Some sound bugs

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crocomire
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Some sound bugs

Post by crocomire »

I found some problems in the sound of those games:
- Lamborghini - American Challenge (U)
- Prince of Persia 2 - The Shadow & The Flame (U)

The music are strange (they lack pieces)
Tested in ZSNES 1.42 and ZSNES WIP 0224

Code: Select all

---------------------Internal ROM Info----------------------
       File: Lamborghini - American Challenge (U).smc
       Name: LAMBORGHINI AMERICAN   Company: Titus
     Header: SWC                       Bank: LoROM
Interleaved: No                        SRAM: 0 Kb
       Type: Normal                     ROM: 4 Mb
    Country: USA                      Video: NTSC
  ROM Speed: 120ns (FastROM)       Revision: 1.0
   Checksum: Good 0x9924              CRC32: D2FB701B
--------------------------Database--------------------------
   Name: Lamborghini - American Challenge
Country: USA                    Revision: 1.0
 Port 1: Gamepad                  Port 2: S. Scope/Gamepad
Genre 1: Racing                  Genre 2: None

---------------------Internal ROM Info----------------------
       File: Prince of Persia 2 - The Shadow & The Flame (U).smc
       Name: PRINCE OF PERSIA II    Company: Titus
     Header: SWC                       Bank: LoROM
Interleaved: No                        SRAM: 0 Kb
       Type: Normal                     ROM: 16 Mb
    Country: USA                      Video: NTSC
  ROM Speed: 120ns (FastROM)       Revision: 1.0
   Checksum: Good 0xC886              CRC32: 50581D9D
--------------------------Database--------------------------
   Name: Prince of Persia 2
Country: USA                    Revision: 1.0
 Port 1: Gamepad                  Port 2: Gamepad
Genre 1: Action                  Genre 2: Platform Adventure
THE LAST METROID IS IN CAPTIVITY.
THE GALAXY IS AT PEACE...
kieran_
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Post by kieran_ »

Is it just me or are those logs pretty fucked up. The spaces got converted, or something.

Edit: I think it's just me.
crocomire
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Post by crocomire »

Only I have this problem? :?
THE LAST METROID IS IN CAPTIVITY.
THE GALAXY IS AT PEACE...
What evar
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Post by What evar »

Let's not forget Earthworm Jim 2, that still has those annoying sound bugs. I'm not 100% sure, but I think it worked better in 1.36.
adventure_of_link
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Post by adventure_of_link »

...and v1.36 was some version which still had a bunch of hacks, including the one which lets assumed Super FX Metal Combat ROMs work in ZSnes, among many others.
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.
What evar
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Post by What evar »

I don't understand why the developers would remove hacks for games that don't work without them. It would make much more sense to remove those that weren't needed any more, and keep those that make up for code that hasn't been written yet.
Stifu
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Post by Stifu »

What evar wrote:I don't understand why the developers would remove hacks for games that don't work without them. It would make much more sense to remove those that weren't needed any more, and keep those that make up for code that hasn't been written yet.
http://board.zsnes.com/phpBB2/viewtopic.php?t=2823

:roll:
snkcube
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Post by snkcube »

What evar wrote:I don't understand why the developers would remove hacks for games that don't work without them. It would make much more sense to remove those that weren't needed any more, and keep those that make up for code that hasn't been written yet.
It's been discussed in a thread. Look more harder next time.
Try out CCleaner and other free software at Piriform
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What evar
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Post by What evar »

My eyes are opened.
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