Dragon Quest 6 - Crucial Info

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Please Ass-Rape Me

Dragon Quest 6 - Crucial Info

Post by Please Ass-Rape Me »

Word,

I have the NSRT stats on that rom.
(Here are the stats of the UNPATCHED JAPANESE VERSION of the rom)
bank:hi rom
CARTNAME:DRAGONQUEST6
SRAM:64 KB
SIZE 32 MB
VIDEO:NTSC
VERSION: 1.0
CRC32:33304519
CHECKSUM:GOOD 0x5E8F
ROM SPEED: 120ns (fast rom)
Country: Japan
Type:Normal + Batt
Interleaved:NO
Header:FIG (although it is an smc file)
-------------STATS ON THE PATCHED NOPREGRSS ROM-
Everything is the same except the checksum and the CRC32
CHECKSUM-Bad 0xd17A !=0x5E8F
CRC32-276D9893
(Keep in mind I did try to get past that part (BUG AT THE END OF THE GAME) with the JApanese and pathced versions, although I transfered and used a save state with both. However I save plenty of time BEFORE the bug, so keep that in mind, and please let me know how to get past it. No nasty replies this time, PLEASE because they will close my post if you do, and it's not fair to me. Thanks.
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Post by adventure_of_link »

I don't think your thread will get closed this time, because you actually provided relevant NSRT info this time. Thanks. :)
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.
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Post by Deathlike2 »

Now all you have to do is link to your savestate...

Does the game work when the IPS patch is not applied? (I assume you are using the auto IPS patch feature in ZSNES instead of directly modifying the ROM with an IPS patch tool.. if you could mention that as well, it should help)..
Please Ass-Rape Me

DQ6

Post by Please Ass-Rape Me »

Well I dont think the people were yelling at me because I didn't post the nsrt info were they? I'm really not sure what they were griping about..

HaHaHa, now watch this post cause some trouble. It's just my style to be a little more upfront and if I seem a little rude, I apologize I am not really this way.
Please Ass-Rape Me

dq6 info

Post by Please Ass-Rape Me »

Well, why do you also need the save state? I figure you would just need one or the other....(either the nsrt info or the save state)

Also I did not use the auto patcher, I use IPS.exe through DOS
and I did try the unpatched rom, but I tried it with save state that I saved on the patched rom. Do you think this is where my problem lies? And how do you know it's not just a bug with zsnes that you simply cannot get past? I mean, I have not yet heard from anyone that they have gotten through this game.

How far have anybody gotten? I mean doesn't anyone here like RPG's? If so, you all should have beaten dq6 by now because it's been translated for years.
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Post by Deathlike2 »

Well, why do you also need the save state? I figure you would just need one or the other....(either the nsrt info or the save state)
You need both because:

1) Having the NSRT output should confirm (or not confirm) a bad ROM. Of course all patched ROMs will have bad checksums (if the original ROM had a bad checksum, then patching a bad ROM is a problem of the ROM, not ZSNES).

2) The savestate is required to reproduce the problem (it's kinda like storing the state of the simulated "SNES" while the game is running) and the devs want this data to debug.
Also I did not use the auto patcher, I use IPS.exe through DOS
and I did try the unpatched rom, but I tried it with save state that I saved on the patched rom
You shouldn't use a savestate on the non-patched ROM.. I don't know what consequences it can have.
Do you think this is where my problem lies?
No, but that's not how you should be testing it.

