I'm having a problem with auto ips patching with the WIP versions of ZSnes.
Description:
I try to load up the game rom 'Alcahest', and in my saves directory I have the IPS translation patch for this game. I get a failed checksum, garbled screen, and finally (3 secs later) ZSnes crashes. Sometimes It won't crash, but the game itself will play with garbled graphics and gliches.
Notes:
1. My rom is good (goodsnes verified), and it works perfectly if there is no IPS file around. (Albeit, in Japanese)
2. Last official stable version (1.36) has no such problems.
3. I've tried all the WIP versions on Ipher's site (all of 2004), and all display the same problem.
4. Snes9X works fine.
5. Prepatching the rom using an ips utility produced a playable rom.
6. I tried another translation patch for reference: Final Fantasy 4.
This game loaded up with a failed checksum, but no other apparent problems (it plays fine, at least the first 3 minutes, and in English).
7. Both games load with a good checksum on Zsnes 1.36.
Hope someone can shed some light on this issue... does the WIP version have any known problems with the IPS patching?
(I've been using 1.36 for a long time and only recently felt adventurous enough to start using the WIP version)
My Specs: (not that I think it matters)
* Athlon 900
* GeForce 2 64MB / NVidia driver 61.77
* SBLive!
* 256MB RAM
* Win2k/WinXP-Pro-SP2 (Multiboot, tried both)
Thanks!
Nachch
(Nach - This is not a spoof off your name, I've been using this name for years...
