ipherswipsite.com - no Linux WIP's
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ipherswipsite.com - no Linux WIP's
How come there are no binaries for Linux, only for DOS and Windows at [ipherswipsite.com]?
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- ZSNES Developer
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Because ipher doesn't use Linux in any way shape or form.
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- Locksmith of Hyrule
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Like with 98% of Linux software, you must compile it from source.
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
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To build on link's reply, the reason you must compile zsnes from source in linux, is because rarely are any linux systems exactly the same. A binary compiled for system a may not work on system b. A binary compiled for system c may not work on a, b, or d. Basically it would be a waste of time and resources to compile a binary since it may or may not work for most people. Then theyd have to deal with complaints like zsnes not working, can somebody build it for me? Complaint question etc... ...Like with 98% of Linux software, you must compile it from source.
Sorry for the long-winded reply, hope this helps.
Re: ipherswipsite.com - no Linux WIP's
You're lucky the Source is compatible with Linux (it wasn't for long time). I figure that if you can learn to use Linux, you can learn how to compile and use CVS.user222 wrote:How come there are no binaries for Linux, only for DOS and Windows at [ipherswipsite.com]?
[url=http://www.ipherswipsite.com]ipher's WIP Site[/url]
To expand on this, the general mentality when it comes to Linux is that it's not up to the application developers to make binary packages, rather that task is given to the distro makers. Debian is the best example of this; they maintain a huge database of about 18 000 packages, which is about the largest binary repository of Linux software you can find today. So, if you want binary packages, turn to your distro maker.SquareHead wrote:To build on link's reply, the reason you must compile zsnes from source in linux, is because rarely are any linux systems exactly the same. A binary compiled for system a may not work on system b. A binary compiled for system c may not work on a, b, or d. Basically it would be a waste of time and resources to compile a binary since it may or may not work for most people. Then theyd have to deal with complaints like zsnes not working, can somebody build it for me? Complaint question etc... ...Like with 98% of Linux software, you must compile it from source.
Sorry for the long-winded reply, hope this helps.
If you run Debian (or a Debian-derivate such as Lindows, Xandros, Ubuntu, Knoppix et. all), v1.40 is the most recent one, just use "aptitude install zsnes" and you're done. If you run a Debian-derivate you may have to add a repository however...
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- Locksmith of Hyrule
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Uhh... wertigon, Lindows got its name changed to Linspire. I'm just trying to brush off some confusion, that's all.
PS: Linspire sucks, you'd need a ~800MHz CPU to run it, which made N64 emulation and PSOne emulation shitty, IMO.
PS: Linspire sucks, you'd need a ~800MHz CPU to run it, which made N64 emulation and PSOne emulation shitty, IMO.
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
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huh....SquareHead wrote:To build on link's reply, the reason you must compile zsnes from source in linux, is because rarely are any linux systems exactly the same. A binary compiled for system a may not work on system b. A binary compiled for system c may not work on a, b, or d. Basically it would be a waste of time and resources to compile a binary since it may or may not work for most people. Then theyd have to deal with complaints like zsnes not working, can somebody build it for me? Complaint question etc... ...Like with 98% of Linux software, you must compile it from source.
Sorry for the long-winded reply, hope this helps.
There's binary compatibility in Linux, you know... Try Real Player or Acrobat Reader for exemple...
Using static libraries is one way.
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- Locksmith of Hyrule
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OK then, how come once I saw a link in ipher's web site with a Linux build, IIRC the file name was ZSNES_LRC1.tar.bz..Nach wrote:Because ipher doesn't use Linux in any way shape or form.

<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
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Nach made that, to see how well linux binaries would work.adventure_of_link wrote:OK then, how come once I saw a link in ipher's web site with a Linux build, IIRC the file name was ZSNES_LRC1.tar.bz..Nach wrote:Because ipher doesn't use Linux in any way shape or form.
[url=http://www.ipherswipsite.com]ipher's WIP Site[/url]
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- Locksmith of Hyrule
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In that case..
ipher: Alright, thanks man, didn't know.
Nach: Your project to do that was a dud. I tried getting it to work on Linspire, kept giving me errors. I tried clicking it, nothing. Tried to load it from the file browser's execute shell command option, nothing. Tried loading it like you do with Snes9X (./snes9x <insert random ROM name here>), nothing.
