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I played Front Mission once and i loaded a savestate that was on the bulid wanser screen and it was all jumbled up. The savestate was used a lot if that matters.
ZSNES 1.32 I think this was a year or 2 ago.
Specs: Win XP S3 Pro Savage DDR
AMD 1800+
No NSRT info this was 2 years ago
It was the (U) rom
uh... Please download Front Mission again and try your savestate. Post NSRT info too. 2 years is not an excuse.
whicker: franpa is grammatically correct, and he still gets ripped on? sweener2001: Grammatically correct this one time? sure. every other time? no. does that give him a right? not really.
well, if the save state was made with such an old version of zsnes, chances are that it doesn't work with the newest one. But I'm sure that you kept your .srm file which keeps your in game save, right?
*Sometimes I edit my posts just to correct mistakes.
Joe Camacho wrote:well, if the save state was made with such an old version of zsnes, chances are that it doesn't work with the newest one. But I'm sure that you kept your .srm file which keeps your in game save, right?
Yeah, that could be, since the savestate captures the state of emulation the second the save button is pressed. Somehow I fear that he hasn't got the SRAM file.
whicker: franpa is grammatically correct, and he still gets ripped on? sweener2001: Grammatically correct this one time? sure. every other time? no. does that give him a right? not really.
I really do not understand this statement. NSRT is an SNES ROM checker... it doesn't matter how long ago you had the ROM..
Yeah, that could be, since the savestate captures the state of emulation the second the save button is pressed. Somehow I fear that he hasn't got the SRAM file.
I believe he probably has the .srm file, but if he doesn't use the in-game save feature.. the file is useless. ZSNES always generates/updates the SRM file on those games with battery backup on closing (unless ZSNES crashes)
... How about redownloading this old ZSNES version, loading the game, loading the save state, saving using the actual save game feature, then using the last ZSNES version with the resulting SRM file ?
... How about redownloading this old ZSNES version, loading the game, loading the save state, saving using the actual save game feature, then using the last ZSNES version with the resulting SRM file ?