To better reproduce, you load up a save (not a savestate, this game has battery backup so you should be able to load up the save) on the unpatched ROM (save files are usually read in the same format in the patched/non-patched versions, so you don't have to worry there) and then try to get up to the same point the freeze occurs. If it does NOT occur when the game is unpatched, this is a symptom of the IPS patch (possibly the patcher) and not ZSNES. If the bug reoccurs, THEN and ONLY THEN that ZSNES is at fault.
And how do you know it's not just a bug with zsnes that you simply cannot get past?
Well, the steps you explained to attempt to reproduce the problem is completely bad (and not the correct way anyhow). Reproduction should always occur on the clean ROM (no IPS patches) to ensure that the IPS patch is NOT the cause of the problem. Savestates also have to be generated by the clean ROM, not the patched ROM. A savestate that is generated by the patched ROM will reproduce a bug that the IPS patch may have caused, not necessarily of the original.
How far have anybody gotten? I mean doesn't anyone here like RPG's? If so, you all should have beaten dq6 by now because it's been translated for years.
It is best to make the assumption that NOONE has played the game you have played. Not all the developers have played "insert your favorite/popular game here". It's good to report a bug, but it is another to assume that the devs already know about it.. which this is not the case.. you always have to assume they know nothing of this bug..

You should try to use the auto-IPS patching feature. It's more convienent than patching the ROM. All you have to do to "update" the the IPS patch is just replacing the old one.. which is way better than you have to manually repatch the clean ROM (though the limitation is just one IPS patch per game, but that's usually not a big deal)..
Last edited by Deathlike2 on Mon Feb 21, 2005 1:28 am, edited 2 times in total.
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Post by Oblivion »

Uh, the NSRT info is just information about the ROM image, not your file. The savestate is needed to REPRODUCE THE BUG MORE QUICKLY. Also, you appear to be assuming that *anyone* who likes RPGs (a broad genre) must surely have beaten DQ6 by now. Riiight.
Everything I say is a lie.
Please Ass-Rape Me

Post by Please Ass-Rape Me »

Deathlike2-Hey, thanks for all that info.
Oblivion-Sorry about that, I meant the old school rpg's (the real rpgs) I don't consider these newer "rpgs" for playstation and playstation 2, etc to be rpg's because they are so much different than what I grew up with. I started playing RPG's well over 15 years ago (I bought FF2 in 1991 when it came out on SNES) and I started with the BEST of any that have ever hit the marker. WHo would have ever thught the 1st RPG I ever got into was going to be the best rpg ever.

PS- There were some exceptions like Lufia 2 was excellent, but FF2 is more of a classic.
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Post by Deathlike2 »

You may want to try Snes9x and see if it occurs there...
You will need to test patched+unpatched versions...
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Post by kieran_ »

Upload the zmv to http://www.yousendit.com.
Then, provide us with the link.
Please Ass-Rape Me

snes 9x

Post by Please Ass-Rape Me »

Alright I'll upload the file. Did you mean the save state or the save movie?
I dont have any ZMV's for the game yet but I can make one if you wish.

About getting through on Snes9x...that would be much easier said than done (unless there is a new program that can transfer save states, etc) because I am over 100 hours into the game, and so I'd have to start all the way over again at the beginning just to see if the same bug is there or not! Also if I recall correctly, you cannot use a controller with snes9x and that really bugs me to use a keyboard to play an rpg. I use my Playstation controllers with zsnes. Does the newer snes9x support controllers, sound and all that?
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Post by Deathlike2 »

About getting through on Snes9x...that would be much easier said than done (unless there is a new program that can transfer save states, etc) because I am over 100 hours into the game, and so I'd have to start all the way over again at the beginning just to see if the same bug is there or not! Also if I recall correctly, you cannot use a controller with snes9x and that really bugs me to use a keyboard to play an rpg. I use my Playstation controllers with zsnes. Does the newer snes9x support controllers, sound and all that?
Snes9x is able to read ZSNES save states last I checked (however, with many changes made to ZSNES, I'm not sure of the compatibility on that), but it definately can read the save files (.srm) (All SNES emulators should have no problems dealing with reading/writing srm files..)

The thing with ZSNES+Snes9x is that you can define save directories for both so they can read the same .srm files (very handy)..

I know nothing of joystick usage of Snes9x, but it does support joysticks (controllers) so you will have to look into their documentation/readme about it.

