Found a bug? Please report it, but remember to follow the bug reporting guidelines.
Missing a sane feature? Let us know!
But please do NOT request ports to other systems.
April 11 2005 WIP
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* ALL: Removed Netplay... for now. [Nach, grinvader]
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i've got 2 ZSNES dirs... ZSNES... and ZSNES Netplay... the netplay version is 1.42... ZSNES contains the actual WIP with higher screen solutions and so on...
are you gonna redesign netplay support and add it to ZSNES WIP...?
If I remember right, the whole reason Nach removed netplay from ZSNES was because of timing issues. I guess it won't be added back in until he is able to reprogram netplay to not have those timing issues anymore.
[url=http://www.cyberbotx.com/]SNES Sprite Animations[/url], made by an Insane Killer Robot.
I'm a computer programmer (in C++) and a future game designer.
They removed netplay because it was using old code, that caused conflicts with the improvements that are being made to zsnes, they need to program netplay again in other to not cause problems. It's also going to be better, of course, because it will take advantage of the improvement to zsnes.
Although it's out when it's out. It's the same as with new releases, please read the rules. I'll lock this, and if a dev wants to give his input, he will be able to.
Have a nice day.
*Sometimes I edit my posts just to correct mistakes.