How well douse Zsnes run for you?
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How well douse Zsnes run for you?
Do any of you run Zsnes on a mini ITX Via C3 system? I was going to make one up just for Zsnes, will it work ok?
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Hello, Hear is what I was looking at http://www.mini-itx.com/store/?c=2 i was looking at one of the C3 ones. I have a dead SNES and was thinking of putting one in that and wiring up the joystick port to it. you think it would run ok on one?
Thanks
Thanks
I said I got it to work, I didn't say I got anything close to 60 frames. I didn't even know what frame rate was back then. So as you can guess I didn't have the frame rate display on. But from what I remember I'm guessing it was probably going somewhere around 20-25fps while running Chrono Trigger. This laptop didn't even have a sound card, if I only knew about disabling sound it might have went faster... I think I still have that laptop collecting dust somewhere. It had the first RPG I played/beat on a PC. Castle Of The Winds, that classic shit ruled.Esturk wrote:I couldn't even get Zsnes DOS to run decently on a P120, 80Mb ram laptop. I get around 40FPS without sound.:p That was playing FFIV. I don't bother playing unless I get a nice solid 60FPS.
Yeah, classic games rule. I am still amazed you got Chrono Trigger to run on that 12MHz!! Awesome.
I have all the Pentium 1 chips from 60MHz to 233MHz. I'm going to test each one tomorrow and find out how many frames I get with each one.:p See what the bare minimum I can get Zsnes to run 60FPS, with and without sound in DOS. I might do 486's as well.

I still have my old pentium 1 @ 200mhz that ran CT at about 35 frames... it didn't beat the 12mhz laptop by much considering it has like 17 times more clockspeed. Bah, maybe it runs that slow as long as it doesn't have mmx. Who knows, tell me how your tests turn out.Esturk wrote:Yeah, classic games rule. I am still amazed you got Chrono Trigger to run on that 12MHz!! Awesome.I have all the Pentium 1 chips from 60MHz to 233MHz. I'm going to test each one tomorrow and find out how many frames I get with each one.:p See what the bare minimum I can get Zsnes to run 60FPS, with and without sound in DOS. I might do 486's as well.
EDIT: Now it's begining to bother me, I'm going to find that stupid laptop and test it.
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- ZSNES Shake Shake Prinny
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I doubt your laptop with 12MHz could run zsnes.
My old 286 was 12MHz. It had a whole MB of ram - not enough to load any rom. I think your memory removed a 0 from the clock speed of your laptop.
My old 286 was 12MHz. It had a whole MB of ram - not enough to load any rom. I think your memory removed a 0 from the clock speed of your laptop.
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No I'm certain it was 12mhz. This laptop was one of the very first to have colour -_-" And it was upgraded to have Über windows 3.1.grinvader wrote:I doubt your laptop with 12MHz could run zsnes.
My old 286 was 12MHz. It had a whole MB of ram - not enough to load any rom. I think your memory removed a 0 from the clock speed of your laptop.
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- Dark Wind
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Well the results of my tests are as follows.
My goal was to get games running at a solid 60FPS in ZSNES DOS with stereo sound enabled. No filters or anything, just plain old SNES.
Video
320x240 16bit (For transparency)
Triple Buffering
Sound
32,000KHz, Stereo, Gaussian Interpolation
Now the slowest system I could get a solid 60FPS out of was this..
Pentium II 350, 100MHz FSB, 512Kb L2 cache
32Mb PC100 SDRAM
4Mb ATI Rage Pro AGP
And this was using the settings I wrote above.
My goal was to get games running at a solid 60FPS in ZSNES DOS with stereo sound enabled. No filters or anything, just plain old SNES.
Video
320x240 16bit (For transparency)
Triple Buffering
Sound
32,000KHz, Stereo, Gaussian Interpolation
Now the slowest system I could get a solid 60FPS out of was this..
Pentium II 350, 100MHz FSB, 512Kb L2 cache
32Mb PC100 SDRAM
4Mb ATI Rage Pro AGP
And this was using the settings I wrote above.
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No matter what, it's more accurate than the educated guesses some of the developers gave (what you will find for the system requirements on the docs).
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