Is there any way that Zsnes could do the following?
1. when ESC is pressed the emulator EXITS.
2. Remap buttons per game?
If it needs to be recompiled with the following is there anyone that would help me out by compiling a version that would do so, or send me in the right direction to do so? (ESC being the most wanted option)
Thanks Jason.
PS the point of all this is to be able to put zsnes in an Home arcade machine.
ESC = quit emulator
Moderator: ZSNES Mods
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Not really, but you can get a somewhat similar effect by enabling "Use PL3/4 as PL1/2. This way you can map a second set of keys for Player 1 by mapping alternately key binding for Player 3.theboy_181 wrote:Is there a way to configure the keyboard for each rom? or configure the keboard for that manner?
But no, there is no such feature that would let you define completely different key binding for each individual game. The standard SNES button layout is not to your liking?
ZSNES isn't MAME.
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Agozer, welcome to ZSNES 1.51. You can configure the keyboard per game with the Game Specific option (located in the Input section).Agozer wrote:Not really, but you can get a somewhat similar effect by enabling "Use PL3/4 as PL1/2. This way you can map a second set of keys for Player 1 by mapping alternately key binding for Player 3.theboy_181 wrote:Is there a way to configure the keyboard for each rom? or configure the keboard for that manner?
But no, there is no such feature that would let you define completely different key binding for each individual game. The standard SNES button layout is not to your liking?
ZSNES isn't MAME.
Then again.. if you fail to find Config->Input for just the keyboard controls... then

Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
Well, I'll be. Looks like it's really there. I need to get my eyes checked.Deathlike2 wrote:Agozer, welcome to ZSNES 1.51. You can configure the keyboard per game with the Game Specific option (located in the Input section).
Then again.. if you fail to find Config->Input for just the keyboard controls... then
Well, in the light of this, I declare my previous post null and void.