This fix is for the Linux (SDL) code.
I was configuring zSNES for four joysticks through USB adapters (each adapter takes two DualShock 2 controllers and thus has 12 axes and 32 buttons) and pressing buttons for controllers 3 and 4 would cause zSNES to spin unresponsively. After some digging I found the culprit, and the linked patch makes configuration and playing work with all my controllers.
http://downloads.incorporeal.org/code/z ... -fix.patch
This mistake in the condition would cause events to go unprocessed and zSNES would become nonresponsive. Everything works as it should with this patch.
Thanks.
Tiny fix in SDL event handler
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- ZSNES Developer
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Thank you.
(tested 5th controller at all?)
(tested 5th controller at all?)
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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Insane Coding
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Insane Coding
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- ZSNES Developer
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Okay, great. Thanks.
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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Insane Coding
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Insane Coding
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- ZSNES Developer
- Posts: 3904
- Joined: Tue Jul 27, 2004 10:54 pm
- Location: Solar powered park bench
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Yes, of course.
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
_____________
Insane Coding
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Insane Coding