Music Recording?
Moderator: ZSNES Mods
Music Recording?
I would really love to be able to use SNES to capture music of old video games I love like Soul Blazer, Illusion of Gaia and Legend of Mystical Ninja. It it possible to use ZSNES to capture music recordings? If not, are there any plans for future ZSNES releases to do this?
If the answer to all the above quesions is "no,", are there any suggestions as to where I can go to help me achieve my goal? Thank you in advance!
If the answer to all the above quesions is "no,", are there any suggestions as to where I can go to help me achieve my goal? Thank you in advance!
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- Hero of Time
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This is already possible. Go to Zophar's Domain to download the music set. Then you can use a WinAmp plugin called SNESAmp to listen to the sets.
Last edited by snkcube on Sat Jun 04, 2005 4:13 am, edited 1 time in total.
Actually, I would recommend www.snesmusic.org Their tracks are completed and more properly timed, tagged, etc.; useful if you want to dump them into .wav files (using the Winamp DiskWriter plugin) for burning to CDs.snkcube wrote:Go to Zophar's Domain to download the music set.

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- Hero of Time
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Ah, I see. I'll keep that in mind.IceFox wrote:Actually, I would recommend www.snesmusic.org Their tracks are completed and more properly timed, tagged, etc.; useful if you want to dump them into .wav files (using the Winamp DiskWriter plugin) for burning to CDs.snkcube wrote:Go to Zophar's Domain to download the music set.

uh... you do know that you can save the music directly out of the game, right? Press F1, and then "save SPC data".
You have to do this before the music cuts in, preferably when the screen is still black from the "scene change" because saving SPC data only saves what *hasn't* been played. Then SnesAmp for winamp plays the spc file. Although the above listed sites have this done for you already, with full "ID3"ish type info and all that, but for games that aren't available on sites, you can make your home-made spcs this way.
You have to do this before the music cuts in, preferably when the screen is still black from the "scene change" because saving SPC data only saves what *hasn't* been played. Then SnesAmp for winamp plays the spc file. Although the above listed sites have this done for you already, with full "ID3"ish type info and all that, but for games that aren't available on sites, you can make your home-made spcs this way.
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- Lurker
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but that is VERY VERY hard for a lot of games, and it would save most a lot of effort to just download them from someplace like snesmusic.orgAkaroo wrote:uh... you do know that you can save the music directly out of the game, right? Press F1, and then "save SPC data".
You have to do this before the music cuts in, preferably when the screen is still black from the "scene change" because saving SPC data only saves what *hasn't* been played. Then SnesAmp for winamp plays the spc file. Although the above listed sites have this done for you already, with full "ID3"ish type info and all that, but for games that aren't available on sites, you can make your home-made spcs this way.
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I should have mentioned this before. In case anyone didn't know, you can go to the settings of winamp and have it record an .spc file to .wav. But before you do so make sure the music you are playing is not a .rsn file. Decompress it first so you can change the time of individual files. Set the song lengths to what you like by right clicking and going to "view file info". Next go to the winamp preferenecs and under plugins section click on output. There it shows you what the current output plugin is and you can change that to one that records such as the Nullsoft Disk Writer. Select it and when you play an SPC it will record a wav of it. After you are done change it back to an output that doesn't record. But keep in mind that these files will be HUGE. So make sure you're not low on hard drive space or something and it will be even better if you have a wav to mp3 converter to save some space. I haven't checked but there may be a plugin for winamp to directly record to mp3. I'll post it if I find one.
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- Dark Wind
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Yes, especially if you have configured SNESamp to produce high quality sound. You might want to use lower sample rates and low sample sizes (probably the default ones).FireKnight wrote:But keep in mind that these files will be HUGE.
You can use outLAME, which is really a Winamp frontend for LAME.FireKnight wrote:So make sure you're not low on hard drive space or something and it will be even better if you have a wav to mp3 converter to save some space. I haven't checked but there may be a plugin for winamp to directly record to mp3. I'll post it if I find one.
I would personally dump to wav first, then I would encode to MP3 using LAME at the command prompt. That's just my preference though, as I feel that I have more control using the command prompt rather than the frontend.
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- ZSNES Shake Shake Prinny
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Not possible, ever, period. Don't even try to ask why.SpikeRevell wrote:Can someone tell me if there is a program that will take SPC files from a game in bulk?
Uncompress the RSN (it's just a RAR) and recompress with your new stuff.Also, how do I create an RSN file? I like having entire soundtracks packed togather, but I've got a couple that are seperate files.
Last edited by grinvader on Thu Jul 07, 2005 12:16 pm, edited 1 time in total.
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
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- ZSNES Shake Shake Prinny
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You have to edit the ID666 tag and make the SPC player you're using read the tag.
皆黙って俺について来い!!
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
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- Seen it all
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You're using SNESAmp, right?
- extract the files if they're in a RSN (ie. RAR) archive
- load them into Winamp
- open the "file info" window for a song
- if the "Extended information" checkbox on the "extended" tab is checked, you have to edit the time on that tab; otherwise use the "ID666" tab
- use to "Apply" button to save the changes
Does this help?
- extract the files if they're in a RSN (ie. RAR) archive
- load them into Winamp
- open the "file info" window for a song
- if the "Extended information" checkbox on the "extended" tab is checked, you have to edit the time on that tab; otherwise use the "ID666" tab
- use to "Apply" button to save the changes
Does this help?
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bsnes launcher with recent files list
bsnes launcher with recent files list