Snes9x practically supports everytthing as much as ZSNES does (minus the very diverse filters) and some differences... (Snes9x has better emulation, but has a bit more hacks to get stuff working) .. and yes, there's obviously sound emulation (in my opinion, is not as good as ZSNES's sound quality)
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Re: snes 9x

Post by kieran_ »

Please Help Me wrote:Alright I'll upload the file. Did you mean the save state or the save movie?
I dont have any ZMV's for the game yet but I can make one if you wish.

About getting through on Snes9x...that would be much easier said than done (unless there is a new program that can transfer save states, etc) because I am over 100 hours into the game, and so I'd have to start all the way over again at the beginning just to see if the same bug is there or not! Also if I recall correctly, you cannot use a controller with snes9x and that really bugs me to use a keyboard to play an rpg. I use my Playstation controllers with zsnes. Does the newer snes9x support controllers, sound and all that?
I meant ZST.
Just so you know, you will not be able to follow all this through, because you will most probably be banned.
Please Ass-Rape Me

Thanks detahlike

Post by Please Ass-Rape Me »

Quote"""""(All SNES emulators should have no problems dealing with reading/writing srm files..)

The thing with ZSNES+Snes9x is that you can define save directories for both so they can read the same .srm files (very handy).. """""""""

THANKS for that info, I didn't know that, that will help me out a lot because now I can just transfer my srm file which is almost near the bug anyways, and then play from there (incase it was a bug with zsnes) and then I can get past it. I would recommend the makers of zsnes to fix that bug(if there really is one) though so people can play dq6 on zsnes.


I know what you mean, (but it doesn't matter now because I think deathlike solved my problem)they'll ban me for a stupid reason like expressing my feelings, or making flames, etc. My question is, if people read it and respond (or they can choose to ignore) WHY NOT ALLOW IT?
Why be all iraqi style on us here and try to control our lives. We should ALL have the choice. Meaning I can post what I want, and people can ignore it if they want. But my words should not be banned. Well, I dont like it here anyway, and I know every post I make is a waste of my time, so once I'm banned, it will be refrehsing.
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Re: Thanks detahlike

Post by kieran_ »

Please Help Me wrote:Quote"""""(All SNES emulators should have no problems dealing with reading/writing srm files..)

The thing with ZSNES+Snes9x is that you can define save directories for both so they can read the same .srm files (very handy).. """""""""

THANKS for that info, I didn't know that, that will help me out a lot because now I can just transfer my srm file which is almost near the bug anyways, and then play from there (incase it was a bug with zsnes) and then I can get past it. I would recommend the makers of zsnes to fix that bug(if there really is one) though so people can play dq6 on zsnes.


I know what you mean, (but it doesn't matter now because I think deathlike solved my problem)they'll ban me for a stupid reason like expressing my feelings, or making flames, etc. My question is, if people read it and respond (or they can choose to ignore) WHY NOT ALLOW IT?
Why be all iraqi style on us here and try to control our lives. We should ALL have the choice. Meaning I can post what I want, and people can ignore it if they want. But my words should not be banned. Well, I dont like it here anyway, and I know every post I make is a waste of my time, so once I'm banned, it will be refrehsing.
Life changing stuff.
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Re: snes 9x

Post by Agozer »

Please Help Me wrote: Also if I recall correctly, you cannot use a controller with snes9x and that really bugs me to use a keyboard to play an rpg.
Sir, you couldn't be any more wrong with that statement.
whicker: franpa is grammatically correct, and he still gets ripped on?
sweener2001: Grammatically correct this one time? sure. every other time? no. does that give him a right? not really.
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Re: snes 9x

Post by kieran_ »

Agozer wrote:
Please Help Me wrote: Also if I recall correctly, you cannot use a controller with snes9x and that really bugs me to use a keyboard to play an rpg.
Sir, you couldn't be any more wrong with that statement.
I take offence to that. You are destroying his freedom of speech.
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Re: snes 9x

