drivers: Nvidia v551.76
OS: Windows 11 Pro (x64)
RAM: 32GB, 2x G.Skill 16GB DDR4
Favorite Emulators:
PS2(x64): PCSX2 (Downloads)
SNES : ZSNES
N64 : Project64
ZSNES:
v1.51 (FuSoYa's 8MB fix R2)(Compiled Myself)
CPU: AMD Ryzen 9 3900X 12-Core Processor
Motherboard: Asus PRIME X570-PRO
GPU: nVidia/EVGA RTX 3070 Ti 8GB
GFX Drivers: Nvidia v551.76
OS: Windows 11 Pro (x64)
RAM: 32GB, 2x G.Skill 16GB DDR4
Favorite Emulators:
PS2(x64): PCSX2 (Downloads)
SNES : ZSNES
N64 : Project64
ZSNES:
v1.51 (FuSoYa's 8MB fix R2)(Compiled Myself)
Re: ZSNES has a split personality
...not being able to build for Windows, assuming that building is broken, is less of a problem when you have binaries that work just fine.joe_devore wrote: ↑Wed Feb 22, 2023 1:38 amnice!odditude wrote: ↑Tue Jan 24, 2023 4:14 amhrm. intriguing. it's been patched up to build on x64 linux systems.Gil_Hamilton wrote: ↑Mon Jan 23, 2023 11:31 am https://github.com/xyproto/zsnes
Someone's forked teh Z.NES and is working on a new release.
to bad they are not updating or maintaining for Windows OS.
Why yes, my shift key *IS* broken.
-
- Regular
- Posts: 267
- Joined: Thu Aug 05, 2004 12:07 am
- Location: NH, USA
- Contact:
Re: ZSNES has a split personality
I have FuSoYa's 8MB fix version of ZSNES (v1.51) on my PC still..odditude wrote: ↑Tue Feb 28, 2023 4:34 am...not being able to build for Windows, assuming that building is broken, is less of a problem when you have binaries that work just fine.joe_devore wrote: ↑Wed Feb 22, 2023 1:38 amnice!odditude wrote: ↑Tue Jan 24, 2023 4:14 amhrm. intriguing. it's been patched up to build on x64 linux systems.Gil_Hamilton wrote: ↑Mon Jan 23, 2023 11:31 am https://github.com/xyproto/zsnes
Someone's forked teh Z.NES and is working on a new release.
to bad they are not updating or maintaining for Windows OS.
I have plenty of PC games mainly on Steam and GoG .com etc
so I haven't really done anything with emulation other then keep them all up to date...
(PC Specs)
CPU: AMD Ryzen 9 3900X 12-Core Processor
Motherboard: Asus PRIME X570-PRO
GPU: nVidia/EVGA RTX 3070 Ti 8GB
GFX Drivers: Nvidia v551.76
OS: Windows 11 Pro (x64)
RAM: 32GB, 2x G.Skill 16GB DDR4
Favorite Emulators:
PS2(x64): PCSX2 (Downloads)
SNES : ZSNES
N64 : Project64
ZSNES:
v1.51 (FuSoYa's 8MB fix R2)(Compiled Myself)
CPU: AMD Ryzen 9 3900X 12-Core Processor
Motherboard: Asus PRIME X570-PRO
GPU: nVidia/EVGA RTX 3070 Ti 8GB
GFX Drivers: Nvidia v551.76
OS: Windows 11 Pro (x64)
RAM: 32GB, 2x G.Skill 16GB DDR4
Favorite Emulators:
PS2(x64): PCSX2 (Downloads)
SNES : ZSNES
N64 : Project64
ZSNES:
v1.51 (FuSoYa's 8MB fix R2)(Compiled Myself)
-
- can't make up their mind
- Posts: 103
- Joined: Sun Sep 13, 2015 7:51 pm
- Location: England
Re: ZSNES is no longer in active development.
I'd be intrigued if they were capable of backporting the old netplay code over. Would love to see that. :3
:3