Want an imitation NES/SNES?
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Ah well, different strokes etc.
It does feel sorta kinda different I guess. But I've never had any trouble, and I sometimes actually prefer to use it over the analogue stick in some games like SC2, or RE1 and 0.
It does feel sorta kinda different I guess. But I've never had any trouble, and I sometimes actually prefer to use it over the analogue stick in some games like SC2, or RE1 and 0.
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Shouldn't be too surprising. The SNES is slightly faster, and has HDMA to replace what a lot of NES games used very tightly timed sequences of code for. It also has hardware native IRQs, rather than the MMCs (that only some carts had) that time IRQs based off PPU access patterns on the bus.I haven't tried any myself, but I have heard that SNES clones work better than NES clones.
Getting ~99.9% of SNES games running is a lot easier than ~99.9% of NES ones, but the last .1% is a bitch for either system, due to the sheer volume of games for each.
Of course, I'd like to hear from Disch or Overload on that, since they've written emulators for both.
And I wouldn't trust that it only has issues with SM: RPG. It's never the popular games that have problems. How many people have tested Jumbo Ozaki no Hole in One, Street Racer, Wild Guns, Mahjongg 2, Super Conflict etc with these clones?
Then again, they may actually be really good, too. They neatly avoid the parallelism issue by actually having multiple processors running in parallel :P
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- Buzzkill Gil
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Only things I used it for were PN03, Metroid Primes, and Megaman Battle Network.powerspike wrote:The D-pad is easy to use on the GC. I think most people probably tried using it as a directional pad when you can just rock it around in the center sorta with your thumb. Hell I think the only reason I got so good with it was because I played so much Tony hawk 3 on it.
The first 3 it would've been better as 4 discrete buttons. The 4th, it just sucked for. No precision at all.
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Given that I only played the first 3 of those, I can only agree. I fucked up my tengu pro way too often due to that.Gil_Hamilton wrote:Only things I used it for were PN03, Metroid Primes, and Megaman Battle Network.
The first 3 it would've been better as 4 discrete buttons. The 4th, it just sucked for. No precision at all.
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Isn't that the way you are supposed to play that small thing? I find it very easy to use too, I have used it in the Mega Man Aniversary Collection, the X Collection, Viewtiful Joe and 2, Metroid Prime and Echoes, if I recall correctly.powerspike wrote:The D-pad is easy to use on the GC. I think most people probably tried using it as a directional pad when you can just rock it around in the center sorta with your thumb. Hell I think the only reason I got so good with it was because I played so much Tony hawk 3 on it.
*Sometimes I edit my posts just to correct mistakes.
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I'm really unsure what the difference IS between "using it like a d-pad" and "rocking it around the center."
Does everyone else really sit there tapping at the d-pad like a button quad? I swear, if you people have been using NES pads like keyboards all these years, I'm gonna stab you all in the face.
Does everyone else really sit there tapping at the d-pad like a button quad? I swear, if you people have been using NES pads like keyboards all these years, I'm gonna stab you all in the face.
I'll join you.Gil_Hamilton wrote:I'm really unsure what the difference IS between "using it like a d-pad" and "rocking it around the center."
Does everyone else really sit there tapping at the d-pad like a button quad? I swear, if you people have been using NES pads like keyboards all these years, I'm gonna stab you all in the face.
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Indeed.I.S.T. wrote:I'll join you.Gil_Hamilton wrote:I'm really unsure what the difference IS between "using it like a d-pad" and "rocking it around the center."
Does everyone else really sit there tapping at the d-pad like a button quad? I swear, if you people have been using NES pads like keyboards all these years, I'm gonna stab you all in the face.
*Sometimes I edit my posts just to correct mistakes.
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Quite.Joe Camacho wrote:Indeed.I.S.T. wrote:I'll join you.Gil_Hamilton wrote:I'm really unsure what the difference IS between "using it like a d-pad" and "rocking it around the center."
Does everyone else really sit there tapping at the d-pad like a button quad? I swear, if you people have been using NES pads like keyboards all these years, I'm gonna stab you all in the face.
I bring the trouble.
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Sorry I meant tapping the directions as opposed to rocking your thumb around on the pad. At any rate my explanation of it sucks and I don't know how to explain it properly. I was just getting at that even if you have big fingers it's not that hard to use. Most complaints I got from people that it was too small for them when like most controllers you need to get used to it. Hell when I played Mario 64 for the first time in a store I thought controlling him was impossible. It was funny seeing me not being able to make him walk strait.
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Hmm I think I see what you mean. At least in TH3 you hold the directions so the chances of messing up are pretty slim even on a diagonal. I'd gather if I was trying to pull off faster motions say with a fighting game I could see myself messing up. Most of my game library is slower paced games or really rely on using the analog sticks so that's most likely why I never noticed.