(DON'T DELETE!!) ZSNES HTML Help Topic
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- Dark Wind
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- Dark Wind
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I'm not sure how to do that either, so do you think you could commit the CHM to the /chm folder in zsnes-docs-dev with TortoiseCVS?Noxious Ninja wrote:You need to get it to commit in binary mode. I'm not sure how to do that; TortoiseCVS, what I use, seems to do it automatically.


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- Born to Rule... Impatiently
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Don't worry, IceFox. I just committed the CHM, and it works fine now. 
You may need to delete your "chm" folder to get the new file working properly; that's what I had to do (after committing).

You may need to delete your "chm" folder to get the new file working properly; that's what I had to do (after committing).
[url=http://board.zsnes.com/phpBB2/viewtopic.php?t=3298][color=brown]My [u]NES palette[/u][/color][/url] - better colors with any emulator.
"the more you know, and the more you can do... the more you are."
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"the more you know, and the more you can do... the more you are."
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Thanks, it works.AspiringSquire wrote:Don't worry, IceFox. I just committed the CHM, and it works fine now.
You may need to delete your "chm" folder to get the new file working properly; that's what I had to do (after committing).

Are the images broken for you, too? Maybe you should re-commit those as well.

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- Born to Rule... Impatiently
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Yes, they are. I can put up the images, too, but I think I may do some resizing/editing of the pics first, just so each have consistent height and width for the dimensions.IceFox wrote:Are the images broken for you, too? Maybe you should re-commit those as well.

BTW, I use TortoiseCVS. I tried the command-line program first but decided it wasn't worth the time (or frustration) it would take to learn how to use it. TortoiseCVS is incredibly easy to use; maybe you should try it.

http://tortoisecvs.sourceforge.net/
[url=http://board.zsnes.com/phpBB2/viewtopic.php?t=3298][color=brown]My [u]NES palette[/u][/color][/url] - better colors with any emulator.
"the more you know, and the more you can do... the more you are."
- [url=http://www.danielbohman.com][color=brown][u]daniel bohman[/u][/color][/url]
"the more you know, and the more you can do... the more you are."
- [url=http://www.danielbohman.com][color=brown][u]daniel bohman[/u][/color][/url]
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- ZSNES Developer
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I've tried using TortoiseCVS before, but could never get it to work. Not sure if the build I had was buggy or what.
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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- ZSNES Developer
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I just checked out latest CVS for the CHM.
I'm not exactly impressed, and here's why:

Anyone know what the problem is exactly?
I'm not exactly impressed, and here's why:

Anyone know what the problem is exactly?
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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Insane Coding
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Insane Coding
For one thing, that's not the CHM in the latest CVS. The latest CHM has the "DOS Port Error Codes" section removed from both the Readme and the navigation.Nach wrote:I just checked out latest CVS for the CHM.
I'm not exactly impressed, and here's why:
http://nsrt.edgeemu.com/images/zsnes/zchm.png
Anyone know what the problem is exactly?
Second, maybe it's an inconsistency with your Linux CHM viewer? It works just fine for me using the MS CHM viewer.
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- ZSNES Developer
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It was the latest in CVS when I posted that.IceFox wrote:For one thing, that's not the CHM in the latest CVS.
Same problem with the one added 10 hours ago.
Um...IceFox wrote: The latest CHM has the "DOS Port Error Codes" section removed from both the Readme and the navigation.
Why?
Worked with previous versions of the CHM.IceFox wrote: Second, maybe it's an inconsistency with your Linux CHM viewer? It works just fine for me using the MS CHM viewer.
All other CHMs I have work fine.
Revision 1.8 of the CHM in CVS is the last one that seems to work for me in xCHM.
What was changed then exactly?
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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Hmm, that looks pretty bad. Obviously Windows works perfectly otherwise I would have seen this issue and reported it straight away. There must have been a commit in the last 3 weeks since version 1.8 that broke everything.
What would be best is to create a series of compiles between v1.8 and v1.9 adding newer revisions as they come. As soon as the layout messes up or things disappear etc. there is the problem. I'm guessing style.css is causing it. From the screenshot I can't tell what is the problem. All the pages should be standards compliant now...
What would be best is to create a series of compiles between v1.8 and v1.9 adding newer revisions as they come. As soon as the layout messes up or things disappear etc. there is the problem. I'm guessing style.css is causing it. From the screenshot I can't tell what is the problem. All the pages should be standards compliant now...
Well, we decided to move that info to the FAQ. Seems more appropriate there IMO, since it's related to troubleshooting stuff.Nach wrote:Um...IceFox wrote: The latest CHM has the "DOS Port Error Codes" section removed from both the Readme and the navigation.
Why?
Actually, I probably broke something in the GUI page while creating a new section.Clements wrote:All the pages should be standards compliant now...

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- ZSNES Developer
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Look on the status page to see how their conversion to Subversion is going.funkyass wrote:SF really needs to start offering Subversion repositories.
Last I checked it said they were in the testing stage.
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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I think search is extremely useful.
For example, opening the FAQ and just searching for joystick.
For example, opening the FAQ and just searching for joystick.
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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Insane Coding
Even though we don't have that many pages, the search feature will highlight the key words in the text so it's easy to find stuff. I'm used to the find feature with FireFox so I thought this was the nearest thing.
Last edited by Clements on Fri Jun 17, 2005 3:51 am, edited 1 time in total.
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- Born to Rule... Impatiently
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Clements, weren't you around when we discussed it and thought it better to include the images? Here is the conversation, summed up in a single post.Clements wrote:Updated to 8/6/05 CVS (20:03 GMT+1), removed unnecessary FF images from source, smaller size
[url=http://board.zsnes.com/phpBB2/viewtopic.php?t=3298][color=brown]My [u]NES palette[/u][/color][/url] - better colors with any emulator.
"the more you know, and the more you can do... the more you are."
- [url=http://www.danielbohman.com][color=brown][u]daniel bohman[/u][/color][/url]
"the more you know, and the more you can do... the more you are."
- [url=http://www.danielbohman.com][color=brown][u]daniel bohman[/u][/color][/url]
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- ZSNES Developer
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Yes, it is still messed up.
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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Insane Coding
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Insane Coding