The guiding hand is showed complete on the lower action
The guiding hand is half showed on the middle action
http://i18.photobucket.com/albums/b145/mabauti/ff3.png
The guiding hand is not showed on the upper action.
Is this "normal" ?
what can I do?

Moderator: ZSNES Mods
Nope.Is this "normal" ?
You can modify ZSNES' RTO (range/time over) sprite support to load the first 34 tiles in reverse order from the first 32 sprites on a scanline (e.g. start with sprite #31 and work your way downwards). It goes in the opposite direction currently (starts with the tiles in the first sprite), which causes invisible "sprites" stored before the cursor in the sprite list to be loaded first, thus eating up all available tiles that the PPU can render in one scanline, and not rendering the cursor.what can I do?
That's the spirit!mabauti wrote:I'll be trying to adjust that issue
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)