I guess compiliing from source is the best way to do things.. sadly you don't get those tools on Linspire, I once tried to complie WINE and ZSnes, wouldn't do it, I needed a C++ editor to compile WINE, I forgot what I was missing to compile ZSnes...
ipher: Alright, thanks man, didn't know.
Nach: Your project to do that was a dud. I tried getting it to work on Linspire, kept giving me errors. I tried clicking it, nothing. Tried to load it from the file browser's execute shell command option, nothing. Tried loading it like you do with Snes9X (./snes9x <insert random ROM name here>), nothing.
I guess compiliing from source is the best way to do things.. sadly you don't get those tools on Linspire, I once tried to complie WINE and ZSnes, wouldn't do it, I needed a C++ editor to compile WINE, I forgot what I was missing to compile ZSnes...

<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.
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- Dark Wind
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Most linux distributions already use a semi-standard hierarchy of directories. Certain distributions [Debian and most Debian-based] go above and beyond that and do Weird Things(tm) to Perl and some other stuff.SquareHead wrote:bztunk wrote:
There's binary compatibility in Linux, you know... Try Real Player or Acrobat Reader for exemple...
Using static libraries is one way.
Arent they trying to standardize Linux distros in some way as well?
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- ZSNES Developer
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Did you decompress it and make sure it had the executable bit set?adventure_of_link wrote: Nach: Your project to do that was a dud. I tried getting it to work on Linspire, kept giving me errors. I tried clicking it, nothing. Tried to load it from the file browser's execute shell command option, nothing. Tried loading it like you do with Snes9X (./snes9x <insert random ROM name here>), nothing.
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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Insane Coding
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Insane Coding
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- Locksmith of Hyrule
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If by decompress, you mean extract the ZSnes exceutable from its tar.bz distribution, then yes I did.
I didn't know I had to set an executable bit.. Linspire automatically detected it as an executable.. the file was just called zsnes .
How do you set the executable bit?
PS: My ZSnes Linux was ~2.8MB
I didn't know I had to set an executable bit.. Linspire automatically detected it as an executable.. the file was just called zsnes .
How do you set the executable bit?
PS: My ZSnes Linux was ~2.8MB
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.
NSRT here.
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- Dark Wind
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If you're talking about package distribution, nothing serious yet.SquareHead wrote:bztunk wrote:
There's binary compatibility in Linux, you know... Try Real Player or Acrobat Reader for exemple...
Using static libraries is one way.
Arent they trying to standardize Linux distros in some way as well?
It doesn't matter what the number of distributions is, compatibility is still possible.
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- Dark Wind
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There are lots of 'serious standards' in Linux. In fact, there are too many. Everyone wants their idea to be the universal one, and you end up with stuff like 40 media players, 20 web browsers, 5 office suites, 200 window managers, 8 GUI toolkits, 12 packaging systems... people can't even agree to be consistent with copy/paste vs. middle click. But, hopefully autopackage catches on. Perhaps if it makes it into LSB or freedesktop or whatever, it will. It'd be nice if they could add my distro to their tool (FreeBSD) assuming it catches on, but eh. I'm happy with ports I guess.There's autopackage, which I posted above. I'd say they are very serious.
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- Dark Wind
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Well, their next phase is to integrate with native package systems, so that should remove any reason for casual programs to not use it. It's too bad GCC changed the ABI again with 3.4; it had better stay stable for the next five years, at least.
I would like to see something like "the official KDE operating system", but maybe that's just me.
I would like to see something like "the official KDE operating system", but maybe that's just me.
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- Dark Wind
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Debian packages
In case it is useful to someone, I have posted some Debian i386 binary packages of Zsnes versions greater than 1.40 on my site. They're experimental at this stage as I'm fairly new to Debian package creation and they've only been tested on my own system (SimplyMepis 3.3).
Re: Debian packages
I already did a 1.43 package :)awk wrote:In case it is useful to someone, I have posted some Debian i386 binary packages of Zsnes versions greater than 1.40 on my site. They're experimental at this stage as I'm fairly new to Debian package creation and they've only been tested on my own system (SimplyMepis 3.3).
But oh well, maybe yours are better :)
AND WTF THREAD RESSURECTION!