In CT, a cutscene after Chrono and the others show him the Masamune (and they goto sleep)... the scene in the castle has... a lot of "flashing" (the screen continues to switch between bright and dark). This scene doesn't seem to occur in Snes9x.. though I'm asking as to whether or not this actually occurs in the original game... and whether or not this is a "bug" in either ZSNES or Snes9x...
I am using the the 11/26/05 WIP...
Savestate:
http://rapidshare.de/files/8605762/Chro ... _.zs1.html
NSRT:
---------------------Internal ROM Info----------------------
File: Chrono Trigger (US).smc
Name: CHRONO TRIGGER Company: Square
Header: SWC Bank: HiROM
Interleaved: No SRAM: 64 Kb
Type: Normal + Batt ROM: 32 Mb
Country: USA Video: NTSC
ROM Speed: 120ns (FastROM) Revision: 1.0
Checksum: Good 0x788C CRC32: 2D206BF7
--------------------------Database--------------------------
Name: Chrono Trigger
Country: USA Revision: 1.0
Port 1: Gamepad Port 2: Gamepad
Genre 1: RPG Genre 2: Turn Based
Flashing During A Flashback Scene??
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Flashing During A Flashback Scene??
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This one?

IMO that's intentional, though I never played the game on a real SNES...

IMO that's intentional, though I never played the game on a real SNES...
Last edited by creaothceann on Mon Dec 05, 2005 10:17 am, edited 1 time in total.
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Well, the "effect" could give flashing ads a better name for giving seizures
Assuming you guys are right.. this is something emulated in ZSNES that isn't emulated in Snes9x (and Top Gear 3K emulation doesn't count)

Assuming you guys are right.. this is something emulated in ZSNES that isn't emulated in Snes9x (and Top Gear 3K emulation doesn't count)
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
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