Post by Agozer »

Kieran wrote:
Agozer wrote:
Please Help Me wrote: Also if I recall correctly, you cannot use a controller with snes9x and that really bugs me to use a keyboard to play an rpg.
Sir, you couldn't be any more wrong with that statement.
I take offence to that. You are destroying his freedom of speech.
D':
whicker: franpa is grammatically correct, and he still gets ripped on?
sweener2001: Grammatically correct this one time? sure. every other time? no. does that give him a right? not really.
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Post by flamingspinach »

Please Help Me wrote:I started playing RPG's well over 15 years ago (I bought FF2 in 1991 when it came out on SNES) and I started with the BEST of any that have ever hit the marker. WHo would have ever thught the 1st RPG I ever got into was going to be the best rpg ever.

PS- There were some exceptions like Lufia 2 was excellent, but FF2 is more of a classic.
It pains me that you deem yourself an RPG connoisseur and yet call FF4 Easy Type "FF2".

-fs
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Post by Aerdan »

Final Fantasy 2 US and Final Fantasy 4 Easy Type are two different games. Try again.
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Post by Oblivion »

Shhh he's trying to sound smart. He's also thinking that using 5 sets of quotation marks on each end is useful.
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Post by AspiringSquire »

Please Help Me wrote:I would recommend the makers of zsnes to fix that bug(if there really is one) though so people can play dq6 on zsnes.


(but it doesn't matter now because I think deathlike solved my problem)
I sure hope you're still planning to upload your SRM file (and savestate, maybe). Without it, there's very little chance that the bug will be resolved in ZSNES any time in the not-so-near future. The fact that you reported the problem does not automatically make the developers aware of everything they need to know; only with the save file and information for getting to the bugged part of the game can they do anything about it.
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Please Ass-Rape Me

ff2 is hard without any weapons or armor

Post by Please Ass-Rape Me »

Thanks for that info Aspring Quire, I did not think about that.

And thanks to everyone else for backing me up before I could reply......FF4 EASY TYPE IS NOT THE SAME AS FF2, boy I bet you feel like a moron now.

PS-FF2 (US) was actually MUCH harder than FF IV hardtype(JAPAN) for me, because when I first played it 15 years ago I knew little about rpg's and I did not even know how to equip. So, go figure I beat the whole game with no weapons or armor. I must have made it through with whatever was automatically already equipped on me. I know the dark knight starts with dark armor, etc, but what about the paladin? Does he start with anything? I know I did not equip a single thing (no wonder the game was so much easier the 2nd time I beat it, knowing about "equiping") and I'm wondering does the light sword you find at the mountain (damn I'm ate up I've beaten this game upwards of 50 times and I've already forgotten the names of the places..although it's been a few quick years since I've played it) by Mysidia?(the place where you become a paladin)
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Re: ff2 is hard without any weapons or armor

Post by Oblivion »

Please Help Me wrote:FF4 EASY TYPE IS NOT THE SAME AS FF2
That's what everyone's been saying.
Everything I say is a lie.
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Re: Thanks detahlike

Post by ipher »

Please Ass-Rape Me wrote:Quote"""""(All SNES emulators should have no problems dealing with reading/writing srm files..)

The thing with ZSNES+Snes9x is that you can define save directories for both so they can read the same .srm files (very handy).. """""""""

THANKS for that info, I didn't know that, that will help me out a lot because now I can just transfer my srm file which is almost near the bug anyways, and then play from there (incase it was a bug with zsnes) and then I can get past it. I would recommend the makers of zsnes to fix that bug(if there really is one) though so people can play dq6 on zsnes.
Please upload the srm file somewhere so we can look into the bug. If you don't have any webspace, you can email it to ipher1@gmail.com
[url=http://www.ipherswipsite.com]ipher's WIP Site[/url]
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