pSX emulator v1.13 released!
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pSX emulator v1.13 released!
A totally new PSX emulator called 'pSX emulator' has been released. The emulator works with most games and is highly compatible.
The interesting thing about this emulator is that is does not use plugins, which may please some people. It also has a debugger meant to help translators.
Edit:
New homepage is here:
http://psxemulator.gazaxian.com/
The interesting thing about this emulator is that is does not use plugins, which may please some people. It also has a debugger meant to help translators.
Edit:
New homepage is here:
http://psxemulator.gazaxian.com/
Last edited by Clements on Mon Jul 23, 2007 7:53 pm, edited 7 times in total.
This is a great first release, and I like the "keep things integrated" strategy. I hate configuring stuff per game, it is extremely annoying. My problem with this emu is it does not yet support the clonecd img format, only bin/cue. I ripped my whole friggin library with clonecd because I heard it creates a perfect copy by reading subchannel information. And let's face it, there are really only 3 kinds of images to support, so not supporting this fairly popular and modern method of ripping is kind of ridiculous. Since I couldn't run from the iso, I tried mounting my images to a virtual drive and using the cd read. Nope, doesn't work either because it wants aspi. Installed forceaspi 1.8, still doesn't work, gives me an error message. Needless to say, my hands are in the air.
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Very nice.
However like all the other good emulators it's closed source.
Which is a major issue for emulators these days.
Can't add features, can't port it, etc...
Interesting to note the Author wants to remain totally anonymous, at least we know he's British
However like all the other good emulators it's closed source.

Which is a major issue for emulators these days.
Can't add features, can't port it, etc...
Interesting to note the Author wants to remain totally anonymous, at least we know he's British

May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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On the other hand, if anyone can add features you have to chose one version you like without features of the other versions, it almost always is a trade-off, I experienced this with VBA and DOSBox the most.Nach wrote:Very nice.
However like all the other good emulators it's closed source.![]()
Which is a major issue for emulators these days.
Can't add features, can't port it, etc...
Interesting to note the Author wants to remain totally anonymous, at least we know he's British
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yeah I hope none of you jumped the gun and tried it. it comes up clean on my virus scan, but there's a lot of fishy shit about it. each text file in the folders says "romh was here," wtf does that mean. the exe compressed a great deal, pry cause most of the shit in the file is air. plus there's raw uncompiled C code near the end of the exe. wtf.
fully emulates the psx, yet waited until now to release it. I didn't try it, but looks too good to be true.
fully emulates the psx, yet waited until now to release it. I didn't try it, but looks too good to be true.
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Almost always?Hyos wrote: On the other hand, if anyone can add features you have to chose one version you like without features of the other versions, it almost always is a trade-off, I experienced this with VBA and DOSBox the most.
There are at least two dozen open source emulators today, and only two or three of them have been forked.
On the other hand, look how much got contributed to ZSNES because it's open source.
And VBA is having forking issues at the moment because the official team doesn't seem to be doing much with the code going around (although I admit some of the patchers could be passing out incremental patches).
If not for VBA being open source, this would not exist: http://bisqwit.iki.fi/nesvideos/movies. ... id=4,5,6,7
If this emulator was open source, I also suspect FitzRoy's cd image problem would've been solved by now as someone would've added support for all image formats immediatly.
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
_____________
Insane Coding
_____________
Insane Coding
I find it interesting that it asks for a PS2 BIOS as well.phonymike wrote:yeah I hope none of you jumped the gun and tried it. it comes up clean on my virus scan, but there's a lot of fishy shit about it. each text file in the folders says "romh was here," wtf does that mean. the exe compressed a great deal, pry cause most of the shit in the file is air. plus there's raw uncompiled C code near the end of the exe. wtf.
fully emulates the psx, yet waited until now to release it. I didn't try it, but looks too good to be true.
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OK, you are right. I probably mentioned the two emulators with which I experienced branching the most , it is hard for me to choose between the rerecording version, VBALink with the linking feature, and kode's version of VBA for example. Perhaps I should say: Projects gain most from being open source if they have open-minded, active devs.Nach wrote:Almost always?Hyos wrote: On the other hand, if anyone can add features you have to chose one version you like without features of the other versions, it almost always is a trade-off, I experienced this with VBA and DOSBox the most.
There are at least two dozen open source emulators today, and only two or three of them have been forked.
On the other hand, look how much got contributed to ZSNES because it's open source.
And VBA is having forking issues at the moment because the official team doesn't seem to be doing much with the code going around (although I admit some of the patchers could be passing out incremental patches).
If not for VBA being open source, this would not exist: http://bisqwit.iki.fi/nesvideos/movies. ... id=4,5,6,7
If this emulator was open source, I also suspect FitzRoy's cd image problem would've been solved by now as someone would've added support for all image formats immediatly.
Won't play "Nuclear Stirike" worth a damn. Graphics are all messed up. Soviet Strike and Nuclear Strike are the reason I started using Playstation emulation to begin with. Even ePSXe doesnt emulate it very well, but It's still more playable then this emulator. Maybe I'll post a bug for it on his site.
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