zsnes game snapshots
Moderator: ZSNES Mods
zsnes game snapshots
Just exported a few hundred snapshots of a game (took hours) into bmp format, and realised they looked CRAPPY compared to using that hq2i mode in zsnes. Is there any way to clean them up in paintshop/photoshop, similar to the way zsnes does it, or any way that will make them not look like crapphy 256x256 snapshots? I really don't want to spend 6 hours of monotonous button pressing again...
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BMP format??? Wha?Just exported a few hundred snapshots of a game (took hours) into bmp format,
You do realize you can take the snapshots in PNG format....
Not to say I could implement it myself, but it would be a nice feature to add filtering to the screenshots (to make it easier for some people)... I mean.. someone did spend time to add a GUI filter feature, yes? I personally don't care for the feature though since there is an alternative (a slower method if you want to take multiple snapshots)We would suggest using the printscreen key instead.
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Why? Especially when MaxSt has such software available on his website.Aerdan wrote: Or write your own HQ?x filter application program.
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Photoshop is meant to have anti-aliasing, but it just doesn't show up :/. Nach, which utility are you referring to? I can't find it on his site. Aerdan, since I had to use keys to disable sprites and backgrounds, using print screen would have been waaaay too much hassle, especialy considering you can only copy one image at a time. I tried to use fraps in the WIP, but it just didn't work. Deathlike2, I was obsessive about quality, and I thought PNG's were only 256 colours. Plus, the bmp's were only 100k anyway.
http://www.hiend3d.com/hq2x.html
...at the bottom, there is an exe.
PNG screenshots from ZSNES are 24-bit (same as the bitmap, so no info is lost), and would be about a 1/5 of the size as they are compressed.
...at the bottom, there is an exe.
PNG screenshots from ZSNES are 24-bit (same as the bitmap, so no info is lost), and would be about a 1/5 of the size as they are compressed.
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http://en.wikipedia.org/wiki/PNG
http://en.wikipedia.org/wiki/Lossless_data_compression
You decide..
PNG (Portable Network Graphics) is a lossless bitmap image format.
Truecolor = 24-bit or greater (32-bit)PNG gives a much wider range of color depths than GIF (truecolor compared to 256-color)
http://en.wikipedia.org/wiki/Lossless_data_compression
Hmm.. 100kb of BMPs (ew) or an average of around 15kb of PNGs... (my smallest is 4kb, biggest is 27kb)Lossless data compression is a class of data compression algorithms that allows the exact original data to be reconstructed from the compressed data.
You decide..
Thanks guys for that link. I thought it would be in "other". I had to rename ALL 500 files to omit the rom name, and make up a batchhttp://www.eftel.com/~marksmith/bat.bat
I typed it by hand, used find and replace where i could, could there have been an easier way to do it? Also, why isn't 4x implemented in zsnes?
I typed it by hand, used find and replace where i could, could there have been an easier way to do it? Also, why isn't 4x implemented in zsnes?
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convert.bat :invictius wrote:could there have been an easier way to do it?
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mkdir output
for %%a in (*.bmp) do hq2x.exe %%a output\%%a
Would a p4 3ghz, geforce 6800, 2 gig ram be enough? Because that's all i haveDeathlike2 wrote:HQ4X?Also, why isn't 4x implemented in zsnes?
It's already implemented..but you have to use a resolution 1280x960 or greater to take advantage of it in ZSNES (meaning you need a decently powerful system)

EDIT: Anyways, the higher resolution you use, i guess the more need there is for HQX. Since 1280x960 is double 640, and 2X is available in 640...
Funny, because my AMD64 3000+ can't handle it just fine. Why is it that the HQxx filters slow the emulation down to a crawl on some systems even though the computer specs are more than enough to handle HQxx?Aerdan wrote:Dude, my freakin' 1.2GHz Duron with GeForce FX 5200 and 768MB RAM can handle it just fine. :p
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Note that hq4x is a win port exclusivity as of now.
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
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bsnes launcher with recent files list
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