Feedback for relatively minor cosmetic change
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- ZSNES Shake Shake Prinny
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Feedback for relatively minor cosmetic change
SURPRISE
1- are you interested in a feature allowing this change
2- do you think this example looks good
I sucked at some letters and accept help/fixes/propositions from artistically gifted people.
These are the main symbols this feature could alter: (5x5 font)
0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ-_~./<>[]:&#="\*?%+,()@'!$;`^{}
also, ↓ (down arrow == first menu), some other arrows (the up/down/left/right + 'delete' from the key combo menu) and the symbols on the minimize/maximize buttons
Worthy of note : the 'X' letter is also used for the 'close' button...
1- are you interested in a feature allowing this change
2- do you think this example looks good
I sucked at some letters and accept help/fixes/propositions from artistically gifted people.
These are the main symbols this feature could alter: (5x5 font)
0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ-_~./<>[]:&#="\*?%+,()@'!$;`^{}
also, ↓ (down arrow == first menu), some other arrows (the up/down/left/right + 'delete' from the key combo menu) and the symbols on the minimize/maximize buttons
Worthy of note : the 'X' letter is also used for the 'close' button...
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- Dark Wind
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Re: Feedback for relatively minor cosmetic change
What does it look like with HQ2X? I don't think it looks very good like that.
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Is it kind of just an italicized version of the original font?
It decreases readability for me, but that may be just because I'm not used to it. I'd certainly want to keep the option of using the original font, if you were to put this in.
It decreases readability for me, but that may be just because I'm not used to it. I'd certainly want to keep the option of using the original font, if you were to put this in.
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- ZSNES Shake Shake Prinny
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Re: Feedback for relatively minor cosmetic change
With hq2x.Noxious Ninja wrote:What does it look like with HQ2X? I don't think it looks very good like that.
No. Cookie if you can find the real source.bitcopy wrote:Is it kind of just an italicized version of the original font?
Of course.I'd certainly want to keep the option of using the original font, if you were to put this in.
The feature would allow one to replace the default font by another 5x5 font in a set file (for now - I'm not trying to make this big, so don't expect to choose filename and store several fonts like this).
This set file could hold any modification, so you could have a font with only some characters changed compared to the default, or a total replacement.
If I make a rather simple application, anyone will be able to produce this 'set file' with anything inside (no graphical interface, but it's not as if you really need one for 5x5 fonts).
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Re: Feedback for relatively minor cosmetic change
That looks much better.grinvader wrote:With hq2x.Noxious Ninja wrote:What does it look like with HQ2X? I don't think it looks very good like that.
DeJap's Star Ocean menu font?grinvader wrote:No. Cookie if you can find the real source.bitcopy wrote:Is it kind of just an italicized version of the original font?
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- ZSNES Shake Shake Prinny
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Re: Feedback for relatively minor cosmetic change
Nope. But thanks for giving me an idea for another font.Noxious Ninja wrote:DeJap's Star Ocean menu font?

Hint: NES game.
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
The new font looks good to me. However, when the bright green "italicized" text is placed on the black background, it is harder to read. The text looks better when these large color differences are offset by ZSNES' standard font (Nothing fancy).
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More mock-ups:
HQ2x unstretched
HQ3x unstretched
HQ4x unstretched
I like it. It's something different to look at.
HQ2x unstretched
HQ3x unstretched
HQ4x unstretched
I like it. It's something different to look at.
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- ZSNES Shake Shake Prinny
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@Gospel: remember that even if you don't like my font, you'd be able to use another, or make your own. That's the main question, actually, question #2 was here just for kicks.
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Re: Feedback for relatively minor cosmetic change
I wouldn't use it... but the idea of an editable ("edible"?
) font is nice.
The file could look like this:
Just one example...

Just allow the users to specify a file in zsnes?.cfg.grinvader wrote:The feature would allow one to replace the default font by another 5x5 font in a set file (for now - I'm not trying to make this big, so don't expect to choose filename and store several fonts like this).
This set file could hold any modification, so you could have a font with only some characters changed compared to the default, or a total replacement.
If I make a rather simple application, anyone will be able to produce this 'set file' with anything inside (no graphical interface, but it's not as if you really need one for 5x5 fonts).

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[65]
0=..##.
1=.#..#
2=.####
3=#...#
4=#...#
[66]
0=.###.
1=.#..#
2=.###.
3=#...#
4=####.
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- ZSNES Shake Shake Prinny
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Re: Feedback for relatively minor cosmetic change
That was my intention.creaothceann wrote:Just allow the users to specify a file in zsnes?.cfg.
I'd rather use another way, similar but easier to work with. I'm still thinking about the best way to do it.The file could look like this:
<example>
Nope. But thanks for giving me an idea for another font.grinvader wrote:Noxious Ninja wrote:DeJap's Star Ocean menu font?

-> HEAVIER
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
Re: Feedback for relatively minor cosmetic change
That's butt-ugly. The first one was better.
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Re: Feedback for relatively minor cosmetic change
That is somewhat hard to see. Nice try though..